Player Matchup

Khepri
Khepri
 
Khepri
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Zadronixxx
Jing Wei
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 29L
1,176 Elo+
Party 2
Agni
Agni
scorpion1011
Agni
Level 26
God Stats
0W - 1L
1,636 SR
Queue Stats
38W - 50L
1,190 Elo+
Party 2
Team Averages
Level 35
1,545 SR
1,288 Elo+

VS

Team Averages
Level 23
1,400 SR
1,447 Elo+
Vamana
Vamana
SlatersLifeYT
Vamana
Level 4
God Stats
17W - 11L
1,500 SR
Queue Stats
182W - 188L
1,500 Elo+
Party 1
Bacchus
Bacchus
jalilote
Bacchus
Level 62
God Stats
2W - 2L
1,200 SR
Queue Stats
34W - 65L
1,342 Elo+
Solo
Gilgamesh
Gilgamesh
xiao-my-beloved
Gilgamesh
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
2 / 5 / 0
7,506
751
4,319
15,745
11,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Zadronixxx
Jing Wei
8
0 / 9 / 1
5,904
590
3,978
9,282
2,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 8 / 1
5,955
596
7,868
7,393
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 17
7,564
756
7,315
8,494
3,469
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
jalilote
Bacchus
12
3 / 0 / 19
8,145
815
6,242
9,408
10,475
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
xiao-my-beloved
Gilgamesh
13
16 / 2 / 5
9,664
966
15,051
10,103
4,133
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
62
2
Kills
21
22
Deaths
2
2
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
5
0
0.4
W
2
0
17
10.5
L
Jing Wei
Zadronixxx
Jing Wei
0
9
1
0.06
W
Bacchus
jalilote
Bacchus
3
0
19
12.5
L
0
8
1
0.06
W
Gilgamesh
xiao-my-beloved
Gilgamesh
16
2
5
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,165
Damage
28,608
32,420
Taken
28,005
14,705
Mitigated
18,077
3,567
Healing
9,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,319
751
0
2,954
15,745
11,092
0
3,909
11,836
15,057
0
W
7,315
2,961
1,020
2,820
8,494
3,469
565
4,080
4,178
0
21,325
L
Jing Wei
Zadronixxx
Jing Wei
3,978
2,863
0
100
9,282
2,138
0
1,594
7,688
0
10,844
W
Bacchus
jalilote
Bacchus
6,242
1,290
0
1,994
9,408
10,475
118
2,692
6,544
15,773
0
L
7,868
604
0
513
7,393
1,475
0
1,010
6,383
17,109
0
W
Gilgamesh
xiao-my-beloved
Gilgamesh
15,051
5,293
537
3,426
10,103
4,133
1,724
5,307
4,582
0
32,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,365
Gold Earned
25,373
68
Minions Killed
88
2
Camps Cleared
6
492,203
Distance Traveled
628,363
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,506
751
21
2
1
170,313
3
W
Vamana
7,564
756
23
2
3
222,378
0
L
Jing Wei
5,904
590
19
2
0
167,085
0
W
Bacchus
8,145
815
19
2
1
215,128
6
L
Agni
5,955
596
28
3
1
154,805
1
W
Gilgamesh
9,664
966
46
5
2
190,857
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role