Player Matchup

Gilgamesh
Gilgamesh
CecilMcBean
Gilgamesh
Level 113
God Stats
9W - 8L
1,506 SR
Queue Stats
135W - 168L
1,465 Elo+
Party 1
Ra
Ra
KingCecil17
Ra
Level 78
God Stats
7W - 9L
1,536 SR
Queue Stats
88W - 91L
1,442 Elo+
Party 1
Serqet
Serqet
Lycan_X16
Serqet
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 29L
1,417 Elo+
Solo
Team Averages
Level 92
1,514 SR
1,441 Elo+

VS

Team Averages
Level 101
1,397 SR
1,382 Elo+
Jing Wei
Jing Wei
Darthxay1104
Jing Wei
Level 67
God Stats
4W - 6L
1,400 SR
Queue Stats
232W - 268L
1,358 Elo+
Solo
Poseidon
Poseidon
Drakneir
Poseidon
Level 88
God Stats
13W - 10L
1,317 SR
Queue Stats
442W - 499L
1,413 Elo+
Solo
Kumbhakarna
Kumbhakarna
McSpulgoGroucho
Kumbhakarna
Level 149
God Stats
3W - 7L
1,473 SR
Queue Stats
79W - 100L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CecilMcBean
Gilgamesh
17
11 / 7 / 9
13,439
747
22,457
31,260
22,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 8 / 12
12,619
701
17,530
19,907
7,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
Lycan_X16
Serqet
16
7 / 9 / 9
12,951
720
11,434
22,716
9,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Darthxay1104
Jing Wei
18
12 / 4 / 8
14,443
802
27,115
17,542
6,538
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Drakneir
Poseidon
16
5 / 7 / 11
13,158
731
19,099
15,912
12,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
McSpulgoGroucho
Kumbhakarna
17
7 / 13 / 15
14,473
804
15,374
28,496
25,197
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
58
23
Kills
24
24
Deaths
24
30
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CecilMcBean
Gilgamesh
11
7
9
2.21
W
Jing Wei
Darthxay1104
Jing Wei
12
4
8
4
W
Poseidon
Drakneir
Poseidon
5
7
11
1.5
L
5
8
12
1.38
L
Serqet
Lycan_X16
Serqet
7
9
9
1.28
W
Kumbhakarna
McSpulgoGroucho
Kumbhakarna
7
13
15
1.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,421
Damage
61,588
73,883
Taken
61,950
39,410
Mitigated
44,148
28,315
Healing
8,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CecilMcBean
Gilgamesh
22,457
7,747
859
11,698
31,260
22,285
788
12,368
18,892
0
41,739
W
Jing Wei
Darthxay1104
Jing Wei
27,115
21,465
0
6,612
17,542
6,538
1,821
5,250
11,100
0
53,900
W
Poseidon
Drakneir
Poseidon
19,099
4,447
0
2,026
15,912
12,413
842
6,205
8,278
50,598
3,754
L
17,530
1,838
3,654
5,249
19,907
7,975
295
11,048
8,859
59,171
0
L
Serqet
Lycan_X16
Serqet
11,434
2,193
953
5,902
22,716
9,150
0
10,556
12,160
0
26,911
W
Kumbhakarna
McSpulgoGroucho
Kumbhakarna
15,374
2,492
0
0
28,496
25,197
223
5,435
21,283
29,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,009
Gold Earned
42,074
168
Minions Killed
170
7
Camps Cleared
9
918,200
Distance Traveled
919,044
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,439
747
31
2
2
314,914
6
W
Jing Wei
14,443
802
67
4
0
316,999
2
W
Poseidon
13,158
731
72
4
8
306,429
0
L
Ra
12,619
701
109
6
2
299,912
4
L
Serqet
12,951
720
28
2
3
303,374
4
W
Kumbhakarna
14,473
804
31
2
1
295,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role