Player Matchup

Osiris
Osiris
LuzR
Osiris
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,309 Elo+
Party 4
Ullr
Ullr
NewSamdadude
Ullr
Level 27
God Stats
30W - 26L
1,433 SR
Queue Stats
154W - 153L
1,497 Elo+
Solo
Cernunnos
Cernunnos
ResRose
Cernunnos
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 44L
1,479 Elo+
Party 2
Hades
Hades
TNThijs
Hades
Level 35
God Stats
5W - 2L
1,312 SR
Queue Stats
138W - 134L
1,555 Elo+
Party 2
Cthulhu
Cthulhu
WaffelMakaar9000
Cthulhu
Level 6
God Stats
1W - 0L
1,665 SR
Queue Stats
3W - 2L
1,239 Elo+
Party 4
Team Averages
Level 28
1,482 SR
1,416 Elo+

VS

Team Averages
Level 39
1,549 SR
1,485 Elo+
King Arthur
King Arthur
ExtaZer0
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
KULUXKUXKUX
Ao Kuang
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,347 Elo+
Party 1
Yemoja
Yemoja
Morkie343
Yemoja
Level 8
God Stats
2W - 2L
1,501 SR
Queue Stats
11W - 17L
1,469 Elo+
Solo
Mercury
Mercury
RevuRaps
Mercury
Level 28
God Stats
25W - 20L
1,584 SR
Queue Stats
69W - 60L
1,541 Elo+
Party 1
Izanami
Izanami
xMuzzy
Izanami
Level 144
God Stats
31W - 21L
1,659 SR
Queue Stats
111W - 97L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
LuzR
Osiris
17
9 / 2 / 12
11,761
535
11,652
11,682
10,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
11 / 2 / 6
12,337
561
12,045
13,011
6,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
ResRose
Cernunnos
15
1 / 6 / 13
9,756
443
7,545
13,081
4,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
TNThijs
Hades
18
7 / 3 / 12
12,100
550
20,178
17,766
10,342
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 7 / 9
10,441
475
10,224
20,347
20,929
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ExtaZer0
King Arthur
14
4 / 6 / 3
9,542
434
6,507
18,812
14,341
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
KULUXKUXKUX
Ao Kuang
9
0 / 7 / 3
7,264
330
3,410
11,133
3,020
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Morkie343
Yemoja
14
1 / 7 / 6
9,407
428
10,203
15,342
12,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
RevuRaps
Mercury
16
0 / 6 / 3
9,512
432
4,713
15,209
5,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
xMuzzy
Izanami
20
15 / 6 / 4
13,164
598
30,412
20,518
8,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
39
32
Kills
20
20
Deaths
32
52
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ExtaZer0
King Arthur
4
6
3
0.92
L
Ao Kuang
KULUXKUXKUX
Ao Kuang
0
7
3
0.21
W
Osiris
LuzR
Osiris
9
2
12
7.5
L
Yemoja
Morkie343
Yemoja
1
7
6
0.57
W
11
2
6
7
W
Cernunnos
ResRose
Cernunnos
1
6
13
1.25
L
Mercury
RevuRaps
Mercury
0
6
3
0.25
W
Hades
TNThijs
Hades
7
3
12
4.33
W
4
7
9
1.21
L
Izanami
xMuzzy
Izanami
15
6
4
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,644
Damage
55,245
75,887
Taken
81,014
51,532
Mitigated
44,564
23,414
Healing
6,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ExtaZer0
King Arthur
6,507
1,084
0
2,230
18,812
14,341
90
7,340
11,472
0
29,515
L
Ao Kuang
KULUXKUXKUX
Ao Kuang
3,410
435
0
706
11,133
3,020
0
3,408
7,725
17,608
0
W
Osiris
LuzR
Osiris
11,652
4,582
0
337
11,682
10,053
2,423
1,861
9,821
0
43,229
L
Yemoja
Morkie343
Yemoja
10,203
1,693
883
1,017
15,342
12,817
0
6,603
8,739
44,086
0
W
12,045
2,068
0
5,240
13,011
6,049
3,755
2,035
10,976
0
91,235
W
Cernunnos
ResRose
Cernunnos
7,545
3,700
729
3,829
13,081
4,159
2,110
2,796
10,285
0
58,730
L
Mercury
RevuRaps
Mercury
4,713
2,395
0
250
15,209
5,509
0
4,455
10,754
0
69,504
W
Hades
TNThijs
Hades
20,178
2,114
1,572
8,208
17,766
10,342
404
2,536
15,230
85,099
0
W
10,224
476
739
2,760
20,347
20,929
1,510
4,655
15,692
28,248
0
L
Izanami
xMuzzy
Izanami
30,412
19,214
0
1,302
20,518
8,877
0
8,596
11,922
0
110,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,395
Gold Earned
48,889
515
Minions Killed
437
0
Camps Cleared
0
2,023,928
Distance Traveled
2,001,115
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,542
434
47
2
0
412,976
5
L
Ao Kuang
7,264
330
32
1
0
387,222
3
W
Osiris
11,761
535
74
3
0
407,616
1
L
Yemoja
9,407
428
66
3
0
359,602
5
W
Ullr
12,337
561
145
7
0
414,471
2
W
Cernunnos
9,756
443
103
5
0
362,298
2
L
Mercury
9,512
432
128
6
0
478,079
3
W
Hades
12,100
550
162
7
0
413,367
0
W
Cthulhu
10,441
475
31
1
0
426,176
0
L
Izanami
13,164
598
164
7
0
363,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role