Player Matchup

Geb
Geb
Silver V
 
Geb
Silver V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Rama
Rama
Silver I
Sir_Shezen
Rama
Silver I
Level 87
God Stats
3W - 3L
1,452 SR
Queue Stats
78W - 83L
989 MMR
Party 2
Sol
Sol
Silver IV
ciaboga34567
Sol
Silver IV
Level 108
God Stats
11W - 1L
1,680 SR
Queue Stats
72W - 79L
671 MMR
Party 1
Loki
Loki
Silver III
llorllo13
Loki
Silver III
Level 114
God Stats
15W - 17L
1,394 SR
Queue Stats
131W - 134L
803 MMR
Party 1
Achilles
Achilles
Silver II
not_BIue_
Achilles
Silver II
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,505 SR
1,093 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 88
1,413 SR
798 MMR
Chaac
Chaac
Silver IV
Goudboul
Chaac
Silver IV
Level 100
God Stats
20W - 26L
1,448 SR
Queue Stats
72W - 101L
859 MMR
Solo
Cernunnos
Cernunnos
Silver III
NarwhalNinja360
Cernunnos
Silver III
Level 66
God Stats
22W - 16L
1,485 SR
Queue Stats
167W - 185L
838 MMR
Solo
Hel
Hel
Silver III
Vikkcen
Hel
Silver III
Level 122
God Stats
278W - 269L
1,508 SR
Queue Stats
391W - 410L
883 MMR
Solo
Thanatos
Thanatos
Silver IV
bountyhunt3rmax
Thanatos
Silver IV
Level 85
God Stats
0W - 3L
1,169 SR
Queue Stats
32W - 52L
697 MMR
Solo
Poseidon
Poseidon
Silver III
srdrkrtr
Poseidon
Silver III
Level 68
God Stats
9W - 13L
1,454 SR
Queue Stats
158W - 189L
710 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
2 / 4 / 22
11,290
470
9,557
24,003
24,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 3 / 8
11,343
473
4,824
9,146
2,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
16 / 4 / 12
14,196
592
41,684
29,670
14,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
20
7 / 4 / 14
13,030
543
12,987
15,486
6,374
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
not_BIue_
Achilles
18
6 / 2 / 15
11,820
493
11,347
19,398
28,718
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AthenaAnubisGilgameshHades

VS

Bans
Morgan Le FayFenrirArachneZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Goudboul
Chaac
17
4 / 7 / 3
11,643
485
15,847
27,520
26,538
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
NarwhalNinja360
Cernunnos
16
2 / 7 / 8
10,194
425
13,293
19,969
7,371
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hel
18
1 / 7 / 5
11,152
465
13,052
24,162
14,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
18
3 / 6 / 0
11,402
475
10,122
20,276
9,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
srdrkrtr
Poseidon
17
6 / 8 / 4
11,340
473
13,178
16,598
5,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
36
35
Kills
16
17
Deaths
35
71
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
4
22
3.25
L
Chaac
Goudboul
Chaac
4
7
3
0.79
L
Cernunnos
NarwhalNinja360
Cernunnos
2
7
8
0.86
W
4
3
8
2.67
L
Hel
1
7
5
0.5
L
Thanatos
3
6
0
0.5
W
16
4
12
5.5
W
Loki
7
4
14
3.5
W
Achilles
not_BIue_
Achilles
6
2
15
6.75
L
Poseidon
srdrkrtr
Poseidon
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,399
Damage
65,492
97,703
Taken
108,525
76,187
Mitigated
63,393
36,116
Healing
42,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
9,557
373
0
3,133
24,003
24,324
91
7,312
16,132
28,769
0
L
Chaac
Goudboul
Chaac
15,847
1,751
195
7,400
27,520
26,538
2,265
13,354
14,166
5,981
64,888
L
Cernunnos
NarwhalNinja360
Cernunnos
13,293
7,852
98
2,508
19,969
7,371
1,418
9,814
10,155
0
54,595
W
4,824
4,261
0
2,582
9,146
2,690
1,955
2,208
6,836
0
51,229
L
Hel
13,052
407
4,177
9,985
24,162
14,366
611
11,843
12,319
71,746
0
L
Thanatos
10,122
1,741
0
15,307
20,276
9,763
338
6,423
13,853
0
95,362
W
41,684
15,365
0
19,273
29,670
14,081
4,382
10,978
18,477
114,149
10,802
W
Loki
12,987
1,975
0
5,065
15,486
6,374
164
3,312
12,006
0
95,277
W
Achilles
not_BIue_
Achilles
11,347
1,956
0
6,063
19,398
28,718
177
3,704
15,592
0
55,111
L
Poseidon
srdrkrtr
Poseidon
13,178
982
94
3,038
16,598
5,355
749
6,600
9,998
66,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,679
Gold Earned
55,731
483
Minions Killed
577
0
Camps Cleared
0
2,172,660
Distance Traveled
2,117,625
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,290
470
22
1
0
499,309
10
L
Chaac
11,643
485
113
5
0
394,939
0
L
Cernunnos
10,194
425
91
4
0
405,723
3
W
Rama
11,343
473
88
4
0
281,154
0
L
Hel
11,152
465
124
5
0
445,256
1
L
Thanatos
11,402
475
140
6
0
468,413
3
W
Sol
14,196
592
147
6
0
425,323
2
W
Loki
13,030
543
137
6
0
497,759
2
W
Achilles
11,820
493
89
4
0
469,115
9
L
Poseidon
11,340
473
109
5
0
403,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role