Player Matchup

Neith
Neith
DeziBone117
Neith
Level 8
God Stats
53W - 61L
1,045 SR
Queue Stats
81W - 77L
1,187 Elo+
Solo
Bellona
Bellona
Rmontoya689
Bellona
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
38W - 41L
1,376 Elo+
Solo
Nemesis
Nemesis
ShadowLegend516
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,290 Elo+
Solo
Nox
Nox
TheCuteNox
Nox
Level 29
God Stats
21W - 21L
1,485 SR
Queue Stats
158W - 163L
1,494 Elo+
Solo
Khepri
Khepri
TheOneJeepus
Khepri
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 189L
1,357 Elo+
Solo
Team Averages
Level 20
1,406 SR
1,341 Elo+

VS

Team Averages
Level 21
1,527 SR
1,422 Elo+
Ymir
Ymir
Deadman029
Ymir
Level 28
God Stats
7W - 6L
1,392 SR
Queue Stats
208W - 200L
1,475 Elo+
Solo
Chang'e
Chang'e
Keyng122
Chang'e
Level 17
God Stats
10W - 7L
2,035 SR
Queue Stats
43W - 45L
1,444 Elo+
Solo
Bastet
Bastet
Marcossz4740
Bastet
Level 23
God Stats
30W - 31L
1,437 SR
Queue Stats
65W - 75L
1,373 Elo+
Party 1
Scylla
Scylla
T0K4T4 4KIR4
Scylla
Level 19
God Stats
2W - 1L
1,272 SR
Queue Stats
49W - 58L
1,332 Elo+
Party 1
Charybdis
Charybdis
That_Freaky_Kidd
Charybdis
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 24L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,599
933
2,998
5,151
1,650
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Rmontoya689
Bellona
10
0 / 0 / 0
5,206
868
368
654
270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 6 / 0
5,319
887
4,112
8,791
2,902
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 2 / 0
5,758
960
3,717
5,058
1,772
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
11
0 / 2 / 0
6,050
1,008
2,696
7,864
7,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

310

VS

Team 2 Tickets

414

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 9
6,181
1,030
4,824
3,879
3,007
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Keyng122
Chang'e
12
3 / 0 / 7
6,541
1,090
5,269
4,701
1,486
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
12
2 / 0 / 5
6,505
1,084
5,061
2,394
858
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
12
2 / 0 / 3
6,127
1,021
1,420
2,533
769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
12
5 / 0 / 5
7,284
1,214
7,604
5,023
1,688
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
12
12
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
W
0
0
9
4.5
L
0
2
0
0
W
Chang'e
Keyng122
Chang'e
3
0
7
6.5
W
Bastet
2
0
5
4.5
L
Bellona
Rmontoya689
Bellona
0
0
0
0
L
0
6
0
0
W
Scylla
2
0
3
3.5
W
Charybdis
5
0
5
7.5
L
0
2
0
0
L
Khepri
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,891
Damage
24,178
27,518
Taken
18,530
14,523
Mitigated
7,808
1,912
Healing
4,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,824
893
0
978
3,879
3,007
0
619
3,260
11,009
0
L
2,998
1,607
0
168
5,151
1,650
0
2,985
2,166
0
8,673
W
Chang'e
Keyng122
Chang'e
5,269
800
1,324
2,044
4,701
1,486
0
1,320
3,381
13,197
0
W
Bastet
5,061
2,024
0
0
2,394
858
0
973
1,421
0
9,427
L
Bellona
Rmontoya689
Bellona
368
0
130
80
654
270
0
210
444
0
605
L
4,112
1,459
0
756
8,791
2,902
0
3,535
5,256
0
7,711
W
Scylla
1,420
345
0
0
2,533
769
0
1,344
1,189
4,515
0
W
Charybdis
7,604
3,548
0
530
5,023
1,688
0
2,157
2,866
0
25,111
L
3,717
627
0
0
5,058
1,772
0
2,328
2,730
20,274
0
L
Khepri
2,696
77
84
694
7,864
7,929
0
2,455
5,409
9,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,932
Gold Earned
32,638
75
Minions Killed
94
3
Camps Cleared
3
422,369
Distance Traveled
576,853
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,181
1,030
18
3
0
116,731
1
L
Neith
5,599
933
13
2
1
95,651
0
W
Chang'e
6,541
1,090
13
2
1
117,127
0
W
Bastet
6,505
1,084
15
3
1
136,354
0
L
Bellona
5,206
868
1
0
0
28,141
0
L
Nemesis
5,319
887
1
0
1
97,812
2
W
Scylla
6,127
1,021
6
1
0
100,193
0
W
Charybdis
7,284
1,214
42
7
1
106,448
0
L
Nox
5,758
960
46
8
1
101,176
2
L
Khepri
6,050
1,008
14
2
0
99,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role