Player Matchup

Ullr
Ullr
SenseiTao
Ullr
Level 128
God Stats
0W - 3L
1,194 SR
Queue Stats
352W - 315L
1,667 Elo+
Solo
Sun Wukong
Sun Wukong
Zanaris-Reap
Sun Wukong
Level 121
God Stats
1W - 1L
1,715 SR
Queue Stats
165W - 161L
1,533 Elo+
Solo
Zeus
Zeus
azhero19
Zeus
Level 128
God Stats
24W - 9L
1,607 SR
Queue Stats
1,180W - 1,170L
1,566 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iSkach
Ah Muzen Cab
Level 119
God Stats
5W - 7L
1,434 SR
Queue Stats
258W - 243L
1,520 Elo+
Party 2
Eset
Eset
Хель94
Eset
Level 127
God Stats
3W - 7L
1,369 SR
Queue Stats
229W - 248L
1,465 Elo+
Party 2
Team Averages
Level 125
1,464 SR
1,550 Elo+

VS

Team Averages
Level 127
1,540 SR
1,568 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Askanio
Cthulhu
Level 145
God Stats
9W - 5L
1,557 SR
Queue Stats
373W - 294L
1,626 Elo+
Party 1
Zhong Kui
Zhong Kui
Malacs
Zhong Kui
Level 107
God Stats
3W - 3L
1,316 SR
Queue Stats
66W - 57L
1,608 Elo+
Party 1
Chernobog
Chernobog
OdasunNobunaga
Chernobog
Level 88
God Stats
3W - 0L
1,826 SR
Queue Stats
127W - 78L
1,578 Elo+
Party 1
Chronos
Chronos
Pvt Big Beak
Chronos
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 48L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
7 / 6 / 8
12,743
708
13,612
22,259
13,691
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Zanaris-Reap
Sun Wukong
20
3 / 4 / 12
11,919
662
13,596
23,315
32,805
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
17
3 / 5 / 8
11,097
617
22,315
12,149
6,940
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Ah Muzen Cab
iSkach
Ah Muzen Cab
20
6 / 3 / 8
12,906
717
28,046
16,887
10,181
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 8 / 12
10,430
579
10,174
15,878
8,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
8 / 3 / 9
13,453
747
11,925
14,749
7,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
Askanio
Cthulhu
19
1 / 6 / 13
12,391
688
17,660
27,514
33,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Zhong Kui
Malacs
Zhong Kui
20
5 / 3 / 15
13,441
747
16,124
21,020
29,719
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
OdasunNobunaga
Chernobog
19
3 / 4 / 15
12,109
673
16,163
16,961
7,585
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Pvt Big Beak
Chronos
20
9 / 3 / 11
13,313
740
20,112
17,871
8,382
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
89
19
Kills
26
26
Deaths
19
48
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
8
3
9
4.17
W
Cthulhu
Askanio
Cthulhu
1
6
13
1.25
W
Zhong Kui
Malacs
Zhong Kui
5
3
15
4.17
W
Chernobog
OdasunNobunaga
Chernobog
3
4
15
2.63
W
Chronos
Pvt Big Beak
Chronos
9
3
11
4.83
L
Ullr
7
6
8
1.83
L
Sun Wukong
Zanaris-Reap
Sun Wukong
3
4
12
2.25
L
Zeus
3
5
8
1.4
L
Ah Muzen Cab
iSkach
Ah Muzen Cab
6
3
8
3.33
L
0
8
12
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,743
Damage
81,984
90,488
Taken
98,115
72,422
Mitigated
85,986
31,678
Healing
31,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
11,925
3,410
3,408
2,975
14,749
7,088
295
5,310
9,439
0
36,110
W
Cthulhu
Askanio
Cthulhu
17,660
278
3,888
4,236
27,514
33,212
0
10,587
16,927
27,699
0
W
Zhong Kui
Malacs
Zhong Kui
16,124
1,562
2,863
6,998
21,020
29,719
253
4,570
16,450
27,310
0
W
Chernobog
OdasunNobunaga
Chernobog
16,163
11,552
719
2,993
16,961
7,585
1,689
6,913
10,048
0
34,968
W
Chronos
Pvt Big Beak
Chronos
20,112
5,428
308
2,825
17,871
8,382
3,330
6,296
11,575
52,927
0
L
Ullr
13,612
4,814
2,209
6,255
22,259
13,691
2,465
14,178
8,081
642
26,223
L
Sun Wukong
Zanaris-Reap
Sun Wukong
13,596
2,473
2,646
5,954
23,315
32,805
0
11,810
11,505
698
24,760
L
Zeus
22,315
839
828
1,541
12,149
6,940
24
6,255
5,894
40,842
0
L
Ah Muzen Cab
iSkach
Ah Muzen Cab
28,046
6,219
560
5,096
16,887
10,181
132
10,585
6,302
0
55,843
L
10,174
351
4,445
2,144
15,878
8,805
291
11,068
4,810
23,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,095
Gold Earned
64,707
193
Minions Killed
252
0
Camps Cleared
0
1,618,056
Distance Traveled
1,661,200
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,453
747
56
3
0
319,082
0
W
Cthulhu
12,391
688
34
2
0
328,383
0
W
Zhong Kui
13,441
747
32
2
0
336,614
0
W
Chernobog
12,109
673
42
2
0
317,840
0
W
Chronos
13,313
740
88
5
0
359,281
2
L
Ullr
12,743
708
37
2
0
266,884
1
L
Sun Wukong
11,919
662
23
1
0
353,858
3
L
Zeus
11,097
617
49
3
0
327,148
0
L
Ah Muzen Cab
12,906
717
55
3
0
367,099
1
L
Eset
10,430
579
29
2
0
303,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role