Player Matchup

Ne Zha
Ne Zha
Griffmeister
Ne Zha
Level 16
God Stats
2W - 1L
1,530 SR
Queue Stats
45W - 46L
1,290 Elo+
Party 1
Ymir
Ymir
Rapid Roge
Ymir
Level 21
God Stats
27W - 15L
1,705 SR
Queue Stats
103W - 85L
1,354 Elo+
Party 1
Hel
Hel
Rice4hem
Hel
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 136L
1,444 Elo+
Party 1
Team Averages
Level 41
1,578 SR
1,363 Elo+

VS

Team Averages
Level 39
1,344 SR
1,262 Elo+
Horus
Horus
Necropaco
Horus
Level 8
God Stats
1W - 7L
1,588 SR
Queue Stats
1W - 7L
1,175 Elo+
Party 2
Ra
Ra
blancoserenajose
Ra
Level 45
God Stats
5W - 11L
1,329 SR
Queue Stats
131W - 206L
1,326 Elo+
Party 2
Hou Yi
Hou Yi
starchock1961
Hou Yi
Level 64
God Stats
2W - 9L
1,115 SR
Queue Stats
92W - 154L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
4 / 2 / 3
10,793
635
12,660
15,253
7,625
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 8
11,926
702
9,101
16,112
21,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 1 / 7
11,222
660
18,723
9,013
4,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Necropaco
Horus
13
1 / 3 / 1
9,211
542
4,765
19,801
20,663
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

11
0 / 4 / 2
8,921
525
6,915
12,231
4,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 4 / 1
10,055
591
11,973
15,594
5,940
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
11
Kills
3
3
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
4
2
3
2.75
L
Horus
Necropaco
Horus
1
3
1
0.5
W
3
0
8
7
W
4
1
7
7.5
L
0
4
2
0.25
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,484
Damage
23,653
40,378
Taken
47,626
33,643
Mitigated
30,777
18,449
Healing
17,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
12,660
5,085
0
1,386
15,253
7,625
623
1,862
13,391
0
43,417
L
Horus
Necropaco
Horus
4,765
2,467
5,102
6,293
19,801
20,663
0
11,217
8,584
0
12,076
W
9,101
1,078
0
2,213
16,112
21,616
686
3,392
12,720
29,847
0
W
18,723
3,785
9,275
5,575
9,013
4,402
1,595
2,528
6,485
50,020
0
L
6,915
338
1,259
2,306
12,231
4,174
0
8,038
4,193
26,007
0
L
11,973
4,332
802
2,099
15,594
5,940
0
9,265
6,329
0
46,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,941
Gold Earned
28,187
159
Minions Killed
131
8
Camps Cleared
3
906,908
Distance Traveled
743,457
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,793
635
48
3
5
313,704
2
L
Horus
9,211
542
19
1
0
281,486
0
W
Ymir
11,926
702
32
2
0
288,072
1
W
Hel
11,222
660
79
5
3
305,132
3
L
Ra
8,921
525
40
2
1
206,040
2
L
Hou Yi
10,055
591
72
4
2
255,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role