Player Matchup

Guan Yu
Guan Yu
DarkPatro
Guan Yu
Level 17
God Stats
3W - 3L
1,303 SR
Queue Stats
35W - 41L
1,281 Elo+
Solo
Da Ji
Da Ji
ICEFURY1214
Da Ji
Level 29
God Stats
3W - 6L
1,517 SR
Queue Stats
215W - 182L
1,501 Elo+
Solo
Thanatos
Thanatos
ddv1234
Thanatos
Level 28
God Stats
2W - 3L
1,263 SR
Queue Stats
83W - 101L
1,324 Elo+
Solo
He Bo
He Bo
firewarstone
He Bo
Level 29
God Stats
37W - 49L
1,379 SR
Queue Stats
169W - 228L
1,287 Elo+
Solo
Ravana
Ravana
sherrodcd86
Ravana
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Team Averages
Level 21
1,392 SR
1,379 Elo+

VS

Team Averages
Level 20
1,426 SR
1,373 Elo+
Ao Kuang
Ao Kuang
AEDabco710
Ao Kuang
Level 23
God Stats
4W - 4L
1,235 SR
Queue Stats
38W - 47L
1,306 Elo+
Party 1
Horus
Horus
DayWanOne
Horus
Level 26
God Stats
1W - 0L
1,446 SR
Queue Stats
39W - 11L
1,393 Elo+
Solo
Bakasura
Bakasura
ironLung2001
Bakasura
Level 16
God Stats
31W - 33L
1,429 SR
Queue Stats
34W - 41L
1,306 Elo+
Party 1
Janus
Janus
marclcs
Janus
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 25L
1,527 Elo+
Solo
Vamana
Vamana
x A GAY Pig x
Vamana
Level 29
God Stats
40W - 27L
1,522 SR
Queue Stats
190W - 220L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DarkPatro
Guan Yu
20
0 / 7 / 16
12,025
925
7,621
42,228
34,484
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
10 / 9 / 7
14,016
1,078
28,918
21,248
8,190
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
ddv1234
Thanatos
18
3 / 12 / 8
12,074
929
12,192
22,816
10,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
7 / 6 / 9
14,124
1,086
24,512
18,966
9,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
16
0 / 0 / 0
9,447
727
0
362
100
Team 1 Tickets

0

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AEDabco710
Ao Kuang
19
9 / 4 / 11
13,034
1,003
14,883
16,885
6,019
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
DayWanOne
Horus
20
3 / 1 / 28
14,389
1,107
15,769
16,330
22,059
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
ironLung2001
Bakasura
20
9 / 8 / 14
13,737
1,057
22,738
22,933
8,308
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
marclcs
Janus
19
5 / 2 / 10
12,042
926
14,480
8,256
2,876
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 5 / 17
14,002
1,077
28,707
22,430
18,849
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
114
20
Kills
34
34
Deaths
20
40
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AEDabco710
Ao Kuang
9
4
11
3.63
L
Guan Yu
DarkPatro
Guan Yu
0
7
16
1.14
W
Horus
DayWanOne
Horus
3
1
28
17
L
10
9
7
1.5
L
Thanatos
ddv1234
Thanatos
3
12
8
0.58
L
7
6
9
1.92
W
Bakasura
ironLung2001
Bakasura
9
8
14
2
W
Janus
marclcs
Janus
5
2
10
5
L
Ravana
0
0
0
0
W
8
5
17
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,243
Damage
96,577
105,620
Taken
86,834
63,503
Mitigated
58,111
14,464
Healing
30,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AEDabco710
Ao Kuang
14,883
7,279
0
5,690
16,885
6,019
0
5,124
11,653
27,306
0
L
Guan Yu
DarkPatro
Guan Yu
7,621
2,066
1,206
5,069
42,228
34,484
0
8,724
32,326
24
17,230
W
Horus
DayWanOne
Horus
15,769
8,121
5,468
7,248
16,330
22,059
0
3,234
13,096
0
33,452
L
28,918
8,787
0
0
21,248
8,190
0
8,267
12,941
0
40,930
L
Thanatos
ddv1234
Thanatos
12,192
5,056
0
5,147
22,816
10,976
0
5,121
17,504
0
32,572
L
24,512
2,317
433
2,609
18,966
9,753
0
7,251
11,607
55,203
0
W
Bakasura
ironLung2001
Bakasura
22,738
19,435
0
4,262
22,933
8,308
0
6,073
16,320
0
39,226
W
Janus
marclcs
Janus
14,480
3,041
60
802
8,256
2,876
0
1,383
6,873
35,728
0
L
Ravana
0
0
0
0
362
100
0
0
362
0
892
W
28,707
20,431
0
6,649
22,430
18,849
0
8,722
12,982
0
50,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,686
Gold Earned
67,204
172
Minions Killed
221
3
Camps Cleared
7
883,988
Distance Traveled
1,135,659
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,034
1,003
25
2
2
182,235
0
L
Guan Yu
12,025
925
15
1
1
238,125
0
W
Horus
14,389
1,107
37
3
1
277,905
1
L
Da Ji
14,016
1,078
25
2
1
212,976
0
L
Thanatos
12,074
929
47
4
0
201,764
0
L
He Bo
14,124
1,086
85
7
1
212,419
0
W
Bakasura
13,737
1,057
58
4
1
230,926
2
W
Janus
12,042
926
45
3
2
208,273
1
L
Ravana
9,447
727
0
0
0
18,704
0
W
Vamana
14,002
1,077
56
4
1
236,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role