Player Matchup

Baba Yaga
Baba Yaga
AnnReinheart
Baba Yaga
Level 12
God Stats
1W - 1L
1,149 SR
Queue Stats
17W - 11L
1,624 Elo+
Solo
Danzaburou
Danzaburou
Fenrirunit
Danzaburou
Level 15
God Stats
3W - 3L
1,787 SR
Queue Stats
32W - 24L
1,574 Elo+
Party 2
Hel
Hel
HorrorCutie
Hel
Level 46
God Stats
19W - 21L
1,563 SR
Queue Stats
168W - 171L
1,503 Elo+
Party 2
Ymir
Ymir
KvsB
Ymir
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,748 Elo+
Solo
Set
Set
getoutmygame
Set
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 40L
1,599 Elo+
Solo
Team Averages
Level 20
1,500 SR
1,610 Elo+

VS

Team Averages
Level 19
1,508 SR
1,592 Elo+
Achilles
Achilles
Chrisboiiiii
Achilles
Level 26
God Stats
2W - 3L
1,483 SR
Queue Stats
52W - 55L
1,472 Elo+
Solo
Artemis
Artemis
P1R470L4
Artemis
Level 16
God Stats
5W - 4L
1,403 SR
Queue Stats
72W - 107L
1,762 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sillestio
Tsukuyomi
Level 29
God Stats
13W - 6L
1,709 SR
Queue Stats
116W - 115L
1,580 Elo+
Solo
Olorun
Olorun
Wendete
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,775 Elo+
Solo
Xing Tian
Xing Tian
YoneromY
Xing Tian
Level 21
God Stats
3W - 5L
1,443 SR
Queue Stats
73W - 114L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AnnReinheart
Baba Yaga
17
0 / 3 / 17
10,895
519
10,518
10,689
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Fenrirunit
Danzaburou
17
6 / 2 / 7
11,307
538
14,592
14,411
5,507
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 3 / 8
10,445
497
9,826
15,228
5,154
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
KvsB
Ymir
18
1 / 4 / 12
12,054
574
8,078
16,664
14,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
25 / 4 / 2
15,724
749
27,011
19,557
10,164
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chrisboiiiii
Achilles
17
3 / 7 / 2
10,560
503
7,427
18,640
18,960
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
P1R470L4
Artemis
15
2 / 8 / 4
9,383
447
9,211
14,670
3,960
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Sillestio
Tsukuyomi
19
8 / 8 / 5
12,162
579
18,919
17,352
7,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Wendete
Olorun
15
1 / 10 / 3
9,640
459
6,235
20,610
7,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
YoneromY
Xing Tian
16
2 / 4 / 4
10,469
499
6,001
23,208
27,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
34
35
Kills
16
16
Deaths
37
46
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
AnnReinheart
Baba Yaga
0
3
17
2.83
L
Achilles
Chrisboiiiii
Achilles
3
7
2
0.57
W
Danzaburou
Fenrirunit
Danzaburou
6
2
7
4.75
W
3
3
8
2.33
W
Ymir
KvsB
Ymir
1
4
12
1.75
L
Artemis
P1R470L4
Artemis
2
8
4
0.5
L
Tsukuyomi
Sillestio
Tsukuyomi
8
8
5
1.31
L
Olorun
Wendete
Olorun
1
10
3
0.25
L
Xing Tian
YoneromY
Xing Tian
2
4
4
1
W
25
4
2
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,025
Damage
47,793
76,549
Taken
94,480
39,131
Mitigated
65,384
35,249
Healing
16,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
AnnReinheart
Baba Yaga
10,518
623
0
4,012
10,689
3,762
1,225
3,848
6,841
50,103
0
L
Achilles
Chrisboiiiii
Achilles
7,427
1,330
0
2,587
18,640
18,960
0
4,972
13,668
8,455
38,162
W
Danzaburou
Fenrirunit
Danzaburou
14,592
7,475
0
5,302
14,411
5,507
4,778
2,869
11,542
0
85,182
W
9,826
1,310
4,271
9,016
15,228
5,154
1,471
2,719
12,509
59,768
0
W
Ymir
KvsB
Ymir
8,078
677
0
3,228
16,664
14,544
214
1,378
15,286
64,663
0
L
Artemis
P1R470L4
Artemis
9,211
3,211
0
1,431
14,670
3,960
1,824
5,209
9,461
0
51,887
L
Tsukuyomi
Sillestio
Tsukuyomi
18,919
4,491
0
4,084
17,352
7,699
1,162
4,094
13,258
0
86,919
L
Olorun
Wendete
Olorun
6,235
2,369
81
6,123
20,610
7,084
480
8,243
12,367
42,091
0
L
Xing Tian
YoneromY
Xing Tian
6,001
269
0
2,588
23,208
27,681
466
5,904
17,304
37,143
0
W
27,011
12,233
0
9,420
19,557
10,164
1,836
2,989
16,568
0
136,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,425
Gold Earned
52,214
624
Minions Killed
432
0
Camps Cleared
0
1,974,446
Distance Traveled
1,796,910
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,895
519
72
3
0
425,034
2
L
Achilles
10,560
503
75
4
0
342,322
0
W
Danzaburou
11,307
538
109
5
0
384,823
6
W
Hel
10,445
497
99
5
0
369,556
3
W
Ymir
12,054
574
138
7
0
383,383
8
L
Artemis
9,383
447
91
4
0
363,395
5
L
Tsukuyomi
12,162
579
134
6
0
423,370
2
L
Olorun
9,640
459
82
4
0
285,229
3
L
Xing Tian
10,469
499
50
2
0
382,594
9
W
Set
15,724
749
206
10
0
411,650
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role