Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BMORE_Chaos
Medusa
Level 124
God Stats
2W - 2L
1,554 SR
Queue Stats
287W - 278L
1,525 Elo+
Party 1
Tsukuyomi
Tsukuyomi
EcstaticCharge
Tsukuyomi
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 65L
1,502 Elo+
Solo
Merlin
Merlin
Havîc
Merlin
Level 154
God Stats
9W - 3L
1,855 SR
Queue Stats
369W - 256L
1,699 Elo+
Party 1
Athena
Athena
Nipsss
Athena
Level 19
God Stats
6W - 4L
1,791 SR
Queue Stats
19W - 9L
1,610 Elo+
Party 1
Team Averages
Level 98
1,640 SR
1,567 Elo+

VS

Team Averages
Level 73
1,516 SR
1,512 Elo+
Geb
Geb
Dewey1761
Geb
Level 18
God Stats
19W - 24L
1,482 SR
Queue Stats
113W - 107L
1,463 Elo+
Party 3
Kukulkan
Kukulkan
EluSivE TuRnZ
Kukulkan
Level 147
God Stats
6W - 5L
1,721 SR
Queue Stats
161W - 144L
1,614 Elo+
Party 2
Sun Wukong
Sun Wukong
Madman101963
Sun Wukong
Level 26
God Stats
1W - 3L
1,537 SR
Queue Stats
41W - 48L
1,404 Elo+
Party 3
Anhur
Anhur
Splicer87
Anhur
Level 123
God Stats
4W - 4L
1,339 SR
Queue Stats
152W - 152L
1,488 Elo+
Party 3
Cliodhna
Cliodhna
Thurmichael
Cliodhna
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 77L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
6 / 0 / 2
10,979
646
9,051
11,107
10,292
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
18
0 / 0 / 3
10,160
598
6,395
6,098
2,392
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tsukuyomi
EcstaticCharge
Tsukuyomi
15
2 / 6 / 2
8,915
524
4,784
12,143
4,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
Havîc
Merlin
16
5 / 6 / 4
9,887
582
10,596
8,660
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Nipsss
Athena
13
1 / 1 / 9
8,973
528
4,784
14,258
15,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,665
451
4,417
12,040
8,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
EluSivE TuRnZ
Kukulkan
15
4 / 4 / 5
8,905
524
8,491
9,384
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Madman101963
Sun Wukong
14
0 / 3 / 0
7,501
441
2,833
9,801
8,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
Splicer87
Anhur
13
0 / 1 / 1
7,723
454
3,427
8,515
2,391
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Thurmichael
Cliodhna
15
7 / 4 / 5
9,169
539
11,790
12,078
3,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
14
Kills
13
13
Deaths
14
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
0
2
7
W
Medusa
0
0
3
1.5
L
2
2
2
1.5
W
Tsukuyomi
EcstaticCharge
Tsukuyomi
2
6
2
0.5
L
Kukulkan
EluSivE TuRnZ
Kukulkan
4
4
5
1.63
W
Merlin
Havîc
Merlin
5
6
4
1.17
L
Sun Wukong
Madman101963
Sun Wukong
0
3
0
0
W
Athena
Nipsss
Athena
1
1
9
5.5
L
Anhur
Splicer87
Anhur
0
1
1
0.5
L
Cliodhna
Thurmichael
Cliodhna
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,610
Damage
30,958
52,266
Taken
51,818
35,484
Mitigated
25,845
11,754
Healing
11,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,051
1,577
0
3,286
11,107
10,292
0
892
9,762
7,200
73,904
W
Medusa
6,395
1,200
0
527
6,098
2,392
2,488
1,126
4,972
0
105,056
L
4,417
204
0
2,875
12,040
8,506
0
2,789
9,205
21,501
0
W
Tsukuyomi
EcstaticCharge
Tsukuyomi
4,784
1,287
0
3,501
12,143
4,485
124
2,514
9,629
0
52,705
L
Kukulkan
EluSivE TuRnZ
Kukulkan
8,491
907
0
864
9,384
3,046
0
4,876
4,202
62,373
0
W
Merlin
Havîc
Merlin
10,596
308
0
534
8,660
3,018
455
2,957
5,703
64,348
0
L
Sun Wukong
Madman101963
Sun Wukong
2,833
737
0
1,265
9,801
8,060
0
247
9,554
0
42,053
W
Athena
Nipsss
Athena
4,784
1,350
0
3,906
14,258
15,297
132
5,419
8,839
13,240
0
L
Anhur
Splicer87
Anhur
3,427
1,609
0
1,468
8,515
2,391
0
3,075
5,382
0
54,273
L
Cliodhna
Thurmichael
Cliodhna
11,790
2,377
0
4,903
12,078
3,842
0
4,537
7,359
0
58,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,914
Gold Earned
40,963
562
Minions Killed
458
0
Camps Cleared
0
1,696,356
Distance Traveled
1,633,419
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,979
646
165
10
0
355,295
1
W
Medusa
10,160
598
160
9
0
296,926
5
L
Geb
7,665
451
21
1
0
331,739
4
W
Tsukuyomi
8,915
524
97
6
0
343,219
0
L
Kukulkan
8,905
524
130
8
0
305,255
1
W
Merlin
9,887
582
109
6
0
327,852
6
L
Sun Wukong
7,501
441
85
5
0
330,076
0
W
Athena
8,973
528
31
2
0
373,064
2
L
Anhur
7,723
454
139
8
0
314,805
2
L
Cliodhna
9,169
539
83
5
0
351,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role