Player Matchup

Achilles
Achilles
Attoy-RL
Achilles
Level 63
God Stats
1W - 5L
1,194 SR
Queue Stats
265W - 294L
1,367 Elo+
Party 2
Izanami
Izanami
Bogass99
Izanami
Level 16
God Stats
3W - 2L
1,704 SR
Queue Stats
25W - 22L
1,497 Elo+
Party 2
Yemoja
Yemoja
SpeeDx94
Yemoja
Level 39
God Stats
7W - 7L
1,373 SR
Queue Stats
70W - 94L
1,341 Elo+
Solo
Chaac
Chaac
Tefin99
Chaac
Level 46
God Stats
14W - 11L
1,570 SR
Queue Stats
52W - 61L
1,463 Elo+
Party 2
Zhong Kui
Zhong Kui
mmohaaa
Zhong Kui
Level 28
God Stats
1W - 7L
1,266 SR
Queue Stats
129W - 139L
1,503 Elo+
Party 2
Team Averages
Level 38
1,421 SR
1,434 Elo+

VS

Team Averages
Level 79
1,618 SR
1,531 Elo+
Bellona
Bellona
CharlesHardwood
Bellona
Level 36
God Stats
3W - 2L
1,615 SR
Queue Stats
61W - 84L
1,335 Elo+
Solo
Thanatos
Thanatos
SUPERFLUFF11
Thanatos
Level 87
God Stats
23W - 12L
1,639 SR
Queue Stats
578W - 542L
1,621 Elo+
Party 1
Skadi
Skadi
kimellkim1
Skadi
Level 44
God Stats
26W - 13L
1,625 SR
Queue Stats
120W - 114L
1,513 Elo+
Party 1
Sylvanus
Sylvanus
pajskalle
Sylvanus
Level 123
God Stats
3W - 4L
1,551 SR
Queue Stats
1,170W - 1,100L
1,608 Elo+
Party 1
Scylla
Scylla
pascalminion
Scylla
Level 105
God Stats
54W - 32L
1,660 SR
Queue Stats
420W - 363L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Attoy-RL
Achilles
19
2 / 10 / 7
12,909
445
11,445
26,012
13,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Bogass99
Izanami
18
4 / 12 / 3
12,445
429
14,287
22,433
7,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
SpeeDx94
Yemoja
17
1 / 9 / 8
11,955
412
11,065
27,327
34,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
Tefin99
Chaac
20
9 / 7 / 5
15,529
535
25,926
37,444
47,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
mmohaaa
Zhong Kui
19
1 / 7 / 5
12,684
437
22,052
26,792
14,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 10
15,345
529
11,720
23,890
24,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
SUPERFLUFF11
Thanatos
20
16 / 4 / 12
18,303
631
31,432
29,685
14,107
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
20
9 / 4 / 16
17,296
596
28,258
19,605
8,985
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
pajskalle
Sylvanus
20
8 / 2 / 30
16,451
567
17,014
32,745
62,609
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
20
9 / 2 / 15
17,171
592
20,299
15,985
6,915
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
128
17
Kills
45
45
Deaths
17
28
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Achilles
Attoy-RL
Achilles
2
10
7
0.55
L
Izanami
Bogass99
Izanami
4
12
3
0.46
W
3
5
10
1.6
W
Thanatos
SUPERFLUFF11
Thanatos
16
4
12
5.5
L
Yemoja
SpeeDx94
Yemoja
1
9
8
0.56
L
Chaac
Tefin99
Chaac
9
7
5
1.64
W
Skadi
9
4
16
4.25
L
Zhong Kui
mmohaaa
Zhong Kui
1
7
5
0.5
W
Sylvanus
pajskalle
Sylvanus
8
2
30
11.5
W
Scylla
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,775
Damage
108,723
140,008
Taken
121,910
117,980
Mitigated
116,782
37,014
Healing
67,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Attoy-RL
Achilles
11,445
4,941
0
5,724
26,012
13,992
0
5,487
20,525
0
79,607
L
Izanami
Bogass99
Izanami
14,287
11,097
11
2,502
22,433
7,001
2,491
7,895
14,417
0
82,479
W
11,720
3,229
0
8,050
23,890
24,166
4,678
5,303
18,587
370
67,880
W
Thanatos
SUPERFLUFF11
Thanatos
31,432
10,852
0
29,192
29,685
14,107
1,518
7,965
21,720
0
171,791
L
Yemoja
SpeeDx94
Yemoja
11,065
1,229
1,205
1,999
27,327
34,080
883
11,523
15,621
40,328
0
L
Chaac
Tefin99
Chaac
25,926
6,002
0
16,207
37,444
47,989
3,481
5,925
31,297
0
118,243
W
Skadi
28,258
15,367
0
3,885
19,605
8,985
4,430
4,067
15,538
0
132,654
L
Zhong Kui
mmohaaa
Zhong Kui
22,052
1,505
0
9,366
26,792
14,918
0
6,383
20,303
98,863
0
W
Sylvanus
pajskalle
Sylvanus
17,014
5,188
6,463
16,495
32,745
62,609
960
10,410
22,335
47,212
0
W
Scylla
20,299
2,341
0
3,041
15,985
6,915
5,204
5,840
10,145
148,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,522
Gold Earned
84,566
658
Minions Killed
737
0
Camps Cleared
0
2,432,766
Distance Traveled
2,783,202
5
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,909
445
102
4
0
502,937
1
L
Izanami
12,445
429
130
4
0
453,518
1
W
Bellona
15,345
529
128
4
0
553,448
4
W
Thanatos
18,303
631
183
6
0
610,338
2
L
Yemoja
11,955
412
54
2
0
475,797
1
L
Chaac
15,529
535
210
7
0
496,414
2
W
Skadi
17,296
596
171
6
0
551,463
4
L
Zhong Kui
12,684
437
162
6
0
504,100
0
W
Sylvanus
16,451
567
43
1
0
504,407
15
W
Scylla
17,171
592
212
7
0
563,546
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role