Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
NASSAFROMAN
Merlin
Level 160
God Stats
1W - 2L
1,240 SR
Queue Stats
298W - 282L
1,558 Elo+
Solo
Tiamat
Tiamat
Zeref-TR
Tiamat
Level 147
God Stats
7W - 2L
1,818 SR
Queue Stats
303W - 257L
1,594 Elo+
Party 1
Baron Samedi
Baron Samedi
lWeaKnesSl
Baron Samedi
Level 32
God Stats
5W - 0L
1,817 SR
Queue Stats
119W - 74L
1,650 Elo+
Party 1
Team Averages
Level 121
1,575 SR
1,560 Elo+

VS

Team Averages
Level 129
1,479 SR
1,554 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Gamerluitenant
Persephone
Level 122
God Stats
1W - 4L
1,285 SR
Queue Stats
354W - 332L
1,520 Elo+
Solo
Thanatos
Thanatos
MarshmellowMann
Thanatos
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,726 Elo+
Solo
Cupid
Cupid
MrSenZa_Fari
Cupid
Level 160
God Stats
4W - 2L
1,612 SR
Queue Stats
469W - 442L
1,533 Elo+
Solo
Cerberus
Cerberus
zugitfzuhjkl
Cerberus
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
4 / 1 / 14
8,845
885
16,628
5,966
2,118
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
 
Odin
14
3 / 2 / 13
7,946
795
7,438
9,029
8,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
14
4 / 2 / 9
8,366
837
6,580
5,690
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
Zeref-TR
Tiamat
15
2 / 3 / 11
8,513
851
6,567
10,635
5,821
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
lWeaKnesSl
Baron Samedi
15
5 / 3 / 10
8,759
876
3,879
7,857
4,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
3 / 4 / 3
7,870
787
6,563
6,340
2,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
Gamerluitenant
Persephone
13
2 / 2 / 4
7,682
768
10,662
8,462
3,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
12
4 / 5 / 5
7,654
765
6,494
8,151
3,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 4 / 6
7,130
713
5,130
8,222
3,815
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
zugitfzuhjkl
Cerberus
14
2 / 2 / 5
7,837
784
6,135
12,479
11,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
34
18
Kills
11
11
Deaths
17
57
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
1
14
11
W
Odin
 
Odin
3
2
13
4.75
L
The Morrigan
 
The Morrigan
3
4
3
1.13
L
Persephone
Gamerluitenant
Persephone
2
2
4
2
L
Thanatos
4
5
5
1.3
L
0
4
6
0.75
W
Merlin
4
2
9
4.25
W
Tiamat
Zeref-TR
Tiamat
2
3
11
2.5
W
Baron Samedi
lWeaKnesSl
Baron Samedi
5
3
10
3.33
L
Cerberus
zugitfzuhjkl
Cerberus
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,092
Damage
34,984
39,177
Taken
43,654
22,876
Mitigated
24,727
17,484
Healing
18,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
16,628
9,300
0
1,926
5,966
2,118
424
3,728
2,142
0
32,313
W
Odin
 
Odin
7,438
1,289
912
2,336
9,029
8,144
463
3,138
5,603
0
9,457
L
The Morrigan
 
The Morrigan
6,563
287
0
301
6,340
2,766
0
1,970
4,354
21,567
0
L
Persephone
Gamerluitenant
Persephone
10,662
351
262
2,042
8,462
3,478
0
2,473
5,987
19,798
0
L
Thanatos
6,494
1,268
639
3,225
8,151
3,580
0
3,491
4,660
0
8,289
L
5,130
1,178
3,251
1,906
8,222
3,815
0
3,118
5,104
0
14,571
W
Merlin
6,580
542
57
1,016
5,690
1,911
322
3,606
2,000
17,603
0
W
Tiamat
Zeref-TR
Tiamat
6,567
389
1,789
4,674
10,635
5,821
104
6,291
4,234
24,584
0
W
Baron Samedi
lWeaKnesSl
Baron Samedi
3,879
204
1,966
2,808
7,857
4,882
40
5,962
1,838
10,004
0
L
Cerberus
zugitfzuhjkl
Cerberus
6,135
258
2,233
5,085
12,479
11,088
0
5,957
6,522
12,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,429
Gold Earned
38,173
112
Minions Killed
105
0
Camps Cleared
0
1,000,373
Distance Traveled
1,029,511
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,845
885
24
2
0
194,844
1
W
Odin
7,946
795
5
1
0
220,081
0
L
The Morrigan
7,870
787
33
3
0
204,944
0
L
Persephone
7,682
768
26
3
0
212,718
0
L
Thanatos
7,654
765
3
0
0
204,189
1
L
Cupid
7,130
713
27
3
0
187,504
0
W
Merlin
8,366
837
32
3
0
191,761
0
W
Tiamat
8,513
851
37
4
0
202,272
0
W
Baron Samedi
8,759
876
14
1
0
191,415
0
L
Cerberus
7,837
784
16
2
0
220,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role