Player Matchup

Anhur
Anhur
AnhurYagami
Anhur
Level 8
God Stats
5W - 4L
1,703 SR
Queue Stats
33W - 22L
1,437 Elo+
Solo
Bellona
Bellona
JoshTrevo
Bellona
Level 17
God Stats
1W - 0L
1,199 SR
Queue Stats
4W - 7L
1,361 Elo+
Solo
Loki
Loki
steezeOG
Loki
Level 28
God Stats
7W - 13L
1,408 SR
Queue Stats
18W - 31L
1,366 Elo+
Solo
Team Averages
Level 18
1,437 SR
1,388 Elo+

VS

Team Averages
Level 37
1,863 SR
1,480 Elo+
Heimdallr
Heimdallr
Ckhrono
Heimdallr
Level 20
God Stats
4W - 3L
1,617 SR
Queue Stats
5W - 13L
1,374 Elo+
Solo
Yemoja
Yemoja
StanHalen
Yemoja
Level 8
God Stats
7W - 2L
2,033 SR
Queue Stats
10W - 11L
1,512 Elo+
Party 1
Zhong Kui
Zhong Kui
blizzking
Zhong Kui
Level 83
God Stats
12W - 4L
1,938 SR
Queue Stats
14W - 12L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 1
9,531
733
9,431
12,887
5,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
JoshTrevo
Bellona
12
1 / 1 / 6
8,552
658
10,746
16,155
18,322
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
14
1 / 0 / 8
8,432
649
4,632
3,792
1,425
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ckhrono
Heimdallr
11
0 / 5 / 2
7,910
608
9,608
10,107
3,502
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
StanHalen
Yemoja
12
0 / 1 / 2
8,547
657
4,500
6,111
5,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Zhong Kui
blizzking
Zhong Kui
12
2 / 4 / 0
8,669
667
11,551
15,369
8,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
10
Kills
2
2
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
1
1
8.5
L
Heimdallr
Ckhrono
Heimdallr
0
5
2
0.2
W
Bellona
JoshTrevo
Bellona
1
1
6
4
L
Yemoja
StanHalen
Yemoja
0
1
2
1
L
Zhong Kui
blizzking
Zhong Kui
2
4
0
0.5
W
Loki
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,809
Damage
25,659
32,834
Taken
31,587
25,655
Mitigated
16,896
4,657
Healing
15,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,431
4,151
0
2,447
12,887
5,908
0
8,386
4,501
0
48,471
L
Heimdallr
Ckhrono
Heimdallr
9,608
4,120
0
1,785
10,107
3,502
0
170
9,937
0
29,077
W
Bellona
JoshTrevo
Bellona
10,746
1,142
291
1,919
16,155
18,322
0
6,904
9,251
2,142
18,252
L
Yemoja
StanHalen
Yemoja
4,500
832
2,403
3,195
6,111
5,295
0
473
5,638
17,744
0
L
Zhong Kui
blizzking
Zhong Kui
11,551
2,796
611
7,722
15,369
8,099
224
1,016
14,353
38,063
0
W
Loki
4,632
502
0
0
3,792
1,425
0
1,195
2,597
0
26,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,515
Gold Earned
25,126
156
Minions Killed
150
9
Camps Cleared
4
768,278
Distance Traveled
651,789
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,531
733
86
7
6
231,887
1
L
Heimdallr
7,910
608
54
4
2
220,857
4
W
Bellona
8,552
658
28
2
0
325,301
0
L
Yemoja
8,547
657
22
2
0
212,974
1
L
Zhong Kui
8,669
667
74
6
2
217,958
6
W
Loki
8,432
649
42
3
3
211,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role