Player Matchup

Fenrir
Fenrir
Masters
AcTLiKе
Fenrir
Masters
Level 128
God Stats
12W - 6L
1,819 SR
Queue Stats
356W - 230L
3,200 MMR
Party 1
Persephone
Persephone
Masters
Amburs
Persephone
Masters
Level 150
God Stats
1W - 2L
1,612 SR
Queue Stats
49W - 33L
3,219 MMR
Party 1
Rama
Rama
Masters
Bodillly
Rama
Masters
Level 154
God Stats
25W - 11L
1,763 SR
Queue Stats
150W - 117L
2,564 MMR
Solo
Achilles
Achilles
Masters
Terageous
Achilles
Masters
Level 156
God Stats
6W - 17L
1,501 SR
Queue Stats
252W - 242L
2,637 MMR
Solo
Xing Tian
Xing Tian
Masters
xX_IARES_Xx
Xing Tian
Masters
Level 148
God Stats
13W - 5L
1,942 SR
Queue Stats
844W - 835L
2,544 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 147
1,727 SR
2,833 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 115
1,662 SR
2,550 MMR
Hou Yi
Hou Yi
Masters
 
Hou Yi
Masters
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Masters
Kman45_
Cerberus
Masters
Level 127
God Stats
32W - 25L
1,720 SR
Queue Stats
285W - 268L
3,094 MMR
Solo
Guan Yu
Guan Yu
Masters
Lil KolbyO
Guan Yu
Masters
Level 153
God Stats
4W - 4L
1,666 SR
Queue Stats
389W - 385L
2,498 MMR
Solo
Raijin
Raijin
Masters
SLÜD
Raijin
Masters
Level 67
God Stats
6W - 4L
1,825 SR
Queue Stats
217W - 184L
3,153 MMR
Solo
Ao Kuang
Ao Kuang
Diamond I
Visable MM
Ao Kuang
Diamond I
Level 151
God Stats
2W - 2L
1,600 SR
Queue Stats
305W - 311L
2,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AcTLiKе
Fenrir
11
2 / 3 / 5
6,360
578
8,752
8,365
2,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
Amburs
Persephone
11
2 / 3 / 2
6,684
608
5,298
6,255
1,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
8
1 / 4 / 0
5,380
489
2,635
5,705
881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Terageous
Achilles
11
3 / 3 / 0
6,546
595
5,729
8,819
3,117
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xing Tian
xX_IARES_Xx
Xing Tian
9
1 / 1 / 4
5,694
518
3,444
8,577
5,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
TiamatGebArtioOlorunLoki

VS

Bans
OdinYmirAnhurNikeThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
5 / 2 / 4
7,231
657
7,618
7,455
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Kman45_
Cerberus
10
3 / 2 / 4
6,203
564
5,390
10,672
4,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Lil KolbyO
Guan Yu
11
1 / 1 / 3
6,421
584
4,509
7,547
8,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
SLÜD
Raijin
12
3 / 2 / 2
6,381
580
5,032
5,777
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
Visable MM
Ao Kuang
12
2 / 2 / 5
6,611
601
4,046
9,049
2,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
9
Kills
14
14
Deaths
9
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
2
4
3.5
L
Fenrir
AcTLiKе
Fenrir
2
3
5
1.5
L
Persephone
Amburs
Persephone
2
3
2
1
L
Rama
1
4
0
0.25
W
Cerberus
Kman45_
Cerberus
3
2
4
2.5
W
Guan Yu
Lil KolbyO
Guan Yu
1
1
3
2.5
W
Raijin
SLÜD
Raijin
3
2
2
2
L
Achilles
Terageous
Achilles
3
3
0
1
W
Ao Kuang
Visable MM
Ao Kuang
2
2
5
2.25
L
Xing Tian
xX_IARES_Xx
Xing Tian
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,858
Damage
26,595
37,721
Taken
40,500
13,278
Mitigated
19,222
10,497
Healing
17,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,618
3,916
0
2,584
7,455
2,048
0
491
6,964
0
48,181
L
Fenrir
AcTLiKе
Fenrir
8,752
3,651
0
3,687
8,365
2,561
0
3,509
4,748
0
38,098
L
Persephone
Amburs
Persephone
5,298
455
0
1,057
6,255
1,700
0
4,080
2,006
45,361
0
L
Rama
2,635
2,487
0
644
5,705
881
0
447
5,258
0
30,955
W
Cerberus
Kman45_
Cerberus
5,390
262
851
3,800
10,672
4,162
0
2,517
8,046
18,574
0
W
Guan Yu
Lil KolbyO
Guan Yu
4,509
966
364
3,290
7,547
8,192
0
0
7,547
0
32,430
W
Raijin
SLÜD
Raijin
5,032
624
0
1,472
5,777
1,985
0
3,804
1,761
40,316
0
L
Achilles
Terageous
Achilles
5,729
1,461
0
2,756
8,819
3,117
0
864
7,266
0
28,570
W
Ao Kuang
Visable MM
Ao Kuang
4,046
1,170
0
4,998
9,049
2,835
0
1,584
7,379
36,814
0
L
Xing Tian
xX_IARES_Xx
Xing Tian
3,444
607
385
1,968
8,577
5,019
0
5,175
3,242
11,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,664
Gold Earned
32,847
302
Minions Killed
337
0
Camps Cleared
0
1,074,131
Distance Traveled
1,077,388
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,231
657
86
8
0
199,981
3
L
Fenrir
6,360
578
71
6
0
218,100
0
L
Persephone
6,684
608
96
9
0
228,178
5
L
Rama
5,380
489
70
6
0
157,188
1
W
Cerberus
6,203
564
25
2
0
222,336
3
W
Guan Yu
6,421
584
59
5
0
227,118
5
W
Raijin
6,381
580
80
7
0
205,730
2
L
Achilles
6,546
595
52
5
0
230,703
2
W
Ao Kuang
6,611
601
87
8
0
222,223
3
L
Xing Tian
5,694
518
13
1
0
239,962
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role