Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
DJBustANut69
Nu Wa
Level 93
God Stats
6W - 3L
1,736 SR
Queue Stats
256W - 221L
1,589 Elo+
Party 1
Jormungandr
Jormungandr
TacoT4
Jormungandr
Level 117
God Stats
2W - 1L
1,816 SR
Queue Stats
95W - 77L
1,579 Elo+
Party 1
King Arthur
King Arthur
Whats A Dingo
King Arthur
Level 141
God Stats
6W - 2L
1,694 SR
Queue Stats
186W - 147L
1,634 Elo+
Party 1
Cupid
Cupid
luis_alberto1978
Cupid
Level 119
God Stats
7W - 4L
1,782 SR
Queue Stats
553W - 575L
1,550 Elo+
Solo
Team Averages
Level 114
1,705 SR
1,570 Elo+

VS

Team Averages
Level 122
1,447 SR
1,501 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Hotstreak420
Baron Samedi
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
276W - 286L
1,507 Elo+
Solo
Poseidon
Poseidon
KimJongoof39
Poseidon
Level 60
God Stats
1W - 0L
1,434 SR
Queue Stats
46W - 40L
1,521 Elo+
Solo
Kali
Kali
RedHawkBanz
Kali
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,422 Elo+
Solo
Athena
Athena
x1x2xComing4U
Athena
Level 157
God Stats
2W - 6L
1,300 SR
Queue Stats
511W - 510L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 9 / 11
8,863
633
10,067
15,706
7,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 6 / 8
8,182
584
11,427
8,778
2,601
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
TacoT4
Jormungandr
17
4 / 5 / 8
10,323
737
12,751
18,727
19,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
Whats A Dingo
King Arthur
17
4 / 2 / 7
9,142
653
10,010
13,080
14,137
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
5 / 3 / 9
10,532
752
10,642
10,085
3,964

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
6 / 5 / 10
11,591
828
16,652
14,041
5,883
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Hotstreak420
Baron Samedi
17
6 / 2 / 15
10,730
766
10,964
10,864
6,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Poseidon
KimJongoof39
Poseidon
18
3 / 3 / 13
10,695
764
12,761
11,018
4,644
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 5 / 10
11,551
825
12,356
15,447
9,397
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 3 / 16
9,646
689
4,124
19,530
22,857
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
87
17
Kills
23
25
Deaths
18
43
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
9
11
0.94
W
Danzaburou
 
Danzaburou
6
5
10
2.2
L
1
6
8
0.83
W
Baron Samedi
Hotstreak420
Baron Samedi
6
2
15
6.75
W
Poseidon
KimJongoof39
Poseidon
3
3
13
3.17
W
7
5
10
2.4
L
Jormungandr
TacoT4
Jormungandr
4
5
8
1.6
L
King Arthur
Whats A Dingo
King Arthur
4
2
7
3.75
L
5
3
9
3.17
W
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,897
Damage
56,857
66,376
Taken
70,900
47,633
Mitigated
48,980
19,029
Healing
25,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,067
2,562
1,894
894
15,706
7,584
0
7,673
8,033
0
13,204
W
Danzaburou
 
Danzaburou
16,652
7,809
1,115
3,597
14,041
5,883
3,284
4,091
9,950
0
38,156
L
11,427
4,024
330
422
8,778
2,601
188
3,659
5,119
14,817
0
W
Baron Samedi
Hotstreak420
Baron Samedi
10,964
396
4,218
3,240
10,864
6,199
388
3,731
7,133
32,189
0
W
Poseidon
KimJongoof39
Poseidon
12,761
2,958
912
1,236
11,018
4,644
917
4,149
6,869
38,090
0
W
12,356
6,287
22
4,278
15,447
9,397
619
5,882
9,565
0
23,033
L
Jormungandr
TacoT4
Jormungandr
12,751
1,045
300
2,205
18,727
19,347
432
7,640
11,087
30,654
0
L
King Arthur
Whats A Dingo
King Arthur
10,010
379
3,171
4,442
13,080
14,137
0
4,339
8,741
2,252
16,804
L
10,642
3,707
2,551
2,820
10,085
3,964
180
4,538
5,547
0
33,521
W
4,124
1,277
2,293
4,836
19,530
22,857
115
7,525
12,005
11,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,042
Gold Earned
54,213
121
Minions Killed
172
0
Camps Cleared
0
1,156,800
Distance Traveled
1,299,553
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,863
633
5
0
0
233,421
1
W
Danzaburou
11,591
828
35
3
0
227,888
0
L
Nu Wa
8,182
584
13
1
0
223,283
0
W
Baron Samedi
10,730
766
57
4
0
281,152
2
W
Poseidon
10,695
764
49
4
0
237,233
0
W
Kali
11,551
825
25
2
0
266,707
1
L
Jormungandr
10,323
737
26
2
0
220,684
1
L
King Arthur
9,142
653
21
2
0
254,901
0
L
Cupid
10,532
752
56
4
0
224,511
1
W
Athena
9,646
689
6
0
0
286,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role