Player Matchup

Rama
Rama
ErPipita
Rama
Level 19
God Stats
0W - 4L
1,500 SR
Queue Stats
31W - 34L
1,398 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Hantros
Tsukuyomi
Level 10
God Stats
3W - 4L
1,632 SR
Queue Stats
6W - 9L
1,417 Elo+
Party 3
Hera
Hera
Hive
Hera
Level 110
God Stats
1W - 2L
1,406 SR
Queue Stats
10W - 15L
1,406 Elo+
Party 3
Guan Yu
Guan Yu
Kostolomac
Guan Yu
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,467 Elo+
Party 3
Ares
Ares
racon2346
Ares
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,390 Elo+
Party 2
Team Averages
Level 55
1,507 SR
1,416 Elo+

VS

Team Averages
Level 93
1,558 SR
1,495 Elo+
Osiris
Osiris
DatGuyAndris
Osiris
Level 129
God Stats
4W - 0L
1,553 SR
Queue Stats
216W - 191L
1,474 Elo+
Solo
Chiron
Chiron
Jjiill
Chiron
Level 122
God Stats
22W - 15L
1,561 SR
Queue Stats
340W - 314L
1,500 Elo+
Party 1
Arachne
Arachne
Maxeebon
Arachne
Level 101
God Stats
30W - 18L
1,691 SR
Queue Stats
304W - 259L
1,510 Elo+
Party 1
Ra
Ra
SeregaMorozila
Ra
Level 89
God Stats
17W - 18L
1,432 SR
Queue Stats
337W - 297L
1,505 Elo+
Party 1
Kumbhakarna
Kumbhakarna
VasyanSPB2002
Kumbhakarna
Level 23
God Stats
35W - 31L
1,554 SR
Queue Stats
52W - 48L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
1 / 3 / 2
9,692
441
7,128
7,809
2,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Hantros
Tsukuyomi
15
3 / 9 / 5
9,502
432
9,186
19,487
8,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Hera
Hive
Hera
19
6 / 3 / 1
12,594
572
12,577
8,906
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Kostolomac
Guan Yu
12
0 / 11 / 2
7,736
352
3,188
17,232
12,931
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
13
1 / 5 / 2
8,644
393
4,573
16,487
14,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
12 / 3 / 5
14,366
653
14,721
20,225
20,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Jjiill
Chiron
20
5 / 2 / 6
13,493
613
12,938
13,946
5,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arachne
Maxeebon
Arachne
20
10 / 3 / 3
13,587
618
12,817
19,661
7,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 1 / 8
13,540
615
8,962
4,894
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
VasyanSPB2002
Kumbhakarna
15
2 / 2 / 11
11,217
510
2,726
17,773
15,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
11
Kills
31
31
Deaths
11
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Osiris
12
3
5
4.83
L
Rama
1
3
2
0.67
L
Tsukuyomi
Hantros
Tsukuyomi
3
9
5
0.61
L
Hera
Hive
Hera
6
3
1
2.17
W
Chiron
Jjiill
Chiron
5
2
6
4
L
Guan Yu
Kostolomac
Guan Yu
0
11
2
0.09
W
Arachne
Maxeebon
Arachne
10
3
3
3.83
W
2
1
8
6
W
Kumbhakarna
VasyanSPB2002
Kumbhakarna
2
2
11
3.75
L
Ares
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,652
Damage
52,164
69,921
Taken
76,499
41,685
Mitigated
50,166
10,014
Healing
31,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
14,721
5,494
0
7,341
20,225
20,185
5,770
3,986
16,127
0
103,183
L
Rama
7,128
5,765
0
1,654
7,809
2,303
0
1,063
6,746
0
73,873
L
Tsukuyomi
Hantros
Tsukuyomi
9,186
3,011
0
4,259
19,487
8,538
0
2,075
17,412
0
62,717
L
Hera
Hive
Hera
12,577
2,372
0
1,855
8,906
3,601
0
1,380
7,526
98,178
0
W
Chiron
Jjiill
Chiron
12,938
5,267
1,380
7,222
13,946
5,408
1,403
3,552
10,364
0
132,541
L
Guan Yu
Kostolomac
Guan Yu
3,188
292
231
1,375
17,232
12,931
881
3,340
13,892
0
29,052
W
Arachne
Maxeebon
Arachne
12,817
8,344
0
6,421
19,661
7,265
100
4,837
14,616
0
100,431
W
8,962
467
3,182
2,574
4,894
2,156
616
1,422
3,400
117,986
0
W
Kumbhakarna
VasyanSPB2002
Kumbhakarna
2,726
501
44
3,683
17,773
15,152
93
5,649
11,988
19,912
0
L
Ares
4,573
31
0
640
16,487
14,312
0
3,830
12,657
28,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,168
Gold Earned
66,203
546
Minions Killed
720
0
Camps Cleared
0
1,921,683
Distance Traveled
2,241,301
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
14,366
653
157
7
0
421,831
2
L
Rama
9,692
441
158
7
0
395,684
4
L
Tsukuyomi
9,502
432
102
5
0
357,224
2
L
Hera
12,594
572
204
9
0
436,536
8
W
Chiron
13,493
613
191
9
0
422,515
7
L
Guan Yu
7,736
352
52
2
0
372,237
0
W
Arachne
13,587
618
123
6
0
490,883
1
W
Ra
13,540
615
223
10
0
468,913
0
W
Kumbhakarna
11,217
510
26
1
0
437,159
0
L
Ares
8,644
393
30
1
0
360,002
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role