Player Matchup

Jing Wei
Jing Wei
Andricus
Jing Wei
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
BigWurr
Amaterasu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
ShadowWolfAsh12
Aphrodite
Level 87
God Stats
1W - 1L
1,555 SR
Queue Stats
170W - 162L
1,405 Elo+
Party 3
Sol
Sol
XSparkedshadowX
Sol
Level 43
God Stats
2W - 4L
1,255 SR
Queue Stats
180W - 191L
1,394 Elo+
Party 3
Zhong Kui
Zhong Kui
cntDoIt
Zhong Kui
Level 92
God Stats
6W - 5L
1,615 SR
Queue Stats
412W - 398L
1,457 Elo+
Solo
Team Averages
Level 58
1,485 SR
1,451 Elo+

VS

Team Averages
Level 78
1,593 SR
1,403 Elo+
Ares
Ares
Bathmat Viking
Ares
Level 111
God Stats
7W - 2L
1,779 SR
Queue Stats
139W - 155L
1,456 Elo+
Party 2
Yemoja
Yemoja
Panda--Shark
Yemoja
Level 28
God Stats
1W - 0L
1,718 SR
Queue Stats
8W - 7L
1,499 Elo+
Solo
Ah Puch
Ah Puch
SkimpyPigeon575
Ah Puch
Level 126
God Stats
6W - 6L
1,468 SR
Queue Stats
488W - 509L
1,423 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Veqile
Ah Muzen Cab
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 52L
1,301 Elo+
Solo
Eset
Eset
Vinage
Eset
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Andricus
Jing Wei
15
0 / 5 / 8
8,610
662
9,518
12,305
4,722
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
BigWurr
Amaterasu
14
2 / 6 / 6
8,813
678
10,593
19,935
14,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
ShadowWolfAsh12
Aphrodite
17
3 / 3 / 4
9,663
743
8,979
20,945
11,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 6 / 5
10,170
782
17,732
14,112
5,161
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
cntDoIt
Zhong Kui
11
1 / 4 / 3
7,605
585
9,601
9,739
11,288
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 16
10,605
816
10,032
22,136
24,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Yemoja
17
1 / 1 / 18
10,474
806
6,884
10,288
10,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
11 / 2 / 10
11,618
894
26,597
12,188
6,218
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Veqile
Ah Muzen Cab
16
3 / 3 / 14
10,236
787
13,363
13,205
6,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
Vinage
Eset
17
4 / 1 / 16
10,120
778
9,715
11,598
5,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
98
9
Kills
24
24
Deaths
10
26
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Andricus
Jing Wei
0
5
8
0.8
W
5
3
16
4.33
L
Amaterasu
BigWurr
Amaterasu
2
6
6
0.83
W
Yemoja
1
1
18
10
L
Aphrodite
ShadowWolfAsh12
Aphrodite
3
3
4
1.67
W
11
2
10
8
W
Ah Muzen Cab
Veqile
Ah Muzen Cab
3
3
14
3.33
W
Eset
Vinage
Eset
4
1
16
12
L
3
6
5
0.92
L
Zhong Kui
cntDoIt
Zhong Kui
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,423
Damage
66,591
77,036
Taken
69,415
46,778
Mitigated
52,928
35,606
Healing
25,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Andricus
Jing Wei
9,518
4,906
466
926
12,305
4,722
275
8,891
3,414
0
22,371
W
10,032
702
578
4,133
22,136
24,936
856
11,402
10,734
15,994
0
L
Amaterasu
BigWurr
Amaterasu
10,593
3,993
1,765
3,081
19,935
14,195
0
12,715
7,220
176
12,969
W
Yemoja
6,884
1,295
5,495
1,605
10,288
10,005
1,161
5,987
4,301
16,336
0
L
Aphrodite
ShadowWolfAsh12
Aphrodite
8,979
1,590
8,712
12,101
20,945
11,412
260
14,265
6,680
21,571
0
W
26,597
2,293
1,647
2,239
12,188
6,218
896
8,025
4,163
49,060
0
W
Ah Muzen Cab
Veqile
Ah Muzen Cab
13,363
8,371
0
4,047
13,205
6,068
1,473
5,466
7,739
0
27,251
W
Eset
Vinage
Eset
9,715
1,877
2,797
3,239
11,598
5,701
599
5,553
6,045
20,199
0
L
17,732
3,816
1,533
2,413
14,112
5,161
837
9,565
4,547
33,145
0
L
Zhong Kui
cntDoIt
Zhong Kui
9,601
852
2,881
1,728
9,739
11,288
0
7,792
1,947
18,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,861
Gold Earned
53,053
152
Minions Killed
119
0
Camps Cleared
0
1,069,172
Distance Traveled
1,132,438
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,610
662
32
2
0
219,376
1
W
Ares
10,605
816
7
1
0
239,146
0
L
Amaterasu
8,813
678
12
1
0
249,907
1
W
Yemoja
10,474
806
14
1
0
207,337
0
L
Aphrodite
9,663
743
36
3
0
227,795
0
W
Ah Puch
11,618
894
51
4
0
229,844
0
W
Ah Muzen Cab
10,236
787
24
2
0
201,692
1
W
Eset
10,120
778
23
2
0
254,419
5
L
Sol
10,170
782
47
4
0
225,287
0
L
Zhong Kui
7,605
585
25
2
0
146,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role