Player Matchup

Ra
Ra
CanWolff
Ra
Level 69
God Stats
3W - 5L
1,418 SR
Queue Stats
222W - 230L
1,476 Elo+
Solo
Bacchus
Bacchus
ImmortalRanaTTV
Bacchus
Level 129
God Stats
100W - 101L
1,488 SR
Queue Stats
383W - 448L
1,471 Elo+
Party 2
Neith
Neith
ItsAvarice
Neith
Level 76
God Stats
153W - 136L
1,496 SR
Queue Stats
602W - 653L
1,451 Elo+
Party 2
Thanatos
Thanatos
PFC_ligma
Thanatos
Level 117
God Stats
63W - 48L
1,486 SR
Queue Stats
257W - 277L
1,420 Elo+
Solo
Nemesis
Nemesis
X-BLADE_SHARP-X
Nemesis
Level 87
God Stats
2W - 1L
1,591 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Team Averages
Level 96
1,496 SR
1,464 Elo+

VS

Team Averages
Level 101
1,496 SR
1,450 Elo+
Hera
Hera
BullseyE1203
Hera
Level 121
God Stats
2W - 3L
1,559 SR
Queue Stats
41W - 28L
1,529 Elo+
Solo
Cthulhu
Cthulhu
Dwizzilla
Cthulhu
Level 59
God Stats
3W - 4L
1,525 SR
Queue Stats
75W - 95L
1,342 Elo+
Party 1
Awilix
Awilix
Elder-Elfo_
Awilix
Level 146
God Stats
1W - 3L
1,363 SR
Queue Stats
340W - 346L
1,387 Elo+
Solo
Hou Yi
Hou Yi
dialektike
Hou Yi
Level 127
God Stats
1W - 5L
1,530 SR
Queue Stats
772W - 770L
1,578 Elo+
Party 1
Mulan
Mulan
ryanexpress34
Mulan
Level 52
God Stats
13W - 14L
1,504 SR
Queue Stats
390W - 449L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 6
9,408
627
5,919
7,006
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
2 / 0 / 9
8,256
550
4,300
6,750
7,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
15
10 / 0 / 4
9,589
639
13,923
11,042
4,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
PFC_ligma
Thanatos
15
3 / 3 / 3
9,018
601
5,319
11,350
4,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 2 / 0
7,963
531
2,505
8,193
5,980
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
4,996
333
295
870
126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Dwizzilla
Cthulhu
8
0 / 5 / 0
5,500
367
2,091
10,476
6,779
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Awilix
11
1 / 6 / 2
7,050
470
5,807
10,548
3,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hou Yi
dialektike
Hou Yi
11
0 / 5 / 0
6,431
429
3,313
10,359
3,056
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 4 / 0
8,534
569
10,500
13,632
9,607
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
20
Kills
6
6
Deaths
20
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
5
1
6
8
L
Cthulhu
Dwizzilla
Cthulhu
0
5
0
0
L
Awilix
1
6
2
0.33
W
2
0
9
6.5
W
Neith
10
0
4
12
W
Thanatos
PFC_ligma
Thanatos
3
3
3
1.5
W
0
2
0
0
L
Hou Yi
dialektike
Hou Yi
0
5
0
0
L
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,966
Damage
22,006
44,341
Taken
45,885
24,672
Mitigated
22,944
23,540
Healing
6,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
295
0
0
454
870
126
0
25
813
3,974
0
W
5,919
976
684
2,353
7,006
2,810
469
590
6,376
54,021
0
L
Cthulhu
Dwizzilla
Cthulhu
2,091
0
0
612
10,476
6,779
0
1,565
8,807
9,109
0
L
Awilix
5,807
1,926
0
2,068
10,548
3,376
350
2,230
8,120
0
30,371
W
4,300
253
434
1,307
6,750
7,360
588
1,924
4,826
9,787
0
W
Neith
13,923
8,419
0
5,176
11,042
4,265
3,610
1,338
9,704
0
60,807
W
Thanatos
PFC_ligma
Thanatos
5,319
1,661
0
12,121
11,350
4,257
876
292
11,018
0
65,057
W
2,505
726
0
1,465
8,193
5,980
2,779
530
7,663
0
40,581
L
Hou Yi
dialektike
Hou Yi
3,313
1,235
0
1,170
10,359
3,056
120
2,498
7,759
0
40,382
L
10,500
1,576
0
2,608
13,632
9,607
235
3,713
9,773
8,550
41,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,234
Gold Earned
32,511
406
Minions Killed
285
0
Camps Cleared
0
1,464,788
Distance Traveled
1,134,884
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,996
333
10
1
0
50,198
1
W
Ra
9,408
627
99
7
0
331,610
6
L
Cthulhu
5,500
367
15
1
0
276,355
0
L
Awilix
7,050
470
66
4
0
279,262
4
W
Bacchus
8,256
550
14
1
0
315,580
0
W
Neith
9,589
639
109
7
0
255,081
1
W
Thanatos
9,018
601
114
8
0
305,612
2
W
Nemesis
7,963
531
70
5
0
256,905
3
L
Hou Yi
6,431
429
77
5
0
258,424
5
L
Mulan
8,534
569
117
8
0
270,645
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role