Player Matchup

Hades
Hades
Angelfall
Hades
Level 40
God Stats
11W - 21L
1,387 SR
Queue Stats
22W - 42L
1,358 Elo+
Solo
Bellona
Bellona
Malchezaar777
Bellona
Level 54
God Stats
15W - 13L
1,522 SR
Queue Stats
236W - 283L
1,471 Elo+
Party 2
Charybdis
Charybdis
MoymoyGang
Charybdis
Level 29
God Stats
9W - 9L
1,508 SR
Queue Stats
114W - 122L
1,397 Elo+
Party 2
Mercury
Mercury
Obliohs
Mercury
Level 39
God Stats
33W - 22L
1,625 SR
Queue Stats
75W - 74L
1,441 Elo+
Solo
King Arthur
King Arthur
darknesscaliph7
King Arthur
Level 35
God Stats
1W - 2L
1,242 SR
Queue Stats
397W - 427L
1,372 Elo+
Solo
Team Averages
Level 39
1,457 SR
1,408 Elo+

VS

Team Averages
Level 54
1,459 SR
1,407 Elo+
Artemis
Artemis
Arkytekt37
Artemis
Level 48
God Stats
24W - 17L
1,528 SR
Queue Stats
195W - 215L
1,404 Elo+
Solo
King Arthur
King Arthur
FORrMAN
King Arthur
Level 81
God Stats
2W - 1L
1,318 SR
Queue Stats
58W - 75L
1,420 Elo+
Party 1
Olorun
Olorun
IIIAangIII
Olorun
Level 51
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 47L
1,437 Elo+
Party 1
Sobek
Sobek
Jaevlaa
Sobek
Level 26
God Stats
5W - 7L
1,447 SR
Queue Stats
49W - 73L
1,366 Elo+
Party 1
Fenrir
Fenrir
SkinWoody
Fenrir
Level 63
God Stats
1W - 1L
1,501 SR
Queue Stats
30W - 42L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Angelfall
Hades
20
6 / 10 / 4
13,372
535
24,095
29,703
21,404
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
15
1 / 7 / 5
9,578
383
15,166
30,513
25,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
MoymoyGang
Charybdis
17
3 / 7 / 2
10,264
411
9,101
14,251
4,037
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Obliohs
Mercury
18
4 / 7 / 3
11,281
451
11,105
21,602
8,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
darknesscaliph7
King Arthur
14
2 / 9 / 4
9,540
382
10,174
23,285
21,766
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arkytekt37
Artemis
19
4 / 7 / 16
12,576
503
17,873
19,208
8,143
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
FORrMAN
King Arthur
20
8 / 1 / 7
14,491
580
14,886
18,865
21,540
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Olorun
IIIAangIII
Olorun
20
16 / 4 / 8
14,979
599
35,900
28,227
14,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
Jaevlaa
Sobek
16
3 / 0 / 13
11,364
455
8,893
19,280
24,318
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
SkinWoody
Fenrir
20
9 / 5 / 6
14,127
565
18,022
22,964
13,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
90
16
Kills
40
40
Deaths
17
18
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Hades
Angelfall
Hades
6
10
4
0.8
W
Artemis
Arkytekt37
Artemis
4
7
16
1.71
W
King Arthur
FORrMAN
King Arthur
8
1
7
11.5
W
Olorun
IIIAangIII
Olorun
16
4
8
5
W
Sobek
Jaevlaa
Sobek
3
0
13
9.5
L
Bellona
1
7
5
0.5
L
Charybdis
MoymoyGang
Charybdis
3
7
2
0.57
L
Mercury
Obliohs
Mercury
4
7
3
0.79
W
Fenrir
SkinWoody
Fenrir
9
5
6
2.4
L
King Arthur
darknesscaliph7
King Arthur
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,641
Damage
95,574
119,354
Taken
108,544
81,501
Mitigated
82,166
20,856
Healing
46,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Angelfall
Hades
24,095
1,085
418
9,412
29,703
21,404
0
15,639
14,064
96,787
0
W
Artemis
Arkytekt37
Artemis
17,873
10,267
0
8,237
19,208
8,143
3,091
4,096
14,629
0
83,669
W
King Arthur
FORrMAN
King Arthur
14,886
1,372
0
2,877
18,865
21,540
974
3,512
14,702
768
83,362
W
Olorun
IIIAangIII
Olorun
35,900
21,384
3,862
18,792
28,227
14,178
9,105
10,993
16,758
103,583
0
W
Sobek
Jaevlaa
Sobek
8,893
806
0
2,267
19,280
24,318
988
2,914
15,895
24,258
0
L
Bellona
15,166
2,848
609
6,936
30,513
25,548
456
11,132
19,381
0
54,807
L
Charybdis
MoymoyGang
Charybdis
9,101
4,837
0
999
14,251
4,037
727
4,171
10,080
0
61,871
L
Mercury
Obliohs
Mercury
11,105
5,321
0
1,190
21,602
8,746
0
8,208
13,394
0
75,934
W
Fenrir
SkinWoody
Fenrir
18,022
6,407
0
10,717
22,964
13,987
1,124
4,046
18,824
0
121,990
L
King Arthur
darknesscaliph7
King Arthur
10,174
1,027
0
1,292
23,285
21,766
0
5,985
17,300
2,204
37,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,035
Gold Earned
67,537
538
Minions Killed
570
0
Camps Cleared
0
2,177,722
Distance Traveled
2,203,047
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
13,372
535
174
7
0
388,309
3
W
Artemis
12,576
503
98
4
0
419,449
0
W
King Arthur
14,491
580
158
6
0
412,693
7
W
Olorun
14,979
599
137
5
0
407,422
0
W
Sobek
11,364
455
25
1
0
493,302
3
L
Bellona
9,578
383
62
2
0
460,812
6
L
Charybdis
10,264
411
112
4
0
425,264
3
L
Mercury
11,281
451
109
4
0
508,809
1
W
Fenrir
14,127
565
152
6
0
470,181
2
L
King Arthur
9,540
382
81
3
0
394,528
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role