Player Matchup

Izanami
Izanami
Ezdeath
Izanami
Level 9
God Stats
3W - 4L
1,350 SR
Queue Stats
4W - 6L
1,304 Elo+
Solo
Nu Wa
Nu Wa
JauneArc5635
Nu Wa
Level 21
God Stats
1W - 2L
1,156 SR
Queue Stats
11W - 21L
1,211 Elo+
Party 1
Bellona
Bellona
LeetleVolfie
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,144 Elo+
Party 1
Geb
Geb
WoozySnake373
Geb
Level 26
God Stats
9W - 7L
1,620 SR
Queue Stats
43W - 56L
1,373 Elo+
Party 1
Bastet
Bastet
YangXiaoLong908
Bastet
Level 28
God Stats
3W - 3L
1,593 SR
Queue Stats
14W - 24L
1,261 Elo+
Party 1
Team Averages
Level 18
1,444 SR
1,259 Elo+

VS

Team Averages
Level 18
1,520 SR
1,316 Elo+
Hel
Hel
BBoutique4786
Hel
Level 23
God Stats
10W - 14L
1,648 SR
Queue Stats
34W - 44L
1,240 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ballllllz2418
Tsukuyomi
Level 16
God Stats
12W - 6L
1,523 SR
Queue Stats
20W - 16L
1,387 Elo+
Solo
Ares
Ares
Blizzard_2M
Ares
Level 10
God Stats
3W - 0L
1,791 SR
Queue Stats
38W - 45L
1,376 Elo+
Solo
Zeus
Zeus
INTENSO8722
Zeus
Level 17
God Stats
4W - 10L
1,380 SR
Queue Stats
5W - 11L
1,262 Elo+
Solo
Arachne
Arachne
Ragnaros018
Arachne
Level 26
God Stats
1W - 1L
1,260 SR
Queue Stats
51W - 68L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ezdeath
Izanami
13
4 / 8 / 3
8,613
479
13,746
13,281
4,265
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 4 / 2
6,129
341
4,664
11,984
7,991
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
LeetleVolfie
Bellona
12
3 / 4 / 2
7,813
434
6,092
11,368
11,938
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
5 / 2 / 0
8,807
489
8,338
11,630
7,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

7
3 / 1 / 1
6,543
364
1,806
4,468
1,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 4
8,059
448
9,503
10,594
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Ballllllz2418
Tsukuyomi
16
7 / 4 / 2
9,952
553
9,104
12,668
4,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 4 / 3
8,434
469
5,378
11,108
6,922
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
6 / 4 / 3
9,325
518
10,624
15,360
4,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Ragnaros018
Arachne
15
2 / 2 / 3
8,979
499
2,410
10,783
4,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
15
Kills
19
19
Deaths
16
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
W
Tsukuyomi
Ballllllz2418
Tsukuyomi
7
4
2
2
W
1
4
3
0.63
L
Izanami
Ezdeath
Izanami
4
8
3
0.69
W
6
4
3
1.88
L
0
4
2
0.25
L
Bellona
LeetleVolfie
Bellona
3
4
2
1
W
Arachne
Ragnaros018
Arachne
2
2
3
1.75
L
5
2
0
2.5
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,646
Damage
37,019
52,731
Taken
60,513
32,765
Mitigated
23,305
5,113
Healing
27,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,503
1,360
3,898
5,827
10,594
2,905
1,533
3,355
7,239
35,236
0
W
Tsukuyomi
Ballllllz2418
Tsukuyomi
9,104
3,316
0
3,825
12,668
4,413
2,201
2,099
10,569
0
69,985
W
5,378
972
0
2,144
11,108
6,922
487
988
10,120
37,638
0
L
Izanami
Ezdeath
Izanami
13,746
9,790
0
2,676
13,281
4,265
1,628
6,643
6,462
0
59,403
W
10,624
1,324
0
6,376
15,360
4,324
1,818
5,145
10,215
56,613
0
L
4,664
2,308
0
0
11,984
7,991
0
7,445
4,101
13,919
0
L
Bellona
LeetleVolfie
Bellona
6,092
1,792
0
280
11,368
11,938
0
5,226
6,142
0
24,776
W
Arachne
Ragnaros018
Arachne
2,410
1,179
0
5,700
10,783
4,741
725
1,415
9,368
0
54,171
L
8,338
1,025
239
1,310
11,630
7,246
0
4,563
6,783
35,916
0
L
1,806
744
0
608
4,468
1,325
0
728
3,738
0
11,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,905
Gold Earned
44,749
226
Minions Killed
460
0
Camps Cleared
0
1,277,581
Distance Traveled
1,573,750
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,059
448
65
4
0
321,823
0
W
Tsukuyomi
9,952
553
112
6
0
335,524
1
W
Ares
8,434
469
71
4
0
347,932
3
L
Izanami
8,613
479
97
5
0
280,872
0
W
Zeus
9,325
518
108
6
0
271,868
2
L
Nu Wa
6,129
341
19
1
0
279,574
0
L
Bellona
7,813
434
39
2
0
245,112
1
W
Arachne
8,979
499
104
6
0
296,603
0
L
Geb
8,807
489
48
3
0
310,576
1
L
Bastet
6,543
364
23
1
0
161,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role