Player Matchup

Neith
Neith
Draymonk
Neith
Level 48
God Stats
6W - 7L
1,440 SR
Queue Stats
34W - 37L
1,427 Elo+
Party 2
Poseidon
Poseidon
ImNahte
Poseidon
Level 15
God Stats
4W - 3L
1,437 SR
Queue Stats
14W - 22L
1,278 Elo+
Party 2
Hachiman
Hachiman
RomoroSPQR
Hachiman
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 17L
1,216 Elo+
Party 3
Ymir
Ymir
crisabyss
Ymir
Level 23
God Stats
10W - 9L
1,514 SR
Queue Stats
21W - 29L
1,352 Elo+
Party 2
Fenrir
Fenrir
lololoo
Fenrir
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 21L
1,159 Elo+
Party 3
Team Averages
Level 23
1,478 SR
1,287 Elo+

VS

Team Averages
Level 18
1,462 SR
1,388 Elo+
Hachiman
Hachiman
 
Hachiman
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
ChipsTom
Janus
Level 29
God Stats
12W - 12L
1,535 SR
Queue Stats
51W - 59L
1,328 Elo+
Solo
Tyr
Tyr
Sighvat1
Tyr
Level 20
God Stats
9W - 10L
1,489 SR
Queue Stats
59W - 51L
1,367 Elo+
Party 1
Aphrodite
Aphrodite
asclépius
Aphrodite
Level 3
God Stats
1W - 2L
1,287 SR
Queue Stats
1W - 4L
1,243 Elo+
Solo
Thor
Thor
yer7700
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Draymonk
Neith
12
5 / 1 / 1
7,187
599
4,313
4,856
1,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
ImNahte
Poseidon
11
6 / 1 / 5
7,281
607
4,967
4,783
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
RomoroSPQR
Hachiman
10
3 / 7 / 1
6,400
533
3,698
7,609
2,158
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
8
1 / 0 / 7
6,000
500
1,478
5,052
3,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
lololoo
Fenrir
9
0 / 6 / 2
5,370
448
3,016
8,473
3,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
1 / 3 / 2
5,743
479
2,382
6,349
1,722
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
ChipsTom
Janus
10
1 / 3 / 0
5,688
474
3,749
4,227
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
11 / 2 / 1
7,648
637
6,748
7,655
5,886
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
asclépius
Aphrodite
9
1 / 1 / 8
6,431
536
2,449
4,775
4,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thor
yer7700
Thor
5
1 / 7 / 1
4,640
387
1,886
5,128
1,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
15
Kills
15
15
Deaths
16
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
3
2
0.67
L
Janus
ChipsTom
Janus
1
3
0
0.33
W
Neith
Draymonk
Neith
5
1
1
5.5
W
Poseidon
ImNahte
Poseidon
6
1
5
8.5
W
Hachiman
RomoroSPQR
Hachiman
3
7
1
0.5
L
11
2
1
5.75
L
Aphrodite
asclépius
Aphrodite
1
1
8
5
W
Ymir
1
0
7
4.5
W
Fenrir
lololoo
Fenrir
0
6
2
0.17
L
Thor
yer7700
Thor
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,472
Damage
17,214
30,773
Taken
28,134
12,623
Mitigated
14,416
8,217
Healing
7,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,382
1,670
0
1,972
6,349
1,722
0
515
5,834
0
21,029
L
Janus
ChipsTom
Janus
3,749
249
0
800
4,227
1,066
100
1,448
2,779
32,147
0
W
Neith
Draymonk
Neith
4,313
2,356
0
1,724
4,856
1,974
1,590
738
4,118
0
42,548
W
Poseidon
ImNahte
Poseidon
4,967
696
0
1,810
4,783
1,445
822
2,796
1,987
30,397
0
W
Hachiman
RomoroSPQR
Hachiman
3,698
2,695
0
1,106
7,609
2,158
830
856
6,753
0
27,935
L
6,748
2,146
0
2,508
7,655
5,886
0
460
7,195
0
30,648
L
Aphrodite
asclépius
Aphrodite
2,449
628
386
1,931
4,775
4,059
404
1,185
3,590
18,053
0
W
Ymir
1,478
247
0
2,041
5,052
3,487
477
643
4,409
13,927
0
W
Fenrir
lololoo
Fenrir
3,016
1,156
0
1,536
8,473
3,559
0
1,165
7,308
0
23,851
L
Thor
yer7700
Thor
1,886
987
0
130
5,128
1,683
0
2,837
2,291
0
5,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,238
Gold Earned
30,150
264
Minions Killed
223
0
Camps Cleared
0
1,087,112
Distance Traveled
980,661
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,743
479
41
3
0
197,714
4
L
Janus
5,688
474
67
6
0
210,426
0
W
Neith
7,187
599
86
7
0
208,997
1
W
Poseidon
7,281
607
58
5
0
217,275
1
W
Hachiman
6,400
533
60
5
0
219,570
0
L
Tyr
7,648
637
73
6
0
215,316
1
L
Aphrodite
6,431
536
35
3
0
184,887
1
W
Ymir
6,000
500
27
2
0
205,536
2
W
Fenrir
5,370
448
33
3
0
235,734
0
L
Thor
4,640
387
7
1
0
172,318
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role