Player Matchup

Nemesis
Nemesis
MonsteR_Fay
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,381 Elo+
Solo
Ymir
Ymir
ThllKoR
Ymir
Level 8
God Stats
10W - 10L
1,545 SR
Queue Stats
10W - 10L
1,429 Elo+
Party 2
Medusa
Medusa
TipTopTup
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Olorun
Olorun
Trollerr20
Olorun
Level 25
God Stats
0W - 2L
1,185 SR
Queue Stats
28W - 29L
1,376 Elo+
Party 2
Sun Wukong
Sun Wukong
thiemo0204
Sun Wukong
Level 29
God Stats
6W - 12L
1,432 SR
Queue Stats
160W - 173L
1,388 Elo+
Party 2
Team Averages
Level 16
1,433 SR
1,415 Elo+

VS

Team Averages
Level 16
1,593 SR
1,495 Elo+
Cabrakan
Cabrakan
BILLY_THE_BOY6
Cabrakan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,438 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NotBertito
Morgan Le Fay
Level 12
God Stats
6W - 2L
1,752 SR
Queue Stats
24W - 13L
1,590 Elo+
Party 1
Amaterasu
Amaterasu
OVER_Djorz
Amaterasu
Level 28
God Stats
1W - 1L
1,231 SR
Queue Stats
27W - 37L
1,267 Elo+
Solo
Mulan
Mulan
cuento-apacible7
Mulan
Level 12
God Stats
18W - 7L
1,795 SR
Queue Stats
37W - 29L
1,603 Elo+
Party 1
Izanami
Izanami
duniesta
Izanami
Level 12
God Stats
5W - 1L
1,685 SR
Queue Stats
28W - 19L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MonsteR_Fay
Nemesis
2
0 / 2 / 0
3,639
364
677
1,406
304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
ThllKoR
Ymir
6
0 / 3 / 0
4,279
428
634
5,955
3,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
TipTopTup
Medusa
8
0 / 4 / 0
4,888
489
2,838
5,521
1,463
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
Trollerr20
Olorun
9
0 / 3 / 0
4,838
484
2,331
6,278
1,981
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
thiemo0204
Sun Wukong
8
0 / 0 / 0
4,500
450
2,124
6,160
1,912
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
8
3 / 0 / 4
6,017
602
3,511
5,208
3,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
NotBertito
Morgan Le Fay
10
2 / 0 / 3
6,341
634
4,336
3,677
1,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
OVER_Djorz
Amaterasu
11
3 / 0 / 0
6,213
621
3,914
4,785
3,498
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
2 / 0 / 1
5,883
588
2,714
6,958
2,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Izanami
duniesta
Izanami
12
2 / 0 / 0
6,940
694
3,283
4,225
1,394
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
12
12
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
3
0
4
5
L
Nemesis
MonsteR_Fay
Nemesis
0
2
0
0
W
Morgan Le Fay
NotBertito
Morgan Le Fay
2
0
3
3.5
W
Amaterasu
OVER_Djorz
Amaterasu
3
0
0
3
L
Ymir
ThllKoR
Ymir
0
3
0
0
L
Medusa
TipTopTup
Medusa
0
4
0
0
L
Olorun
Trollerr20
Olorun
0
3
0
0
W
2
0
1
2.5
W
Izanami
duniesta
Izanami
2
0
0
2
L
Sun Wukong
thiemo0204
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,604
Damage
17,758
25,320
Taken
24,853
9,059
Mitigated
12,341
8,348
Healing
10,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
3,511
761
0
1,171
5,208
3,830
0
307
4,901
13,625
0
L
Nemesis
MonsteR_Fay
Nemesis
677
360
0
120
1,406
304
0
986
420
0
2,828
W
Morgan Le Fay
NotBertito
Morgan Le Fay
4,336
1,427
0
1,808
3,677
1,250
441
417
3,260
32,693
0
W
Amaterasu
OVER_Djorz
Amaterasu
3,914
805
0
1,404
4,785
3,498
187
0
4,785
0
27,367
L
Ymir
ThllKoR
Ymir
634
82
0
2,057
5,955
3,399
0
4,016
1,939
5,292
0
L
Medusa
TipTopTup
Medusa
2,838
1,678
0
1,497
5,521
1,463
381
107
5,414
0
20,690
L
Olorun
Trollerr20
Olorun
2,331
686
76
2,060
6,278
1,981
0
1,040
5,238
24,814
0
W
2,714
511
0
5,051
6,958
2,369
23
702
6,256
0
35,726
W
Izanami
duniesta
Izanami
3,283
2,013
0
1,138
4,225
1,394
3,434
1,539
2,686
0
49,741
L
Sun Wukong
thiemo0204
Sun Wukong
2,124
522
0
2,538
6,160
1,912
0
1,698
4,462
0
19,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,144
Gold Earned
31,394
142
Minions Killed
296
0
Camps Cleared
0
760,597
Distance Traveled
1,008,454
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,017
602
16
2
0
187,056
4
L
Nemesis
3,639
364
5
1
0
55,510
0
W
Morgan Le Fay
6,341
634
62
6
0
194,276
0
W
Amaterasu
6,213
621
49
5
0
197,328
0
L
Ymir
4,279
428
10
1
0
146,918
1
L
Medusa
4,888
489
40
4
0
174,864
2
L
Olorun
4,838
484
51
5
0
170,621
3
W
Mulan
5,883
588
66
7
0
229,627
0
W
Izanami
6,940
694
103
10
0
200,167
3
L
Sun Wukong
4,500
450
36
4
0
212,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role