Player Matchup

Neith
Neith
Cyilical
Neith
Level 18
God Stats
20W - 17L
1,674 SR
Queue Stats
121W - 101L
1,475 Elo+
Solo
Sol
Sol
JohnWick358838
Sol
Level 28
God Stats
9W - 5L
1,208 SR
Queue Stats
213W - 230L
1,553 Elo+
Solo
Vamana
Vamana
StormKiller-002
Vamana
Level 23
God Stats
2W - 0L
1,734 SR
Queue Stats
40W - 41L
1,424 Elo+
Solo
Nemesis
Nemesis
VxnomSlays
Nemesis
Level 27
God Stats
6W - 4L
1,607 SR
Queue Stats
28W - 20L
1,618 Elo+
Solo
Fenrir
Fenrir
jdariio
Fenrir
Level 17
God Stats
6W - 8L
1,270 SR
Queue Stats
58W - 67L
1,466 Elo+
Solo
Team Averages
Level 23
1,499 SR
1,507 Elo+

VS

Team Averages
Level 13
1,565 SR
1,551 Elo+
Bellona
Bellona
Chunks8_
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 70L
1,432 Elo+
Solo
Mercury
Mercury
Flick25
Mercury
Level 26
God Stats
3W - 2L
1,826 SR
Queue Stats
84W - 81L
1,527 Elo+
Solo
Agni
Agni
MG JoKerXd
Agni
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 16L
1,812 Elo+
Solo
Neith
Neith
adopted_nobody9
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ravana
Ravana
hdiaz1133
Ravana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cyilical
Neith
3
0 / 0 / 0
4,102
373
0
619
101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
7 / 2 / 2
7,240
658
5,318
7,779
2,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
7 / 0 / 4
7,208
655
5,161
6,528
4,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
VxnomSlays
Nemesis
12
6 / 0 / 3
7,308
664
4,013
6,902
2,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
jdariio
Fenrir
9
3 / 1 / 3
6,083
553
2,294
7,056
3,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chunks8_
Bellona
6
0 / 6 / 0
4,502
409
1,542
7,438
3,177
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Flick25
Mercury
9
2 / 4 / 1
5,815
529
3,502
6,826
2,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 2 / 1
5,808
528
4,456
4,088
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 6 / 0
4,200
382
1,425
4,712
954
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ravana
hdiaz1133
Ravana
6
0 / 7 / 0
4,291
390
871
5,363
1,355

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
23
Kills
3
3
Deaths
25
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
Chunks8_
Bellona
0
6
0
0
W
Neith
Cyilical
Neith
0
0
0
0
L
Mercury
Flick25
Mercury
2
4
1
0.63
W
7
2
2
4
L
1
2
1
0.75
W
7
0
4
9
W
Nemesis
VxnomSlays
Nemesis
6
0
3
7.5
L
0
6
0
0
L
Ravana
hdiaz1133
Ravana
0
7
0
0
W
Fenrir
jdariio
Fenrir
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,786
Damage
11,796
28,884
Taken
28,427
13,089
Mitigated
8,912
12,421
Healing
4,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Chunks8_
Bellona
1,542
710
0
1,643
7,438
3,177
244
648
6,790
0
10,605
W
Neith
Cyilical
Neith
0
0
0
152
619
101
0
0
619
0
3,291
L
Mercury
Flick25
Mercury
3,502
1,887
0
1,699
6,826
2,386
0
1,470
5,356
0
28,511
W
5,318
2,022
0
3,321
7,779
2,828
1,431
1,896
5,719
35,574
6,010
L
4,456
504
0
1,030
4,088
1,040
0
1,226
2,862
28,297
0
W
5,161
2,654
0
2,468
6,528
4,143
501
722
5,714
0
38,722
W
Nemesis
VxnomSlays
Nemesis
4,013
2,248
0
4,130
6,902
2,783
0
913
5,907
0
47,376
L
1,425
1,197
0
373
4,712
954
0
270
4,442
0
12,820
L
Ravana
hdiaz1133
Ravana
871
360
0
35
5,363
1,355
122
1,170
4,193
0
6,678
W
Fenrir
jdariio
Fenrir
2,294
878
0
2,350
7,056
3,234
0
543
6,469
0
19,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,941
Gold Earned
24,616
280
Minions Killed
171
0
Camps Cleared
0
903,521
Distance Traveled
864,936
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,502
409
22
2
0
201,404
3
W
Neith
4,102
373
4
0
0
18,799
0
L
Mercury
5,815
529
52
5
0
243,434
1
W
Sol
7,240
658
80
7
0
199,259
2
L
Agni
5,808
528
59
5
0
149,744
0
W
Vamana
7,208
655
76
7
0
247,611
0
W
Nemesis
7,308
664
83
8
0
258,849
0
L
Neith
4,200
382
23
2
0
119,063
0
L
Ravana
4,291
390
15
1
0
151,291
0
W
Fenrir
6,083
553
37
3
0
179,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role