Player Matchup

Izanami
Izanami
GamerDust
Izanami
Level 35
God Stats
7W - 10L
1,435 SR
Queue Stats
63W - 75L
1,329 Elo+
Solo
Chaac
Chaac
Jrr-DG
Chaac
Level 49
God Stats
9W - 6L
1,595 SR
Queue Stats
185W - 267L
1,340 Elo+
Party 3
Guan Yu
Guan Yu
Kazekiryu
Guan Yu
Level 158
God Stats
1W - 0L
1,272 SR
Queue Stats
36W - 45L
1,451 Elo+
Party 2
Hades
Hades
OttoVonBisbark
Hades
Level 29
God Stats
23W - 30L
1,513 SR
Queue Stats
32W - 44L
1,398 Elo+
Party 2
Thanatos
Thanatos
in4ern0
Thanatos
Level 65
God Stats
15W - 22L
1,385 SR
Queue Stats
366W - 451L
1,334 Elo+
Party 3
Team Averages
Level 67
1,440 SR
1,371 Elo+

VS

Team Averages
Level 81
1,487 SR
1,474 Elo+
Jormungandr
Jormungandr
Lazi Coffii
Jormungandr
Level 69
God Stats
0W - 2L
1,304 SR
Queue Stats
257W - 232L
1,500 Elo+
Party 1
Poseidon
Poseidon
Perfectly Minty
Poseidon
Level 111
God Stats
0W - 2L
1,310 SR
Queue Stats
521W - 485L
1,525 Elo+
Party 1
Danzaburou
Danzaburou
ShxnobiGod
Danzaburou
Level 65
God Stats
9W - 8L
1,793 SR
Queue Stats
285W - 321L
1,448 Elo+
Solo
Chaac
Chaac
SubarcticZeus
Chaac
Level 111
God Stats
3W - 2L
1,538 SR
Queue Stats
425W - 390L
1,468 Elo+
Party 1
Cliodhna
Cliodhna
TooKTheChosen
Cliodhna
Level 49
God Stats
20W - 25L
1,491 SR
Queue Stats
171W - 175L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GamerDust
Izanami
20
4 / 7 / 6
14,008
500
14,225
15,910
6,175
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Jrr-DG
Chaac
20
6 / 5 / 9
14,823
529
20,056
29,425
18,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Kazekiryu
Guan Yu
20
3 / 1 / 14
15,084
539
11,730
26,412
32,973
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
9 / 1 / 5
15,362
549
16,566
18,222
10,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
in4ern0
Thanatos
20
10 / 6 / 10
16,109
575
23,953
26,646
14,083
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Lazi Coffii
Jormungandr
17
3 / 4 / 10
11,886
425
11,508
29,609
31,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
19
3 / 8 / 8
12,576
449
16,886
18,442
4,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
ShxnobiGod
Danzaburou
7
3 / 2 / 2
8,328
297
4,399
4,221
1,007
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 10 / 5
13,171
470
24,778
30,846
40,627
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
TooKTheChosen
Cliodhna
20
6 / 9 / 7
13,537
483
11,529
26,646
8,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
52
32
Kills
20
20
Deaths
33
44
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Izanami
GamerDust
Izanami
4
7
6
1
W
Chaac
Jrr-DG
Chaac
6
5
9
2.1
W
Guan Yu
Kazekiryu
Guan Yu
3
1
14
10
L
Jormungandr
Lazi Coffii
Jormungandr
3
4
10
2
W
9
1
5
11.5
L
Poseidon
3
8
8
0.88
L
Danzaburou
ShxnobiGod
Danzaburou
3
2
2
2
L
5
10
5
0.75
L
Cliodhna
TooKTheChosen
Cliodhna
6
9
7
1.06
W
Thanatos
in4ern0
Thanatos
10
6
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,530
Damage
69,100
116,615
Taken
109,764
81,698
Mitigated
86,769
63,570
Healing
23,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
GamerDust
Izanami
14,225
9,917
0
2,516
15,910
6,175
9,941
4,301
11,609
0
83,038
W
Chaac
Jrr-DG
Chaac
20,056
7,580
605
13,408
29,425
18,167
1,409
7,879
21,546
0
94,909
W
Guan Yu
Kazekiryu
Guan Yu
11,730
1,527
2,310
9,917
26,412
32,973
680
7,073
19,135
56
101,667
L
Jormungandr
Lazi Coffii
Jormungandr
11,508
4,359
934
5,346
29,609
31,976
0
5,371
24,238
43,058
0
W
16,566
1,936
779
12,002
18,222
10,300
628
6,316
11,906
116,608
0
L
Poseidon
16,886
1,940
0
1,500
18,442
4,564
90
4,759
13,683
95,028
0
L
Danzaburou
ShxnobiGod
Danzaburou
4,399
2,502
0
991
4,221
1,007
0
87
4,134
0
16,573
L
24,778
5,801
0
7,124
30,846
40,627
285
1,679
29,167
19,283
69,346
L
Cliodhna
TooKTheChosen
Cliodhna
11,529
751
0
7,322
26,646
8,595
0
5,314
21,332
0
90,812
W
Thanatos
in4ern0
Thanatos
23,953
7,878
649
21,384
26,646
14,083
1,450
9,462
17,184
0
143,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,386
Gold Earned
59,498
784
Minions Killed
512
0
Camps Cleared
0
2,642,894
Distance Traveled
2,079,088
6
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,008
500
159
6
0
478,096
1
W
Chaac
14,823
529
137
5
0
515,046
0
W
Guan Yu
15,084
539
119
4
0
550,985
2
L
Jormungandr
11,886
425
48
2
0
461,697
7
W
Hades
15,362
549
196
7
0
517,177
1
L
Poseidon
12,576
449
151
5
0
473,614
9
L
Danzaburou
8,328
297
24
1
0
149,601
2
L
Chaac
13,171
470
149
5
0
461,219
2
L
Cliodhna
13,537
483
140
5
0
532,957
9
W
Thanatos
16,109
575
173
6
0
581,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role