Player Matchup

Athena
Athena
Inordinationem
Athena
Level 109
God Stats
6W - 5L
1,669 SR
Queue Stats
177W - 169L
1,441 Elo+
Solo
Raijin
Raijin
Neveronmylevel
Raijin
Level 69
God Stats
3W - 8L
1,358 SR
Queue Stats
197W - 212L
1,423 Elo+
Party 1
Skadi
Skadi
RagingDeman
Skadi
Level 51
God Stats
31W - 30L
1,560 SR
Queue Stats
168W - 164L
1,506 Elo+
Solo
Vamana
Vamana
Stephen334
Vamana
Level 123
God Stats
2W - 3L
1,452 SR
Queue Stats
433W - 411L
1,460 Elo+
Party 1
Cliodhna
Cliodhna
Tyjo021
Cliodhna
Level 95
God Stats
20W - 10L
1,639 SR
Queue Stats
419W - 399L
1,469 Elo+
Solo
Team Averages
Level 89
1,536 SR
1,460 Elo+

VS

Team Averages
Level 131
1,600 SR
1,474 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
MamaSprayNPray89
Hera
Level 142
God Stats
21W - 20L
1,556 SR
Queue Stats
279W - 270L
1,459 Elo+
Party 2
Bastet
Bastet
MrPostman2272
Bastet
Level 126
God Stats
13W - 11L
1,652 SR
Queue Stats
199W - 185L
1,457 Elo+
Party 2
Mulan
Mulan
SsC0l64te
Mulan
Level 81
God Stats
8W - 10L
1,618 SR
Queue Stats
271W - 280L
1,478 Elo+
Solo
Cerberus
Cerberus
TheGingerMessiah
Cerberus
Level 145
God Stats
4W - 0L
1,675 SR
Queue Stats
212W - 209L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
4,412
368
563
1,946
699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 2 / 1
5,796
483
2,687
8,267
2,789
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 3 / 0
6,225
519
2,467
6,444
1,558
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Stephen334
Vamana
12
4 / 3 / 0
7,298
608
8,672
14,843
12,205
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
Tyjo021
Cliodhna
10
3 / 4 / 0
6,296
525
5,831
9,094
2,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 0 / 2
7,254
605
3,741
6,505
1,769
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
5 / 0 / 2
7,644
637
7,587
5,048
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 5
6,707
559
3,210
9,474
2,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
SsC0l64te
Mulan
12
0 / 4 / 5
6,816
568
5,078
7,312
5,102
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 1 / 3
7,460
622
5,828
10,824
8,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
7
Kills
13
13
Deaths
7
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
2
3
L
0
1
0
0
W
5
0
2
6
W
1
2
5
1.75
L
0
2
1
0.25
L
0
3
0
0
W
Mulan
SsC0l64te
Mulan
0
4
5
0.63
L
Vamana
Stephen334
Vamana
4
3
0
1.33
W
5
1
3
6.5
L
Cliodhna
Tyjo021
Cliodhna
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,220
Damage
25,444
40,594
Taken
39,163
19,928
Mitigated
19,595
13,203
Healing
16,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,741
2,677
0
3,431
6,505
1,769
1,584
53
6,452
0
53,617
L
563
169
0
751
1,946
699
0
557
1,389
3,914
0
W
7,587
2,153
0
1,974
5,048
1,616
377
1,397
3,651
42,445
0
W
3,210
1,068
0
4,184
9,474
2,674
0
924
8,550
0
34,116
L
2,687
261
160
3,170
8,267
2,789
0
3,708
4,341
32,270
0
L
2,467
883
0
793
6,444
1,558
0
1,835
4,541
0
36,031
W
Mulan
SsC0l64te
Mulan
5,078
661
0
2,065
7,312
5,102
34
0
7,312
0
36,237
L
Vamana
Stephen334
Vamana
8,672
4,252
167
5,747
14,843
12,205
444
3,936
10,867
0
41,513
W
5,828
264
174
5,151
10,824
8,434
172
876
9,948
24,161
0
L
Cliodhna
Tyjo021
Cliodhna
5,831
160
0
2,415
9,094
2,677
0
2,937
6,041
0
34,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,027
Gold Earned
35,881
283
Minions Killed
400
0
Camps Cleared
0
1,016,969
Distance Traveled
1,225,167
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,254
605
109
9
0
233,923
2
L
Athena
4,412
368
4
0
0
66,543
1
W
Hera
7,644
637
84
7
0
258,704
7
W
Bastet
6,707
559
72
6
0
258,291
0
L
Raijin
5,796
483
60
5
0
214,648
6
L
Skadi
6,225
519
80
7
0
229,138
0
W
Mulan
6,816
568
85
7
0
249,961
4
L
Vamana
7,298
608
77
6
0
236,318
5
W
Cerberus
7,460
622
50
4
0
224,288
0
L
Cliodhna
6,296
525
62
5
0
270,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role