Player Matchup

Tyr
Tyr
Naivebliss
Tyr
Level 30
God Stats
22W - 26L
1,420 SR
Queue Stats
215W - 211L
1,532 Elo+
Solo
Persephone
Persephone
SIL3NTPHANTOM
Persephone
Level 27
God Stats
9W - 3L
1,680 SR
Queue Stats
67W - 66L
1,521 Elo+
Party 2
Bellona
Bellona
Tomievader
Bellona
Level 12
God Stats
2W - 8L
1,410 SR
Queue Stats
21W - 25L
1,437 Elo+
Party 2
Susano
Susano
catboysupremacy
Susano
Level 21
God Stats
9W - 16L
1,431 SR
Queue Stats
63W - 55L
1,518 Elo+
Party 2
Neith
Neith
shreckled54
Neith
Level 5
God Stats
24W - 18L
1,552 SR
Queue Stats
28W - 29L
1,267 Elo+
Solo
Team Averages
Level 19
1,499 SR
1,455 Elo+

VS

Team Averages
Level 18
1,523 SR
1,604 Elo+
Neith
Neith
AlexavierADO
Neith
Level 5
God Stats
0W - 1L
1,290 SR
Queue Stats
4W - 2L
1,806 Elo+
Solo
Kukulkan
Kukulkan
Terasite
Kukulkan
Level 13
God Stats
35W - 18L
1,750 SR
Queue Stats
41W - 18L
1,705 Elo+
Solo
Cliodhna
Cliodhna
Wonky Taco
Cliodhna
Level 29
God Stats
5W - 10L
1,524 SR
Queue Stats
220W - 237L
1,444 Elo+
Party 1
Nox
Nox
ZilsonSmurf
Nox
Level 24
God Stats
20W - 20L
1,551 SR
Queue Stats
87W - 91L
1,469 Elo+
Party 1
Cthulhu
Cthulhu
mastersirch
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 26
12,284
1,117
14,109
15,465
14,070
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
SIL3NTPHANTOM
Persephone
19
7 / 1 / 18
12,587
1,144
14,784
7,597
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Tomievader
Bellona
19
7 / 4 / 24
11,776
1,071
13,106
14,430
17,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

18
15 / 5 / 12
12,758
1,160
22,717
12,351
4,837
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
8 / 0 / 18
12,428
1,130
18,525
8,606
3,469
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 11 / 7
10,692
972
7,801
17,859
6,170
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Terasite
Kukulkan
17
5 / 4 / 4
11,670
1,061
13,728
10,914
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
Wonky Taco
Cliodhna
16
2 / 11 / 3
9,879
898
8,598
17,166
10,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 11 / 8
10,222
929
8,402
21,105
7,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
mastersirch
Cthulhu
18
2 / 6 / 8
11,032
1,003
11,073
22,058
21,612
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
42
43
Kills
12
12
Deaths
43
98
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
11
7
0.5
W
6
2
26
9.5
W
Persephone
SIL3NTPHANTOM
Persephone
7
1
18
16
L
Kukulkan
Terasite
Kukulkan
5
4
4
1.75
W
Bellona
Tomievader
Bellona
7
4
24
4.75
L
Cliodhna
Wonky Taco
Cliodhna
2
11
3
0.32
L
1
11
8
0.45
W
15
5
12
4.2
L
Cthulhu
mastersirch
Cthulhu
2
6
8
1
W
8
0
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,241
Damage
49,602
58,449
Taken
89,102
42,685
Mitigated
48,871
6,486
Healing
2,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,801
2,248
0
760
17,859
6,170
0
4,143
13,618
0
20,623
W
14,109
1,683
0
2,197
15,465
14,070
0
6,727
8,738
0
27,395
W
Persephone
SIL3NTPHANTOM
Persephone
14,784
515
0
1,137
7,597
2,636
0
5,220
2,376
35,546
0
L
Kukulkan
Terasite
Kukulkan
13,728
1,245
0
391
10,914
3,626
0
2,388
8,345
50,238
0
W
Bellona
Tomievader
Bellona
13,106
1,082
0
1,298
14,430
17,673
0
9,095
5,335
6,037
13,364
L
Cliodhna
Wonky Taco
Cliodhna
8,598
660
0
26
17,166
10,350
0
2,845
14,092
0
23,075
L
8,402
261
251
822
21,105
7,113
0
3,952
16,912
17,576
0
W
22,717
6,967
0
80
12,351
4,837
0
7,251
5,100
0
34,095
L
Cthulhu
mastersirch
Cthulhu
11,073
1,352
0
0
22,058
21,612
0
4,559
17,073
28,094
0
W
18,525
11,841
0
1,774
8,606
3,469
0
4,909
3,697
0
58,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,833
Gold Earned
53,495
228
Minions Killed
189
8
Camps Cleared
8
980,994
Distance Traveled
1,013,395
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,692
972
28
3
0
180,135
1
W
Tyr
12,284
1,117
16
1
3
229,574
0
W
Persephone
12,587
1,144
64
6
2
194,530
0
L
Kukulkan
11,670
1,061
81
7
4
214,390
3
W
Bellona
11,776
1,071
23
2
0
195,820
0
L
Cliodhna
9,879
898
25
2
1
210,555
0
L
Nox
10,222
929
23
2
2
190,463
0
W
Susano
12,758
1,160
22
2
2
168,876
0
L
Cthulhu
11,032
1,003
32
3
1
217,852
0
W
Neith
12,428
1,130
103
9
1
192,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role