Player Matchup

Anubis
Anubis
Not_Griffith
Anubis
Level 28
God Stats
4W - 1L
1,689 SR
Queue Stats
130W - 119L
1,467 Elo+
Solo
Nemesis
Nemesis
Samenael
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,165 Elo+
Solo
Vamana
Vamana
TheCrazyGoat844
Vamana
Level 25
God Stats
2W - 1L
1,529 SR
Queue Stats
18W - 9L
1,641 Elo+
Solo
Ravana
Ravana
TsSxSama
Ravana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 68L
1,440 Elo+
Solo
Ganesha
Ganesha
sunny003
Ganesha
Level 27
God Stats
1W - 0L
1,398 SR
Queue Stats
25W - 25L
1,449 Elo+
Solo
Team Averages
Level 23
1,523 SR
1,432 Elo+

VS

Team Averages
Level 19
1,576 SR
1,496 Elo+
Artio
Artio
Abria-13
Artio
Level 28
God Stats
6W - 8L
1,482 SR
Queue Stats
280W - 310L
1,370 Elo+
Party 1
Danzaburou
Danzaburou
BaronPleonexia
Danzaburou
Level 16
God Stats
2W - 2L
1,502 SR
Queue Stats
9W - 4L
1,638 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Beldoria
Morgan Le Fay
Level 14
God Stats
2W - 1L
1,804 SR
Queue Stats
12W - 10L
1,461 Elo+
Solo
Achilles
Achilles
Kalakaua1
Achilles
Level 30
God Stats
21W - 22L
1,592 SR
Queue Stats
126W - 99L
1,643 Elo+
Solo
Odin
Odin
semilla30
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
11 / 5 / 6
13,559
542
21,834
22,951
12,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Samenael
Nemesis
14
2 / 13 / 7
10,037
401
9,250
19,756
10,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
17 / 0 / 6
14,333
573
32,245
27,237
33,464
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
TsSxSama
Ravana
20
6 / 1 / 5
13,090
524
8,900
11,176
5,526
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
sunny003
Ganesha
17
0 / 1 / 17
11,681
467
8,179
18,242
26,760
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Abria-13
Artio
14
4 / 7 / 4
10,491
420
6,805
29,673
29,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
BaronPleonexia
Danzaburou
14
1 / 8 / 4
10,447
418
10,525
18,302
6,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Beldoria
Morgan Le Fay
12
1 / 3 / 0
9,170
367
6,961
8,779
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Kalakaua1
Achilles
18
13 / 7 / 2
12,726
509
29,547
32,865
42,658
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odin
14
0 / 13 / 3
9,356
374
5,611
23,105
9,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
32
36
Kills
19
20
Deaths
38
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artio
Abria-13
Artio
4
7
4
0.86
L
Danzaburou
BaronPleonexia
Danzaburou
1
8
4
0.38
L
Morgan Le Fay
Beldoria
Morgan Le Fay
1
3
0
0.33
L
Achilles
Kalakaua1
Achilles
13
7
2
2
W
Anubis
11
5
6
2.8
W
Nemesis
Samenael
Nemesis
2
13
7
0.42
W
17
0
6
20
W
Ravana
TsSxSama
Ravana
6
1
5
8.5
L
Odin
0
13
3
0.12
W
Ganesha
sunny003
Ganesha
0
1
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,408
Damage
59,449
99,362
Taken
112,724
89,403
Mitigated
91,268
35,915
Healing
20,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Abria-13
Artio
6,805
2,209
939
5,977
29,673
29,467
198
10,104
19,569
33,297
0
L
Danzaburou
BaronPleonexia
Danzaburou
10,525
4,514
0
1,291
18,302
6,585
1,275
6,678
11,624
0
63,095
L
Morgan Le Fay
Beldoria
Morgan Le Fay
6,961
1,030
0
3,947
8,779
2,857
0
36
8,743
39,384
0
L
Achilles
Kalakaua1
Achilles
29,547
7,350
0
4,545
32,865
42,658
190
12,573
20,292
0
77,539
W
Anubis
21,834
1,244
0
11,676
22,951
12,683
3,221
1,589
21,274
103,521
0
W
Nemesis
Samenael
Nemesis
9,250
4,135
0
1,802
19,756
10,970
1,682
2,366
17,292
0
35,939
W
32,245
13,773
0
12,175
27,237
33,464
2,698
6,568
20,580
12,500
95,875
W
Ravana
TsSxSama
Ravana
8,900
3,897
310
5,197
11,176
5,526
2,738
1,404
9,715
0
99,186
L
Odin
5,611
1,325
0
3,400
23,105
9,701
0
5,096
18,009
0
44,956
W
Ganesha
sunny003
Ganesha
8,179
960
2,972
1,783
18,242
26,760
1,426
1,839
16,403
40,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,700
Gold Earned
52,190
577
Minions Killed
379
0
Camps Cleared
0
2,359,246
Distance Traveled
1,819,775
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,491
420
42
2
0
460,263
3
L
Danzaburou
10,447
418
114
5
0
344,519
1
L
Morgan Le Fay
9,170
367
68
3
0
208,728
2
L
Achilles
12,726
509
88
4
0
442,066
2
W
Anubis
13,559
542
157
6
0
414,169
2
W
Nemesis
10,037
401
55
2
0
420,382
1
W
Vamana
14,333
573
174
7
0
539,629
1
W
Ravana
13,090
524
158
6
0
537,011
4
L
Odin
9,356
374
67
3
0
364,199
1
W
Ganesha
11,681
467
33
1
0
448,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role