Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Alphahawk514
Cthulhu
Level 17
God Stats
8W - 6L
1,573 SR
Queue Stats
20W - 22L
1,474 Elo+
Party 2
Hachiman
Hachiman
Lishi1515
Hachiman
Level 29
God Stats
12W - 12L
1,533 SR
Queue Stats
75W - 102L
1,319 Elo+
Party 2
Da Ji
Da Ji
SSynzz
Da Ji
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 22L
1,494 Elo+
Party 2
Team Averages
Level 33
1,521 SR
1,458 Elo+

VS

Team Averages
Level 17
1,559 SR
1,377 Elo+
Persephone
Persephone
RastaRenguero83
Persephone
Level 29
God Stats
6W - 7L
1,482 SR
Queue Stats
45W - 53L
1,399 Elo+
Solo
Neith
Neith
Sanecraft
Neith
Level 17
God Stats
2W - 4L
1,637 SR
Queue Stats
22W - 17L
1,524 Elo+
Party 1
Cliodhna
Cliodhna
etts92
Cliodhna
Level 28
God Stats
5W - 7L
1,655 SR
Queue Stats
64W - 68L
1,391 Elo+
Party 1
Olorun
Olorun
granizo_indireto
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,168 Elo+
Solo
Ares
Ares
whutbrahdog
Ares
Level 7
God Stats
21W - 20L
1,523 SR
Queue Stats
75W - 82L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
6 / 0 / 2
7,830
712
3,928
2,864
829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
 
Sun Wukong
11
3 / 0 / 1
6,923
629
2,427
6,583
3,100
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Alphahawk514
Cthulhu
10
2 / 1 / 3
6,027
548
2,992
6,505
3,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
Lishi1515
Hachiman
9
0 / 1 / 4
5,560
505
3,478
4,972
1,359
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
SSynzz
Da Ji
11
5 / 1 / 0
6,814
619
2,786
8,144
2,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
RastaRenguero83
Persephone
5
0 / 2 / 0
4,244
386
1,083
1,947
484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Sanecraft
Neith
5
1 / 1 / 1
4,523
411
1,728
1,950
412
Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
etts92
Cliodhna
3
0 / 2 / 0
3,945
359
935
2,963
711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 8 / 0
4,015
365
1,303
7,115
2,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
2 / 4 / 1
5,002
455
4,720
9,478
6,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
16
Kills
3
3
Deaths
17
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
0
2
7
W
Sun Wukong
 
Sun Wukong
3
0
1
3.5
W
Cthulhu
Alphahawk514
Cthulhu
2
1
3
3.5
W
Hachiman
Lishi1515
Hachiman
0
1
4
2
L
Persephone
RastaRenguero83
Persephone
0
2
0
0
W
Da Ji
SSynzz
Da Ji
5
1
0
5
L
Neith
Sanecraft
Neith
1
1
1
1.5
L
Cliodhna
etts92
Cliodhna
0
2
0
0
L
0
8
0
0
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,611
Damage
9,769
29,068
Taken
23,453
11,207
Mitigated
9,948
8,366
Healing
3,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
3,928
424
0
500
2,864
829
1,892
1,125
1,633
54,862
0
W
Sun Wukong
 
Sun Wukong
2,427
766
0
2,188
6,583
3,100
599
1,070
5,513
0
34,538
W
Cthulhu
Alphahawk514
Cthulhu
2,992
518
0
684
6,505
3,267
168
3,020
3,485
16,535
0
W
Hachiman
Lishi1515
Hachiman
3,478
2,093
0
792
4,972
1,359
416
1,568
3,404
0
27,000
L
Persephone
RastaRenguero83
Persephone
1,083
35
0
291
1,947
484
0
851
1,094
10,743
0
W
Da Ji
SSynzz
Da Ji
2,786
560
0
4,202
8,144
2,652
148
183
7,961
0
41,563
L
Neith
Sanecraft
Neith
1,728
1,315
0
785
1,950
412
23
354
1,596
0
10,115
L
Cliodhna
etts92
Cliodhna
935
247
0
602
2,963
711
0
495
2,468
0
7,442
L
1,303
582
0
238
7,115
2,292
0
2,263
4,852
9,668
1,035
L
4,720
682
0
2,057
9,478
6,049
0
2,955
6,523
12,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,154
Gold Earned
21,729
347
Minions Killed
77
0
Camps Cleared
0
1,109,989
Distance Traveled
626,549
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,830
712
120
11
0
227,335
2
W
Sun Wukong
6,923
629
62
6
0
222,140
0
W
Cthulhu
6,027
548
32
3
0
217,283
2
W
Hachiman
5,560
505
53
5
0
204,191
0
L
Persephone
4,244
386
17
2
0
96,977
1
W
Da Ji
6,814
619
80
7
0
239,040
1
L
Neith
4,523
411
21
2
0
79,585
0
L
Cliodhna
3,945
359
15
1
0
81,808
0
L
Olorun
4,015
365
13
1
0
163,400
1
L
Ares
5,002
455
11
1
0
204,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role