Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
PhlegmyDollup
Zeus
Level 118
God Stats
2W - 2L
1,747 SR
Queue Stats
432W - 361L
1,601 Elo+
Party 3
Rama
Rama
Staticle
Rama
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 114L
1,546 Elo+
Party 3
Chernobog
Chernobog
makeunameless
Chernobog
Level 98
God Stats
2W - 2L
1,573 SR
Queue Stats
407W - 376L
1,565 Elo+
Party 1
Ullr
Ullr
quiberta
Ullr
Level 143
God Stats
0W - 2L
1,225 SR
Queue Stats
146W - 115L
1,588 Elo+
Party 3
Team Averages
Level 98
1,509 SR
1,560 Elo+

VS

Team Averages
Level 120
1,550 SR
1,592 Elo+
Susano
Susano
 
Susano
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
CallMeHead1
Sylvanus
Level 127
God Stats
9W - 6L
1,542 SR
Queue Stats
216W - 167L
1,593 Elo+
Party 2
Nu Wa
Nu Wa
LordofWuerg
Nu Wa
Level 115
God Stats
16W - 10L
1,655 SR
Queue Stats
204W - 146L
1,604 Elo+
Party 2
Artio
Artio
Nemens1s
Artio
Level 141
God Stats
13W - 16L
1,441 SR
Queue Stats
88W - 79L
1,615 Elo+
Solo
Neith
Neith
Zénturio
Neith
Level 108
God Stats
12W - 8L
1,610 SR
Queue Stats
264W - 213L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 0 / 0
6,124
557
1,935
7,405
3,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
3 / 5 / 1
6,267
570
5,675
9,346
2,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
1
0 / 0 / 0
2,164
197
0
373
116
Chernobog
makeunameless
Chernobog
12
3 / 2 / 1
7,245
659
7,187
8,738
4,072
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
12
1 / 2 / 0
6,347
577
3,124
6,860
2,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
5 / 0 / 2
6,796
618
4,588
6,904
2,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
CallMeHead1
Sylvanus
11
2 / 1 / 3
5,785
526
3,226
5,792
3,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
0 / 3 / 6
5,915
538
4,498
4,076
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Nemens1s
Artio
12
0 / 3 / 2
6,420
584
4,663
11,199
10,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Zénturio
Neith
12
2 / 0 / 3
6,971
634
5,012
4,135
1,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
7
Kills
9
9
Deaths
7
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
W
Susano
 
Susano
5
0
2
6
W
Sylvanus
CallMeHead1
Sylvanus
2
1
3
3.5
W
0
3
6
1
W
Artio
Nemens1s
Artio
0
3
2
0.33
L
3
5
1
0.7
L
Rama
0
0
0
0
W
Neith
Zénturio
Neith
2
0
3
3.5
L
Chernobog
makeunameless
Chernobog
3
2
1
1.75
L
Ullr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,921
Damage
21,987
32,722
Taken
32,106
12,225
Mitigated
19,095
11,395
Healing
13,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,935
76
0
3,225
7,405
3,468
0
1,941
5,464
35,845
0
W
Susano
 
Susano
4,588
1,423
0
3,691
6,904
2,167
0
1,378
5,526
0
30,211
W
Sylvanus
CallMeHead1
Sylvanus
3,226
1,054
345
2,965
5,792
3,820
156
2,747
3,045
16,593
7,659
W
4,498
254
0
1,051
4,076
1,221
0
2,887
1,189
30,396
0
W
Artio
Nemens1s
Artio
4,663
416
0
3,855
11,199
10,598
0
0
11,199
40,314
0
L
5,675
870
0
3,135
9,346
2,532
0
3,805
5,541
39,408
0
L
Rama
0
0
0
0
373
116
0
373
0
0
0
W
Neith
Zénturio
Neith
5,012
2,214
0
1,507
4,135
1,289
164
598
3,537
0
47,879
L
Chernobog
makeunameless
Chernobog
7,187
4,933
0
2,494
8,738
4,072
0
4,903
3,835
0
46,855
L
Ullr
3,124
767
0
2,541
6,860
2,037
0
944
5,916
0
40,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,147
Gold Earned
31,887
340
Minions Killed
355
0
Camps Cleared
0
795,734
Distance Traveled
1,115,424
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,124
557
76
7
0
207,274
4
W
Susano
6,796
618
57
5
0
237,812
5
W
Sylvanus
5,785
526
45
4
0
206,489
6
W
Nu Wa
5,915
538
60
5
0
225,132
3
W
Artio
6,420
584
95
9
0
235,067
1
L
Zeus
6,267
570
75
7
0
186,313
2
L
Rama
2,164
197
0
0
0
0
0
W
Neith
6,971
634
98
9
0
210,924
4
L
Chernobog
7,245
659
102
9
0
209,287
3
L
Ullr
6,347
577
87
8
0
192,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role