Player Matchup

Da Ji
Da Ji
Georgey2004
Da Ji
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 112L
1,295 Elo+
Party 1
Nemesis
Nemesis
dennis_XT1RMIN8
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
jellevoet
Thanatos
Level 22
God Stats
2W - 5L
1,488 SR
Queue Stats
79W - 96L
1,275 Elo+
Party 1
Team Averages
Level 33
1,496 SR
1,357 Elo+

VS

Team Averages
Level 122
1,429 SR
1,504 Elo+
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
EroE90
Kumbhakarna
Level 158
God Stats
5W - 4L
1,651 SR
Queue Stats
283W - 89L
1,778 Elo+
Party 2
Agni
Agni
No_zSense
Agni
Level 49
God Stats
2W - 2L
1,138 SR
Queue Stats
54W - 62L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 10 / 0
7,581
758
6,421
12,897
5,950
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
0 / 12 / 1
6,007
601
2,594
12,786
4,452
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
jellevoet
Thanatos
9
0 / 9 / 1
6,200
620
2,936
10,689
3,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
16 / 1 / 11
10,035
1,004
15,546
9,761
12,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
EroE90
Kumbhakarna
13
6 / 0 / 25
9,740
974
5,706
10,454
11,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
12
9 / 1 / 13
9,031
903
7,291
6,604
2,747
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
80
2
Kills
31
31
Deaths
2
2
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
16
1
11
21.5
W
Kumbhakarna
EroE90
Kumbhakarna
6
0
25
18.5
L
2
10
0
0.2
W
Agni
9
1
13
15.5
L
0
12
1
0.04
L
Thanatos
jellevoet
Thanatos
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,951
Damage
28,543
36,372
Taken
26,819
14,170
Mitigated
26,755
3,097
Healing
8,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
15,546
5,129
48
2,537
9,761
12,363
708
342
9,419
0
27,622
W
Kumbhakarna
EroE90
Kumbhakarna
5,706
827
222
3,246
10,454
11,645
136
0
9,862
11,556
0
L
6,421
942
0
1,600
12,897
5,950
0
3,146
9,751
0
14,604
W
Agni
7,291
1,128
879
1,919
6,604
2,747
884
73
6,531
28,883
0
L
2,594
1,174
0
177
12,786
4,452
0
6,039
6,747
0
8,679
L
Thanatos
jellevoet
Thanatos
2,936
427
0
1,320
10,689
3,768
0
4,090
6,599
0
10,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,788
Gold Earned
28,806
40
Minions Killed
87
4
Camps Cleared
4
397,278
Distance Traveled
549,863
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,035
1,004
23
2
2
187,472
2
W
Kumbhakarna
9,740
974
15
2
0
192,747
0
L
Da Ji
7,581
758
17
2
1
139,926
2
W
Agni
9,031
903
49
5
2
169,644
2
L
Nemesis
6,007
601
9
1
0
119,660
0
L
Thanatos
6,200
620
14
1
3
137,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role