Player Matchup

Artio
Artio
BIGLITTLEGIRLBOY
Artio
Level 67
God Stats
13W - 7L
1,691 SR
Queue Stats
446W - 314L
1,739 Elo+
Party 1
Susano
Susano
JBNSage
Susano
Level 28
God Stats
13W - 9L
1,467 SR
Queue Stats
45W - 38L
1,537 Elo+
Solo
Skadi
Skadi
Peenislicker
Skadi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,695 Elo+
Party 1
Janus
Janus
RavenHardt
Janus
Level 6
God Stats
1W - 1L
1,735 SR
Queue Stats
13W - 12L
1,603 Elo+
Party 2
Ares
Ares
iPortwood03
Ares
Level 39
God Stats
3W - 10L
1,181 SR
Queue Stats
74W - 86L
1,404 Elo+
Party 2
Team Averages
Level 30
1,515 SR
1,596 Elo+

VS

Team Averages
Level 18
1,536 SR
1,577 Elo+
Rama
Rama
CrippledGangsta
Rama
Level 28
God Stats
2W - 2L
1,235 SR
Queue Stats
77W - 66L
1,579 Elo+
Solo
Arachne
Arachne
StraightUpXerxes
Arachne
Level 11
God Stats
6W - 3L
1,910 SR
Queue Stats
26W - 21L
1,677 Elo+
Solo
Sun Wukong
Sun Wukong
alanyo2001
Sun Wukong
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 41L
1,621 Elo+
Solo
Sobek
Sobek
banmenot
Sobek
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 60L
1,413 Elo+
Solo
Discordia
Discordia
brian20122
Discordia
Level 8
God Stats
2W - 2L
1,535 SR
Queue Stats
28W - 22L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,590
559
6,243
11,989
10,016
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
JBNSage
Susano
9
0 / 4 / 0
5,044
504
3,852
8,432
2,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 0
5,326
533
3,909
5,592
1,407
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
7
0 / 6 / 0
4,508
451
3,280
5,382
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 6 / 0
4,392
439
1,163
9,185
4,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,369
637
1,741
4,922
1,166
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
11 / 0 / 5
7,684
768
9,375
7,260
2,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
alanyo2001
Sun Wukong
11
1 / 1 / 1
6,513
651
6,597
8,265
4,982
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
banmenot
Sobek
10
3 / 0 / 10
6,314
631
3,181
6,337
4,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
brian20122
Discordia
11
4 / 0 / 9
7,038
704
7,510
4,611
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
46
1
Kills
21
21
Deaths
1
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
2
0
0
2
L
Susano
JBNSage
Susano
0
4
0
0
L
0
3
0
0
L
Janus
0
6
0
0
W
11
0
5
13.5
W
Sun Wukong
alanyo2001
Sun Wukong
1
1
1
1.5
W
Sobek
banmenot
Sobek
3
0
10
8
W
Discordia
brian20122
Discordia
4
0
9
8.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,447
Damage
28,404
40,580
Taken
31,395
19,500
Mitigated
14,950
9,674
Healing
14,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,243
590
0
5,114
11,989
10,016
0
0
11,989
33,183
0
W
1,741
1,557
0
1,822
4,922
1,166
1,024
93
4,829
0
42,669
L
Susano
JBNSage
Susano
3,852
808
0
3,121
8,432
2,531
0
3,438
4,824
0
28,035
L
3,909
1,297
0
1,040
5,592
1,407
0
580
5,012
0
37,762
L
Janus
3,280
277
0
0
5,382
1,338
0
2,721
2,416
21,630
0
W
9,375
5,721
0
5,140
7,260
2,900
0
1,803
5,373
0
44,622
W
Sun Wukong
alanyo2001
Sun Wukong
6,597
1,630
0
2,524
8,265
4,982
0
5,426
2,839
0
40,725
W
Sobek
banmenot
Sobek
3,181
390
0
3,126
6,337
4,638
31
2,009
4,176
12,422
0
W
Discordia
brian20122
Discordia
7,510
484
0
2,299
4,611
1,264
439
1,037
3,492
38,913
0
L
1,163
102
0
399
9,185
4,208
0
3,389
5,648
11,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,860
Gold Earned
33,918
285
Minions Killed
362
0
Camps Cleared
0
949,855
Distance Traveled
1,086,980
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,590
559
79
8
0
196,217
2
W
Rama
6,369
637
105
11
0
177,631
0
L
Susano
5,044
504
62
6
0
209,054
4
L
Skadi
5,326
533
72
7
0
182,775
0
L
Janus
4,508
451
54
5
0
172,383
0
W
Arachne
7,684
768
66
7
0
242,448
6
W
Sun Wukong
6,513
651
89
9
0
221,497
0
W
Sobek
6,314
631
20
2
0
214,805
3
W
Discordia
7,038
704
82
8
0
230,599
4
L
Ares
4,392
439
18
2
0
189,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role