Player Matchup

Zhong Kui
Zhong Kui
DenThomas160501
Zhong Kui
Level 102
God Stats
3W - 1L
1,548 SR
Queue Stats
97W - 91L
1,524 Elo+
Party 3
Cliodhna
Cliodhna
SMITEsenner007
Cliodhna
Level 122
God Stats
3W - 2L
1,516 SR
Queue Stats
68W - 64L
1,540 Elo+
Party 3
Horus
Horus
SlashHammer
Horus
Level 85
God Stats
3W - 9L
1,384 SR
Queue Stats
252W - 233L
1,609 Elo+
Party 1
Eset
Eset
arno258
Eset
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 97L
1,524 Elo+
Party 3
Medusa
Medusa
soven
Medusa
Level 86
God Stats
7W - 9L
1,595 SR
Queue Stats
238W - 199L
1,625 Elo+
Party 1
Team Averages
Level 102
1,508 SR
1,564 Elo+

VS

Team Averages
Level 89
1,676 SR
1,498 Elo+
Geb
Geb
Huguette31
Geb
Level 68
God Stats
1W - 1L
1,890 SR
Queue Stats
119W - 122L
1,470 Elo+
Party 2
Thanatos
Thanatos
LeDestinDesPûtes
Thanatos
Level 123
God Stats
1W - 2L
1,706 SR
Queue Stats
257W - 269L
1,541 Elo+
Party 2
Hachiman
Hachiman
TheDraco525
Hachiman
Level 66
God Stats
20W - 21L
1,528 SR
Queue Stats
287W - 241L
1,453 Elo+
Party 2
Kukulkan
Kukulkan
Tumwac
Kukulkan
Level 63
God Stats
0W - 1L
1,692 SR
Queue Stats
102W - 89L
1,540 Elo+
Party 2
King Arthur
King Arthur
sweetyscarecrow
King Arthur
Level 126
God Stats
30W - 26L
1,566 SR
Queue Stats
662W - 654L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DenThomas160501
Zhong Kui
19
5 / 4 / 5
12,856
559
12,540
21,013
23,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cliodhna
17
5 / 6 / 8
11,526
501
13,350
19,321
7,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
1 / 0 / 17
11,519
501
7,429
26,393
29,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Eset
arno258
Eset
19
6 / 1 / 14
12,494
543
22,901
12,309
5,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
soven
Medusa
20
6 / 2 / 3
13,040
567
18,545
13,439
5,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
9,456
411
8,652
19,793
21,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 8 / 5
10,190
443
13,460
22,033
6,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
TheDraco525
Hachiman
17
0 / 2 / 3
10,109
440
6,822
18,047
4,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Tumwac
Kukulkan
18
1 / 6 / 2
10,674
464
9,665
12,902
4,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
sweetyscarecrow
King Arthur
18
6 / 4 / 0
11,258
489
17,813
23,948
24,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
26
23
Kills
13
13
Deaths
23
47
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DenThomas160501
Zhong Kui
5
4
5
1.88
L
1
3
3
0.83
L
5
8
5
0.94
W
Cliodhna
5
6
8
1.5
W
1
0
17
9.5
L
Hachiman
TheDraco525
Hachiman
0
2
3
0.75
L
Kukulkan
Tumwac
Kukulkan
1
6
2
0.33
W
Eset
arno258
Eset
6
1
14
13
W
Medusa
soven
Medusa
6
2
3
3.75
L
King Arthur
sweetyscarecrow
King Arthur
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,765
Damage
56,412
92,475
Taken
96,723
71,170
Mitigated
61,663
41,459
Healing
26,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DenThomas160501
Zhong Kui
12,540
1,856
1,275
8,643
21,013
23,177
2,020
1,934
19,015
78,422
0
L
8,652
1,051
0
2,440
19,793
21,412
0
8,316
11,477
31,152
0
L
13,460
2,458
0
12,158
22,033
6,287
0
6,682
15,351
0
59,666
W
Cliodhna
13,350
1,481
0
7,553
19,321
7,647
270
3,375
15,882
0
81,138
W
7,429
3,112
2,020
11,746
26,393
29,149
485
6,449
19,826
0
19,405
L
Hachiman
TheDraco525
Hachiman
6,822
4,542
0
5,816
18,047
4,953
198
3,078
14,969
0
88,286
L
Kukulkan
Tumwac
Kukulkan
9,665
443
0
500
12,902
4,828
0
6,053
6,849
83,201
0
W
Eset
arno258
Eset
22,901
746
2,995
2,958
12,309
5,286
1,802
4,228
7,873
88,478
0
W
Medusa
soven
Medusa
18,545
7,543
0
4,269
13,439
5,911
7,594
2,388
10,989
0
125,625
L
King Arthur
sweetyscarecrow
King Arthur
17,813
3,262
0
6,002
23,948
24,183
0
11,312
12,636
581
76,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,435
Gold Earned
51,687
657
Minions Killed
602
0
Camps Cleared
0
2,182,208
Distance Traveled
2,070,509
42
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,856
559
163
7
0
379,140
11
L
Geb
9,456
411
31
1
0
436,360
5
L
Thanatos
10,190
443
87
4
0
410,227
0
W
Cliodhna
11,526
501
115
5
0
455,372
9
W
Horus
11,519
501
21
1
0
470,535
11
L
Hachiman
10,109
440
146
6
0
414,972
7
L
Kukulkan
10,674
464
189
8
0
405,823
4
W
Eset
12,494
543
148
6
0
470,023
5
W
Medusa
13,040
567
210
9
0
407,138
6
L
King Arthur
11,258
489
149
6
0
403,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role