Player Matchup

Bakasura
Bakasura
FlippantLibra
Bakasura
Level 14
God Stats
0W - 4L
1,094 SR
Queue Stats
10W - 30L
1,221 Elo+
Solo
Guan Yu
Guan Yu
ZeLordOfZeZiz
Guan Yu
Level 12
God Stats
0W - 2L
1,254 SR
Queue Stats
17W - 30L
988 Elo+
Party 1
Discordia
Discordia
alxnderthekin
Discordia
Level 22
God Stats
8W - 10L
1,626 SR
Queue Stats
61W - 74L
1,296 Elo+
Party 1
Team Averages
Level 16
1,325 SR
1,168 Elo+

VS

Team Averages
Level 83
1,382 SR
1,293 Elo+
Yemoja
Yemoja
StefanieD
Yemoja
Level 107
God Stats
3W - 6L
1,500 SR
Queue Stats
73W - 97L
1,382 Elo+
Solo
Tiamat
Tiamat
TestGamer1
Tiamat
Level 25
God Stats
3W - 2L
1,261 SR
Queue Stats
6W - 15L
1,071 Elo+
Solo
Charybdis
Charybdis
lUmil
Charybdis
Level 118
God Stats
31W - 54L
1,384 SR
Queue Stats
95W - 125L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FlippantLibra
Bakasura
14
2 / 8 / 9
11,556
578
6,578
16,528
8,324
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
15
4 / 5 / 7
11,692
585
6,721
20,020
23,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
alxnderthekin
Discordia
17
7 / 3 / 5
12,426
621
23,247
10,973
4,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
StefanieD
Yemoja
16
2 / 5 / 11
11,935
597
9,653
18,193
17,876
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
TestGamer1
Tiamat
15
1 / 6 / 13
11,774
589
5,642
14,255
5,103
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
lUmil
Charybdis
19
13 / 2 / 3
14,638
732
25,658
13,920
4,366
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
43
13
Kills
16
16
Deaths
13
21
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bakasura
FlippantLibra
Bakasura
2
8
9
0.81
W
Yemoja
StefanieD
Yemoja
2
5
11
1.5
W
Tiamat
TestGamer1
Tiamat
1
6
13
1.25
L
Guan Yu
4
5
7
1.5
L
Discordia
alxnderthekin
Discordia
7
3
5
3.17
W
Charybdis
lUmil
Charybdis
13
2
3
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,546
Damage
40,953
47,521
Taken
46,368
36,650
Mitigated
27,345
10,265
Healing
8,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
FlippantLibra
Bakasura
6,578
4,797
611
2,797
16,528
8,324
0
4,677
11,851
0
28,120
W
Yemoja
StefanieD
Yemoja
9,653
1,427
477
2,010
18,193
17,876
152
9,115
8,413
38,823
0
W
Tiamat
TestGamer1
Tiamat
5,642
622
201
3,011
14,255
5,103
0
6,728
7,141
16,800
0
L
Guan Yu
6,721
855
1,948
4,087
20,020
23,713
131
6,253
13,767
0
31,410
L
Discordia
alxnderthekin
Discordia
23,247
1,344
0
822
10,973
4,613
245
5,171
5,802
50,826
0
W
Charybdis
lUmil
Charybdis
25,658
12,323
0
3,086
13,920
4,366
2,087
8,163
5,647
0
89,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,674
Gold Earned
38,347
189
Minions Killed
223
9
Camps Cleared
7
1,012,805
Distance Traveled
903,146
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,556
578
74
4
8
292,589
2
W
Yemoja
11,935
597
62
3
3
311,497
0
W
Tiamat
11,774
589
30
2
0
263,172
0
L
Guan Yu
11,692
585
59
3
1
374,031
2
L
Discordia
12,426
621
56
3
0
346,185
4
W
Charybdis
14,638
732
131
7
4
328,477
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role