Player Matchup

Hercules
Hercules
 
Hercules
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
LiteralZay
Vulcan
Level 67
God Stats
1W - 7L
1,236 SR
Queue Stats
84W - 80L
1,508 Elo+
Party 2
King Arthur
King Arthur
Zayytoven
King Arthur
Level 13
God Stats
1W - 1L
1,741 SR
Queue Stats
4W - 11L
1,281 Elo+
Party 2
Team Averages
Level 36
1,492 SR
1,430 Elo+

VS

Team Averages
Level 83
1,610 SR
1,399 Elo+
Cupid
Cupid
Blazingbunny
Cupid
Level 89
God Stats
1W - 0L
1,703 SR
Queue Stats
58W - 59L
1,500 Elo+
Party 1
Discordia
Discordia
Scarlet Tuzi
Discordia
Level 148
God Stats
2W - 0L
1,563 SR
Queue Stats
26W - 35L
1,422 Elo+
Party 1
Gilgamesh
Gilgamesh
Sickmowf
Gilgamesh
Level 13
God Stats
1W - 2L
1,566 SR
Queue Stats
4W - 13L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
2 / 6 / 2
12,072
604
9,663
29,676
38,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
LiteralZay
Vulcan
16
3 / 10 / 3
12,545
627
17,059
15,579
5,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Zayytoven
King Arthur
14
1 / 9 / 3
10,775
539
8,749
25,399
19,920
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 0 / 10
14,059
703
23,314
15,669
6,804
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Scarlet Tuzi
Discordia
18
8 / 3 / 16
13,593
680
27,911
14,902
5,831
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Sickmowf
Gilgamesh
16
5 / 3 / 16
12,605
630
11,206
17,300
11,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
67
6
Kills
25
25
Deaths
6
8
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
6
2
0.5
W
12
0
10
17
L
Vulcan
LiteralZay
Vulcan
3
10
3
0.45
W
Discordia
Scarlet Tuzi
Discordia
8
3
16
5.33
W
Gilgamesh
Sickmowf
Gilgamesh
5
3
16
4.33
L
King Arthur
Zayytoven
King Arthur
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,471
Damage
62,431
70,654
Taken
47,871
64,578
Mitigated
24,186
15,380
Healing
19,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,663
1,883
0
11,172
29,676
38,797
0
7,927
21,749
11,522
19,026
W
23,314
17,426
275
9,315
15,669
6,804
1,663
6,778
8,590
0
85,445
L
Vulcan
LiteralZay
Vulcan
17,059
4,294
0
887
15,579
5,861
0
7,195
8,384
51,921
0
W
Discordia
Scarlet Tuzi
Discordia
27,911
1,940
674
5,753
14,902
5,831
548
6,379
8,281
80,289
0
W
Gilgamesh
Sickmowf
Gilgamesh
11,206
2,591
0
3,291
17,300
11,551
192
9,166
7,784
0
27,061
L
King Arthur
Zayytoven
King Arthur
8,749
1,203
0
3,321
25,399
19,920
0
12,850
12,549
5,139
22,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,392
Gold Earned
40,257
172
Minions Killed
269
1
Camps Cleared
14
908,579
Distance Traveled
1,017,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,072
604
32
2
0
317,180
0
W
Cupid
14,059
703
122
6
7
366,549
0
L
Vulcan
12,545
627
87
4
1
283,101
0
W
Discordia
13,593
680
116
6
6
353,826
0
W
Gilgamesh
12,605
630
31
2
1
296,779
0
L
King Arthur
10,775
539
53
3
0
308,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role