Player Matchup

Medusa
Medusa
Platinum V
 
Medusa
Platinum V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold V
principal050
Izanami
Gold V
Level 94
God Stats
0W - 2L
1,282 SR
Queue Stats
5W - 4L
1,701 MMR
Party 2
Agni
Agni
Silver I
vayanamisa_25-ca
Agni
Silver I
Level 143
God Stats
1W - 1L
1,748 SR
Queue Stats
23W - 24L
1,579 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,510 SR
1,593 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,460 SR
1,843 MMR
Tiamat
Tiamat
Diamond III
DRex1106
Tiamat
Diamond III
Level 146
God Stats
14W - 9L
1,692 SR
Queue Stats
99W - 93L
2,279 MMR
Party 1
Neith
Neith
Platinum V
DocScott109
Neith
Platinum V
Level 137
God Stats
8W - 8L
1,551 SR
Queue Stats
149W - 147L
1,746 MMR
Party 1
Kuzenbo
Kuzenbo
Silver II
IZero Bz
Kuzenbo
Silver II
Level 141
God Stats
1W - 1L
1,138 SR
Queue Stats
48W - 39L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
2 / 8 / 6
13,715
596
16,583
23,715
9,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
principal050
Izanami
19
4 / 6 / 5
15,405
670
20,935
25,002
10,439
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 6 / 5
14,096
613
18,749
15,703
5,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
OdinPersephoneMorgan Le FayGebGilgamesh

VS

Bans
HeraAthenaChaacArtioKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DRex1106
Tiamat
19
10 / 2 / 7
15,571
677
20,845
25,610
20,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

19
6 / 4 / 11
15,250
663
19,072
22,581
11,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
IZero Bz
Kuzenbo
18
4 / 3 / 14
15,910
692
15,275
29,927
59,134
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
9
Kills
20
20
Deaths
9
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
8
6
0.63
W
Tiamat
DRex1106
Tiamat
10
2
7
6.75
W
6
4
11
2.88
W
Kuzenbo
IZero Bz
Kuzenbo
4
3
14
3.67
L
Izanami
principal050
Izanami
4
6
5
1.08
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,267
Damage
55,192
64,420
Taken
78,118
25,775
Mitigated
91,279
13,888
Healing
19,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
16,583
4,541
0
3,363
23,715
9,548
0
14,577
9,138
0
66,125
W
Tiamat
DRex1106
Tiamat
20,845
2,147
242
11,236
25,610
20,392
529
7,835
17,775
80,889
0
W
19,072
6,338
0
5,946
22,581
11,753
3,027
5,048
17,533
0
80,734
W
Kuzenbo
IZero Bz
Kuzenbo
15,275
4,735
0
1,842
29,927
59,134
564
6,861
23,066
42,551
0
L
Izanami
principal050
Izanami
20,935
14,600
0
8,740
25,002
10,439
3,092
13,065
11,937
0
96,508
L
18,749
717
0
1,785
15,703
5,788
0
9,019
6,684
49,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,216
Gold Earned
46,731
323
Minions Killed
270
8
Camps Cleared
11
1,176,307
Distance Traveled
1,225,653
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,715
596
98
4
2
421,738
3
W
Tiamat
15,571
677
114
5
9
419,419
6
W
Neith
15,250
663
117
5
1
384,541
6
W
Kuzenbo
15,910
692
39
2
1
421,693
3
L
Izanami
15,405
670
176
8
5
367,835
6
L
Agni
14,096
613
49
2
1
386,734
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role