Player Matchup

Sylvanus
Sylvanus
Bronze III
EskimoMilk
Sylvanus
Bronze III
Level 160
God Stats
1W - 0L
1,375 SR
Queue Stats
2W - 1L
1,508 MMR
Solo
Ah Puch
Ah Puch
Gold V
principal050
Ah Puch
Gold V
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,643 MMR
Party 1
Cernunnos
Cernunnos
Silver I
vayanamisa_25-ca
Cernunnos
Silver I
Level 143
God Stats
3W - 0L
1,576 SR
Queue Stats
23W - 24L
1,521 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 132
1,484 SR
1,557 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 111
1,491 SR
1,553 MMR
Kuzenbo
Kuzenbo
Gold IV
FatMuu
Kuzenbo
Gold IV
Level 157
God Stats
4W - 2L
1,558 SR
Queue Stats
22W - 25L
1,608 MMR
Solo
Skadi
Skadi
Diamond III
MBertelsen1
Skadi
Diamond III
Level 108
God Stats
133W - 128L
1,669 SR
Queue Stats
141W - 147L
2,249 MMR
Solo
Nox
Nox
Silver IV
karenkobra
Nox
Silver IV
Level 68
God Stats
0W - 7L
1,247 SR
Queue Stats
244W - 339L
801 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EskimoMilk
Sylvanus
13
4 / 2 / 5
9,317
717
7,681
10,598
11,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
principal050
Ah Puch
14
6 / 2 / 4
9,900
762
14,412
14,153
5,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
13
2 / 3 / 9
9,301
715
8,300
9,008
3,542
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
CthulhuOdinGilgameshAthenaGeb

VS

Bans
TiamatVulcanChaacMorgan Le FayCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FatMuu
Kuzenbo
12
0 / 4 / 4
8,336
641
8,509
14,815
20,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 4 / 3
8,582
660
10,402
10,180
3,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 4 / 1
9,318
717
6,736
10,133
3,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
12
Kills
7
7
Deaths
12
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
EskimoMilk
Sylvanus
4
2
5
3.25
L
Kuzenbo
FatMuu
Kuzenbo
0
4
4
0.5
L
2
4
3
0.88
L
5
4
1
1.38
W
Ah Puch
principal050
Ah Puch
6
2
4
4
W
Cernunnos
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,393
Damage
25,647
33,759
Taken
35,128
20,691
Mitigated
27,834
14,940
Healing
3,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
EskimoMilk
Sylvanus
7,681
2,247
2,462
2,978
10,598
11,363
942
3,294
7,304
18,431
4,501
L
Kuzenbo
FatMuu
Kuzenbo
8,509
3,050
0
2,392
14,815
20,323
176
7,330
7,485
22,552
0
L
10,402
4,927
0
629
10,180
3,735
112
7,119
3,061
0
33,704
L
6,736
207
129
691
10,133
3,776
0
7,247
2,886
22,349
0
W
Ah Puch
principal050
Ah Puch
14,412
960
0
7,832
14,153
5,786
852
7,227
6,926
53,786
0
W
Cernunnos
8,300
3,351
0
1,668
9,008
3,542
1,474
5,101
3,907
0
27,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,518
Gold Earned
26,236
172
Minions Killed
145
6
Camps Cleared
6
676,434
Distance Traveled
725,796
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,317
717
32
2
2
218,640
1
L
Kuzenbo
8,336
641
23
2
0
253,261
5
L
Skadi
8,582
660
71
5
5
232,930
1
L
Nox
9,318
717
51
4
1
239,605
2
W
Ah Puch
9,900
762
96
7
1
235,292
1
W
Cernunnos
9,301
715
44
3
3
222,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role