Player Matchup

Ymir
Ymir
Gold V
CranberryRhyme
Ymir
Gold V
Level 101
God Stats
2W - 4L
1,383 SR
Queue Stats
46W - 51L
1,362 MMR
Solo
Mulan
Mulan
Gold V
M3liodas-20
Mulan
Gold V
Level 156
God Stats
24W - 10L
1,771 SR
Queue Stats
327W - 332L
1,388 MMR
Solo
Agni
Agni
Gold V
Smurf-ck7-Master
Agni
Gold V
Level 79
God Stats
35W - 35L
1,543 SR
Queue Stats
404W - 410L
1,409 MMR
Solo
Izanami
Izanami
Silver I
TheMajinLuke
Izanami
Silver I
Level 88
God Stats
4W - 1L
1,817 SR
Queue Stats
168W - 171L
1,228 MMR
Party 1
Bastet
Bastet
Gold IV
bradtrav12
Bastet
Gold IV
Level 108
God Stats
25W - 17L
1,641 SR
Queue Stats
164W - 164L
1,422 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,631 SR
1,362 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,575 SR
1,372 MMR
Loki
Loki
Gold II
 
Loki
Gold II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Khepri
Khepri
Gold IV
Barozal_
Khepri
Gold IV
Level 125
God Stats
3W - 1L
1,670 SR
Queue Stats
428W - 429L
1,355 MMR
Solo
Sol
Sol
Gold III
ELVACADOR
Sol
Gold III
Level 127
God Stats
47W - 38L
1,632 SR
Queue Stats
519W - 513L
1,420 MMR
Party 2
Ravana
Ravana
Gold II
Herrrchickenwing
Ravana
Gold II
Level 89
God Stats
9W - 7L
1,599 SR
Queue Stats
95W - 93L
1,600 MMR
Solo
Baba Yaga
Baba Yaga
Silver II
TheOldMonkey22
Baba Yaga
Silver II
Level 155
God Stats
8W - 8L
1,472 SR
Queue Stats
486W - 495L
985 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,699
405
3,720
16,132
13,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 8 / 1
9,427
496
12,147
18,811
14,620
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 4 / 2
9,124
480
5,161
13,679
4,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
TheMajinLuke
Izanami
17
2 / 5 / 0
10,220
538
5,326
13,404
4,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
bradtrav12
Bastet
17
2 / 1 / 2
9,890
521
6,300
10,898
3,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AthenaGebGilgameshMorgan Le FayPersephone

VS

Bans
ArtioUllrDanzaburouOdinScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
5 / 4 / 5
11,637
612
9,385
15,902
15,709
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Khepri
Barozal_
Khepri
14
2 / 1 / 4
9,235
486
6,388
8,061
6,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 2 / 2
11,378
599
9,808
13,865
8,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
7 / 2 / 2
11,580
609
12,779
12,214
6,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
TheOldMonkey22
Baba Yaga
15
1 / 0 / 2
9,565
503
10,454
3,549
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
9
Kills
19
19
Deaths
9
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
4
5
1.88
W
Khepri
Barozal_
Khepri
2
1
4
4
L
1
1
1
1.5
W
4
2
2
2.5
W
7
2
2
4
L
3
8
1
0.44
L
1
4
2
0.5
L
Izanami
TheMajinLuke
Izanami
2
5
0
0.4
W
Baba Yaga
TheOldMonkey22
Baba Yaga
1
0
2
2
L
Bastet
bradtrav12
Bastet
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,654
Damage
48,814
72,924
Taken
53,591
41,898
Mitigated
39,033
19,513
Healing
23,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,385
2,880
0
4,270
15,902
15,709
314
1,090
14,812
479
72,186
W
Khepri
Barozal_
Khepri
6,388
270
0
2,709
8,061
6,633
0
2,633
5,428
24,954
0
L
3,720
498
0
3,543
16,132
13,996
93
10,659
5,473
23,665
0
W
9,808
5,153
0
8,615
13,865
8,863
3,360
1,351
12,514
103,858
0
W
12,779
3,989
0
5,598
12,214
6,311
0
2,419
9,795
0
86,453
L
12,147
2,217
0
2,685
18,811
14,620
30
693
18,118
0
62,531
L
5,161
114
0
4,289
13,679
4,964
116
5,093
8,586
62,685
0
L
Izanami
TheMajinLuke
Izanami
5,326
3,842
0
3,757
13,404
4,599
1,238
8,044
5,360
0
82,154
W
Baba Yaga
TheOldMonkey22
Baba Yaga
10,454
641
0
1,916
3,549
1,517
514
1,443
2,106
73,609
0
L
Bastet
bradtrav12
Bastet
6,300
1,470
0
5,239
10,898
3,719
0
2,161
8,737
0
61,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,360
Gold Earned
53,395
601
Minions Killed
630
0
Camps Cleared
0
1,746,971
Distance Traveled
1,858,220
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,637
612
141
7
0
362,532
3
W
Khepri
9,235
486
35
2
0
373,292
5
L
Ymir
7,699
405
42
2
0
369,152
6
W
Sol
11,378
599
177
9
0
325,168
0
W
Ravana
11,580
609
141
7
0
413,598
7
L
Mulan
9,427
496
143
8
0
292,582
5
L
Agni
9,124
480
131
7
0
332,023
6
L
Izanami
10,220
538
177
9
0
335,920
3
W
Baba Yaga
9,565
503
136
7
0
383,630
3
L
Bastet
9,890
521
108
6
0
417,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role