Player Matchup

Ullr
Ullr
JihadiCam
Ullr
Level 28
God Stats
13W - 10L
1,599 SR
Queue Stats
106W - 43L
1,794 Elo+
Party 3
Neith
Neith
RogerLeBrave
Neith
Level 6
God Stats
5W - 3L
1,472 SR
Queue Stats
6W - 5L
1,484 Elo+
Party 1
Kali
Kali
TheFinalSolution
Kali
Level 16
God Stats
9W - 3L
1,740 SR
Queue Stats
179W - 74L
1,774 Elo+
Solo
Ao Kuang
Ao Kuang
a12c4
Ao Kuang
Level 8
God Stats
6W - 1L
1,842 SR
Queue Stats
6W - 2L
1,778 Elo+
Party 1
Apollo
Apollo
iMakeSlagsSquirt
Apollo
Level 28
God Stats
4W - 3L
1,763 SR
Queue Stats
114W - 35L
1,850 Elo+
Party 3
Team Averages
Level 17
1,683 SR
1,736 Elo+

VS

Team Averages
Level 28
1,783 SR
1,709 Elo+
Danzaburou
Danzaburou
Anacolii
Danzaburou
Level 13
God Stats
10W - 12L
1,551 SR
Queue Stats
22W - 31L
1,496 Elo+
Solo
Ganesha
Ganesha
Dreadbyte
Ganesha
Level 9
God Stats
2W - 0L
1,704 SR
Queue Stats
14W - 11L
1,656 Elo+
Solo
Olorun
Olorun
GirlPowerHooooo
Olorun
Level 16
God Stats
5W - 0L
1,921 SR
Queue Stats
15W - 6L
1,716 Elo+
Solo
Mercury
Mercury
octacxnt
Mercury
Level 98
God Stats
34W - 9L
1,848 SR
Queue Stats
161W - 29L
1,905 Elo+
Party 2
Ullr
Ullr
ЯндексТакс
Ullr
Level 4
God Stats
5W - 1L
1,891 SR
Queue Stats
8W - 3L
1,773 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
1 / 5 / 4
7,820
489
4,090
12,936
5,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 9 / 3
6,046
378
5,351
9,990
3,154
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
9 / 7 / 0
9,910
619
10,588
18,078
8,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
a12c4
Ao Kuang
10
0 / 8 / 1
6,326
395
2,527
12,962
3,783
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 3 / 0
6,139
384
1,681
7,897
3,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anacolii
Danzaburou
14
6 / 2 / 2
9,641
603
4,642
8,752
2,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Dreadbyte
Ganesha
14
0 / 1 / 13
9,370
586
1,761
5,862
3,909
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
6 / 0 / 0
12,136
759
10,665
10,943
5,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
octacxnt
Mercury
18
9 / 5 / 5
11,510
719
12,086
11,316
4,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
11 / 2 / 8
11,320
708
17,465
8,737
3,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
10
Kills
32
32
Deaths
10
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Anacolii
Danzaburou
6
2
2
3.5
W
Ganesha
Dreadbyte
Ganesha
0
1
13
6.5
W
6
0
0
6
L
Ullr
1
5
4
0.6
L
0
9
3
0.17
L
9
7
0
1.29
L
Ao Kuang
a12c4
Ao Kuang
0
8
1
0.06
L
0
3
0
0
W
Mercury
octacxnt
Mercury
9
5
5
2.3
W
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,237
Damage
46,619
61,863
Taken
45,610
23,368
Mitigated
19,547
15,647
Healing
18,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Anacolii
Danzaburou
4,642
2,070
0
3,067
8,752
2,532
1,984
81
8,671
0
48,319
W
Ganesha
Dreadbyte
Ganesha
1,761
69
60
445
5,862
3,909
115
1,448
4,414
22,864
0
W
10,665
6,011
0
8,677
10,943
5,156
5,724
0
10,943
87,870
9,123
L
Ullr
4,090
1,647
0
2,312
12,936
5,306
0
1,741
11,195
0
49,455
L
5,351
2,983
0
592
9,990
3,154
34
1,416
8,574
0
23,593
L
10,588
5,683
0
7,039
18,078
8,084
0
3,386
14,692
0
53,328
L
Ao Kuang
a12c4
Ao Kuang
2,527
903
169
3,375
12,962
3,783
661
584
12,378
27,828
0
L
1,681
797
0
2,160
7,897
3,041
0
3,882
4,015
0
25,660
W
Mercury
octacxnt
Mercury
12,086
8,589
0
1,887
11,316
4,868
717
666
10,650
0
76,904
W
17,465
7,695
0
3,884
8,737
3,082
68
399
8,338
0
85,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,241
Gold Earned
53,977
349
Minions Killed
537
0
Camps Cleared
0
1,313,083
Distance Traveled
1,681,649
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,641
603
107
7
0
319,931
4
W
Ganesha
9,370
586
26
2
0
365,588
0
W
Olorun
12,136
759
172
11
0
300,040
3
L
Ullr
7,820
489
98
6
0
302,744
4
L
Neith
6,046
378
40
3
0
256,502
0
L
Kali
9,910
619
101
6
0
293,927
3
L
Ao Kuang
6,326
395
55
3
0
265,234
0
L
Apollo
6,139
384
55
3
0
194,676
0
W
Mercury
11,510
719
121
8
0
359,458
6
W
Ullr
11,320
708
111
7
0
336,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role