Player Matchup

Ganesha
Ganesha
DirtySeaSLug
Ganesha
Level 28
God Stats
3W - 4L
1,530 SR
Queue Stats
162W - 135L
1,638 Elo+
Solo
Neith
Neith
MrKum
Neith
Level 3
God Stats
1W - 2L
1,665 SR
Queue Stats
15W - 7L
1,627 Elo+
Solo
Janus
Janus
Pocketbooks
Janus
Level 26
God Stats
8W - 7L
1,665 SR
Queue Stats
57W - 54L
1,585 Elo+
Solo
Hercules
Hercules
SlovakSlayzzz
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,563 Elo+
Solo
Chronos
Chronos
Valldus
Chronos
Level 20
God Stats
28W - 12L
1,823 SR
Queue Stats
149W - 167L
1,546 Elo+
Solo
Team Averages
Level 19
1,637 SR
1,592 Elo+

VS

Team Averages
Level 31
1,620 SR
1,575 Elo+
Hera
Hera
Azzathoth96
Hera
Level 29
God Stats
2W - 3L
1,456 SR
Queue Stats
74W - 80L
1,553 Elo+
Solo
Bastet
Bastet
Colduz
Bastet
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 77L
1,578 Elo+
Solo
Chaac
Chaac
IAmAlexD
Chaac
Level 22
God Stats
7W - 3L
1,839 SR
Queue Stats
35W - 30L
1,516 Elo+
Solo
Merlin
Merlin
Lolomoon6
Merlin
Level 69
God Stats
3W - 0L
1,805 SR
Queue Stats
204W - 171L
1,554 Elo+
Party 1
Bellona
Bellona
PastyPayton
Bellona
Level 7
God Stats
5W - 3L
1,500 SR
Queue Stats
229W - 229L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DirtySeaSLug
Ganesha
9
0 / 0 / 0
4,912
614
2,911
4,006
3,141
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
MrKum
Neith
8
3 / 2 / 1
4,932
617
3,192
4,330
1,075
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 0
4,860
608
1,611
2,839
782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
SlovakSlayzzz
Hercules
7
2 / 2 / 3
4,791
599
1,693
4,874
1,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
Valldus
Chronos
2
0 / 1 / 0
3,258
407
196
871
241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
5,400
675
1,772
3,609
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Colduz
Bastet
8
3 / 1 / 0
4,844
606
1,434
4,260
1,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
IAmAlexD
Chaac
9
0 / 0 / 0
4,722
590
2,028
4,348
2,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
Lolomoon6
Merlin
7
2 / 2 / 1
4,825
603
4,387
3,525
783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
PastyPayton
Bellona
7
1 / 2 / 3
4,951
619
2,425
5,356
3,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
5
Kills
6
6
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
W
Bastet
Colduz
Bastet
3
1
0
3
L
Ganesha
DirtySeaSLug
Ganesha
0
0
0
0
W
Chaac
IAmAlexD
Chaac
0
0
0
0
W
Merlin
Lolomoon6
Merlin
2
2
1
1.25
L
Neith
MrKum
Neith
3
2
1
1.75
W
Bellona
PastyPayton
Bellona
1
2
3
1.25
L
0
1
0
0
L
Hercules
SlovakSlayzzz
Hercules
2
2
3
1.75
L
Chronos
Valldus
Chronos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,603
Damage
12,046
16,920
Taken
21,098
7,050
Mitigated
8,338
5,001
Healing
7,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,772
400
0
1,461
3,609
946
23
1,706
1,737
32,870
0
W
Bastet
Colduz
Bastet
1,434
350
0
1,773
4,260
1,047
0
552
3,708
0
17,932
L
Ganesha
DirtySeaSLug
Ganesha
2,911
675
0
1,845
4,006
3,141
0
324
3,356
26,415
0
W
Chaac
IAmAlexD
Chaac
2,028
561
0
1,942
4,348
2,152
110
2,262
2,086
0
22,682
W
Merlin
Lolomoon6
Merlin
4,387
392
0
462
3,525
783
52
0
3,525
28,627
0
L
Neith
MrKum
Neith
3,192
1,506
0
1,320
4,330
1,075
0
1,595
2,735
0
27,171
W
Bellona
PastyPayton
Bellona
2,425
740
98
1,589
5,356
3,410
0
0
5,356
0
11,596
L
1,611
99
0
389
2,839
782
0
1,246
1,593
26,729
0
L
Hercules
SlovakSlayzzz
Hercules
1,693
862
0
1,203
4,874
1,811
0
2,792
2,082
0
6,933
L
Chronos
Valldus
Chronos
196
88
0
244
871
241
0
202
669
2,068
836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,753
Gold Earned
24,742
192
Minions Killed
242
0
Camps Cleared
0
649,074
Distance Traveled
774,100
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,400
675
78
10
0
154,979
2
W
Bastet
4,844
606
41
5
0
184,656
1
L
Ganesha
4,912
614
67
8
0
163,192
1
W
Chaac
4,722
590
52
7
0
152,692
0
W
Merlin
4,825
603
47
6
0
133,210
0
L
Neith
4,932
617
50
6
0
150,090
2
W
Bellona
4,951
619
24
3
0
148,563
0
L
Janus
4,860
608
55
7
0
153,394
5
L
Hercules
4,791
599
11
1
0
151,883
3
L
Chronos
3,258
407
9
1
0
30,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role