Player Matchup

Sol
Sol
DoomKing10
Sol
Level 47
God Stats
9W - 1L
2,058 SR
Queue Stats
353W - 190L
1,655 Elo+
Solo
Athena
Athena
Lazi Coffii
Athena
Level 69
God Stats
10W - 4L
1,650 SR
Queue Stats
257W - 232L
1,490 Elo+
Party 2
Anubis
Anubis
Perfectly Minty
Anubis
Level 111
God Stats
3W - 2L
1,537 SR
Queue Stats
521W - 485L
1,517 Elo+
Party 2
Yemoja
Yemoja
SubarcticZeus
Yemoja
Level 111
God Stats
4W - 0L
1,845 SR
Queue Stats
425W - 390L
1,458 Elo+
Party 2
Cliodhna
Cliodhna
TooKTheChosen
Cliodhna
Level 49
God Stats
20W - 25L
1,477 SR
Queue Stats
171W - 175L
1,415 Elo+
Party 2
Team Averages
Level 77
1,713 SR
1,507 Elo+

VS

Team Averages
Level 95
1,441 SR
1,448 Elo+
Tiamat
Tiamat
All The Anime
Tiamat
Level 160
God Stats
4W - 8L
1,511 SR
Queue Stats
121W - 122L
1,455 Elo+
Party 1
Bellona
Bellona
GamerDust
Bellona
Level 35
God Stats
0W - 4L
1,067 SR
Queue Stats
63W - 75L
1,335 Elo+
Solo
Cernunnos
Cernunnos
King Aegon 1st
Cernunnos
Level 99
God Stats
4W - 6L
1,574 SR
Queue Stats
10W - 13L
1,466 Elo+
Party 1
Mulan
Mulan
MattyG904
Mulan
Level 144
God Stats
26W - 19L
1,532 SR
Queue Stats
265W - 263L
1,487 Elo+
Solo
Xing Tian
Xing Tian
OkayAtBest
Xing Tian
Level 35
God Stats
1W - 2L
1,522 SR
Queue Stats
110W - 103L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 4
13,458
748
21,818
12,292
8,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
13
1 / 4 / 12
9,818
545
3,856
20,996
24,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
7 / 3 / 3
10,888
605
10,492
15,968
10,642
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 1 / 6
9,601
533
7,966
10,461
4,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
TooKTheChosen
Cliodhna
15
1 / 2 / 6
9,512
528
6,818
13,043
4,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,916
440
9,982
11,541
5,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
GamerDust
Bellona
12
0 / 7 / 3
8,131
452
7,048
15,495
10,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
King Aegon 1st
Cernunnos
12
2 / 6 / 3
7,612
423
9,364
10,555
3,162
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
MattyG904
Mulan
16
7 / 4 / 1
10,131
563
12,738
14,016
6,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xing Tian
OkayAtBest
Xing Tian
12
2 / 4 / 3
8,189
455
5,216
18,566
14,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
23
Kills
11
11
Deaths
23
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
12
1
4
14
L
Bellona
GamerDust
Bellona
0
7
3
0.21
L
Cernunnos
King Aegon 1st
Cernunnos
2
6
3
0.58
W
Athena
1
4
12
1.75
L
Mulan
MattyG904
Mulan
7
4
1
1.88
L
Xing Tian
OkayAtBest
Xing Tian
2
4
3
0.88
W
7
3
3
2.83
W
2
1
6
5
W
Cliodhna
TooKTheChosen
Cliodhna
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,950
Damage
44,348
72,760
Taken
70,173
52,460
Mitigated
39,457
37,642
Healing
15,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,982
931
277
3,343
11,541
5,686
470
6,473
4,678
55,659
0
W
21,818
13,891
0
9,782
12,292
8,332
6,971
2,998
9,208
114,893
0
L
Bellona
GamerDust
Bellona
7,048
2,361
0
499
15,495
10,357
1,244
10,759
4,736
5,852
36,484
L
Cernunnos
King Aegon 1st
Cernunnos
9,364
2,831
0
1,696
10,555
3,162
0
7,084
3,407
0
37,759
W
Athena
3,856
850
1,031
5,188
20,996
24,846
260
4,369
16,387
25,678
0
L
Mulan
MattyG904
Mulan
12,738
1,833
0
5,472
14,016
6,232
280
7,208
6,684
0
72,615
L
Xing Tian
OkayAtBest
Xing Tian
5,216
551
836
3,604
18,566
14,020
0
11,948
6,536
28,428
0
W
10,492
772
1,040
7,702
15,968
10,642
1,151
1,591
14,353
63,669
0
W
7,966
1,115
4,667
1,272
10,461
4,259
553
3,801
6,338
49,236
0
W
Cliodhna
TooKTheChosen
Cliodhna
6,818
762
0
6,960
13,043
4,381
884
2,443
10,344
0
69,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,277
Gold Earned
41,979
569
Minions Killed
443
0
Camps Cleared
0
1,746,037
Distance Traveled
1,681,444
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,916
440
116
6
0
341,627
8
W
Sol
13,458
748
185
10
0
341,902
7
L
Bellona
8,131
452
88
5
0
271,333
1
L
Cernunnos
7,612
423
70
4
0
346,638
2
W
Athena
9,818
545
42
2
0
341,298
4
L
Mulan
10,131
563
122
7
0
366,029
5
L
Xing Tian
8,189
455
47
3
0
355,817
0
W
Anubis
10,888
605
136
8
0
297,744
5
W
Yemoja
9,601
533
103
6
0
338,412
3
W
Cliodhna
9,512
528
103
6
0
426,681
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role