Player Matchup

Agni
Agni
BrofessorBox
Agni
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
37W - 25L
1,374 Elo+
Solo
Danzaburou
Danzaburou
Brusome1
Danzaburou
Level 28
God Stats
4W - 2L
1,468 SR
Queue Stats
68W - 48L
1,536 Elo+
Solo
Geb
Geb
MalevolentCheese
Geb
Level 29
God Stats
16W - 16L
1,754 SR
Queue Stats
57W - 45L
1,541 Elo+
Solo
Arachne
Arachne
SavageSupremacy
Arachne
Level 28
God Stats
34W - 18L
1,698 SR
Queue Stats
95W - 83L
1,455 Elo+
Solo
Nike
Nike
Tomthebom10
Nike
Level 28
God Stats
23W - 17L
1,586 SR
Queue Stats
76W - 79L
1,499 Elo+
Solo
Team Averages
Level 26
1,601 SR
1,481 Elo+

VS

Team Averages
Level 20
1,641 SR
1,459 Elo+
Cthulhu
Cthulhu
Gabiem1
Cthulhu
Level 21
God Stats
3W - 7L
1,372 SR
Queue Stats
42W - 31L
1,456 Elo+
Party 1
Thanatos
Thanatos
SmallStatus09
Thanatos
Level 21
God Stats
15W - 14L
1,583 SR
Queue Stats
33W - 31L
1,419 Elo+
Party 1
Heimdallr
Heimdallr
Themexicanyei
Heimdallr
Level 17
God Stats
2W - 3L
1,761 SR
Queue Stats
14W - 13L
1,520 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
YokingImpala786
Morgan Le Fay
Level 17
God Stats
14W - 3L
1,796 SR
Queue Stats
44W - 36L
1,456 Elo+
Party 1
Aphrodite
Aphrodite
wizzardmankey
Aphrodite
Level 24
God Stats
14W - 7L
1,695 SR
Queue Stats
60W - 48L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
16 / 2 / 5
11,289
594
18,363
10,685
4,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Brusome1
Danzaburou
18
11 / 0 / 8
12,006
632
17,138
10,605
4,113
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

13
2 / 2 / 12
10,004
527
2,804
11,659
11,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
7 / 1 / 8
11,325
596
8,411
15,278
6,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 4 / 7
11,192
589
7,967
11,739
10,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gabiem1
Cthulhu
9
0 / 10 / 0
6,099
321
5,100
19,228
8,389
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
SmallStatus09
Thanatos
14
3 / 7 / 2
9,175
483
2,783
14,312
5,587
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
Themexicanyei
Heimdallr
8
0 / 9 / 0
6,036
318
2,165
9,878
2,866
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
YokingImpala786
Morgan Le Fay
15
2 / 6 / 0
9,397
495
7,540
11,680
4,379
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
wizzardmankey
Aphrodite
9
1 / 7 / 0
6,904
363
1,559
11,483
6,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
8
39
Kills
6
9
Deaths
39
40
Assists
2
Player
Kills
Deaths
Assists
KDA
W
16
2
5
9.25
W
Danzaburou
Brusome1
Danzaburou
11
0
8
15
L
Cthulhu
Gabiem1
Cthulhu
0
10
0
0
W
2
2
12
4
W
7
1
8
11
L
Thanatos
SmallStatus09
Thanatos
3
7
2
0.57
L
Heimdallr
Themexicanyei
Heimdallr
0
9
0
0
W
3
4
7
1.63
L
Morgan Le Fay
YokingImpala786
Morgan Le Fay
2
6
0
0.33
L
Aphrodite
wizzardmankey
Aphrodite
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,683
Damage
19,147
59,966
Taken
66,581
36,873
Mitigated
27,497
24,256
Healing
15,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,363
1,648
0
4,353
10,685
4,265
2,474
1,773
8,912
80,302
0
W
Danzaburou
Brusome1
Danzaburou
17,138
10,188
0
7,448
10,605
4,113
7,612
3,842
6,763
0
84,854
L
Cthulhu
Gabiem1
Cthulhu
5,100
685
0
971
19,228
8,389
0
7,525
11,468
25,961
0
W
2,804
669
0
3,921
11,659
11,588
726
2,620
9,039
10,252
0
W
8,411
5,518
0
6,626
15,278
6,881
3,274
3,813
11,465
0
80,200
L
Thanatos
SmallStatus09
Thanatos
2,783
629
218
7,880
14,312
5,587
0
2,792
11,416
0
41,550
L
Heimdallr
Themexicanyei
Heimdallr
2,165
771
0
934
9,878
2,866
0
5,025
4,641
0
12,751
W
7,967
883
0
1,908
11,739
10,026
1,320
2,151
9,588
0
79,657
L
Morgan Le Fay
YokingImpala786
Morgan Le Fay
7,540
829
0
2,371
11,680
4,379
0
593
11,061
55,811
0
L
Aphrodite
wizzardmankey
Aphrodite
1,559
434
1,352
1,858
11,483
6,276
0
4,395
6,828
14,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,816
Gold Earned
37,611
547
Minions Killed
309
0
Camps Cleared
0
1,840,406
Distance Traveled
1,617,426
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,289
594
128
7
0
383,372
2
W
Danzaburou
12,006
632
135
7
0
338,310
0
L
Cthulhu
6,099
321
50
3
0
342,036
0
W
Geb
10,004
527
19
1
0
367,416
3
W
Arachne
11,325
596
115
6
0
400,499
0
L
Thanatos
9,175
483
84
4
0
354,500
0
L
Heimdallr
6,036
318
26
1
0
264,401
0
W
Nike
11,192
589
150
8
0
350,809
0
L
Morgan Le Fay
9,397
495
108
6
0
310,367
5
L
Aphrodite
6,904
363
41
2
0
346,122
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role