Player Matchup

Amaterasu
Amaterasu
DarkOnSticksX
Amaterasu
Level 20
God Stats
38W - 47L
1,340 SR
Queue Stats
47W - 57L
1,346 Elo+
Solo
Arachne
Arachne
Mightyllamaxd
Arachne
Level 27
God Stats
19W - 6L
1,916 SR
Queue Stats
98W - 71L
1,539 Elo+
Solo
Chang'e
Chang'e
angel22595
Chang'e
Level 29
God Stats
3W - 6L
1,456 SR
Queue Stats
92W - 96L
1,533 Elo+
Solo
Artemis
Artemis
erenluck7
Artemis
Level 30
God Stats
10W - 18L
1,721 SR
Queue Stats
309W - 336L
1,574 Elo+
Solo
Aphrodite
Aphrodite
imbadsrry
Aphrodite
Level 27
God Stats
7W - 8L
1,491 SR
Queue Stats
120W - 132L
1,393 Elo+
Solo
Team Averages
Level 27
1,585 SR
1,477 Elo+

VS

Team Averages
Level 18
1,539 SR
1,503 Elo+
Kukulkan
Kukulkan
DemonSkullBasher
Kukulkan
Level 17
God Stats
0W - 1L
1,640 SR
Queue Stats
1W - 1L
1,587 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZECKARIUS2
Tsukuyomi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,568 Elo+
Solo
Chaac
Chaac
Zaki-zsom
Chaac
Level 29
God Stats
7W - 5L
1,748 SR
Queue Stats
138W - 154L
1,566 Elo+
Solo
Scylla
Scylla
casaresmatias2
Scylla
Level 27
God Stats
17W - 14L
1,525 SR
Queue Stats
127W - 134L
1,423 Elo+
Solo
Odin
Odin
ÐÎÅBŁÔ
Odin
Level 6
God Stats
0W - 8L
1,283 SR
Queue Stats
34W - 35L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DarkOnSticksX
Amaterasu
13
1 / 3 / 3
8,964
448
1,643
7,489
4,692
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
20
8 / 0 / 3
12,299
615
9,355
10,591
5,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
angel22595
Chang'e
18
7 / 1 / 5
11,743
587
13,186
13,199
4,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
erenluck7
Artemis
18
3 / 2 / 2
11,227
561
6,458
10,604
3,695
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
imbadsrry
Aphrodite
14
1 / 8 / 4
8,953
448
2,843
14,889
4,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 4
8,756
438
5,087
7,840
2,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
ZECKARIUS2
Tsukuyomi
8
1 / 3 / 0
6,636
332
1,418
5,159
1,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Zaki-zsom
Chaac
17
7 / 4 / 4
10,557
528
15,854
19,305
12,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 0
6,758
338
789
4,408
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 4 / 0
8,446
422
4,339
12,154
12,583
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
20
Kills
14
14
Deaths
20
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
DarkOnSticksX
Amaterasu
1
3
3
0.83
L
2
5
4
0.8
W
Arachne
8
0
3
9.5
L
Tsukuyomi
ZECKARIUS2
Tsukuyomi
1
3
0
0.33
L
Chaac
Zaki-zsom
Chaac
7
4
4
2.25
W
Chang'e
angel22595
Chang'e
7
1
5
9.5
L
0
4
0
0
W
Artemis
erenluck7
Artemis
3
2
2
2
W
Aphrodite
imbadsrry
Aphrodite
1
8
4
0.38
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,485
Damage
27,487
56,772
Taken
48,866
23,296
Mitigated
30,224
25,665
Healing
11,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
DarkOnSticksX
Amaterasu
1,643
384
0
915
7,489
4,692
0
1,023
6,367
0
17,091
L
5,087
610
0
490
7,840
2,605
0
4,964
2,674
36,564
0
W
Arachne
9,355
5,957
0
4,998
10,591
5,529
3,136
943
9,566
0
90,830
L
Tsukuyomi
ZECKARIUS2
Tsukuyomi
1,418
460
0
1,390
5,159
1,369
0
447
4,626
0
19,230
L
Chaac
Zaki-zsom
Chaac
15,854
2,387
175
8,764
19,305
12,394
0
4,974
14,187
0
81,739
W
Chang'e
angel22595
Chang'e
13,186
987
1,913
6,985
13,199
4,602
1,249
1,832
11,187
81,185
0
L
789
187
0
403
4,408
1,273
0
2,304
1,893
23,453
0
W
Artemis
erenluck7
Artemis
6,458
3,792
0
4,754
10,604
3,695
3,118
403
10,155
0
97,790
W
Aphrodite
imbadsrry
Aphrodite
2,843
298
1,960
4,140
14,889
4,778
147
1,310
13,475
30,492
0
L
4,339
633
0
700
12,154
12,583
595
2,579
9,457
0
32,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,186
Gold Earned
41,153
574
Minions Killed
395
0
Camps Cleared
0
1,786,090
Distance Traveled
1,382,085
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,964
448
45
2
0
276,234
4
L
Kukulkan
8,756
438
90
5
0
351,050
1
W
Arachne
12,299
615
179
9
0
483,756
6
L
Tsukuyomi
6,636
332
52
3
0
154,063
0
L
Chaac
10,557
528
128
6
0
390,839
2
W
Chang'e
11,743
587
144
7
0
369,801
6
L
Scylla
6,758
338
52
3
0
158,162
0
W
Artemis
11,227
561
156
8
0
346,892
4
W
Aphrodite
8,953
448
50
3
0
309,407
1
L
Odin
8,446
422
73
4
0
327,971
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role