Player Matchup

Zeus
Zeus
Laytaw123
Zeus
Level 88
God Stats
8W - 8L
1,601 SR
Queue Stats
194W - 219L
1,517 Elo+
Solo
Thanatos
Thanatos
TheRealGekii
Thanatos
Level 155
God Stats
5W - 6L
1,742 SR
Queue Stats
464W - 336L
1,715 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xWh1tez
Kumbhakarna
Level 152
God Stats
6W - 5L
1,676 SR
Queue Stats
363W - 242L
1,743 Elo+
Party 1
Team Averages
Level 132
1,673 SR
1,658 Elo+

VS

Team Averages
Level 136
1,636 SR
1,613 Elo+
Hercules
Hercules
 
Hercules
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Vovanhik
Baron Samedi
Level 127
God Stats
10W - 8L
1,578 SR
Queue Stats
260W - 350L
1,460 Elo+
Solo
Horus
Horus
lol_inyourface
Horus
Level 156
God Stats
45W - 9L
1,829 SR
Queue Stats
573W - 264L
1,878 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
2 / 6 / 4
8,014
729
11,142
7,669
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
TheRealGekii
Thanatos
11
2 / 9 / 2
7,388
672
6,527
10,610
4,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
xWh1tez
Kumbhakarna
12
4 / 5 / 4
9,102
827
4,905
12,717
13,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
12 / 1 / 8
10,058
914
13,651
17,754
15,706
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Vovanhik
Baron Samedi
12
4 / 4 / 13
8,441
767
7,293
8,059
4,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
4 / 3 / 16
8,599
782
6,942
13,887
9,199
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
8
Kills
20
20
Deaths
8
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
12
1
8
16
L
Zeus
2
6
4
0.67
L
Thanatos
TheRealGekii
Thanatos
2
9
2
0.33
W
Baron Samedi
Vovanhik
Baron Samedi
4
4
13
2.63
W
4
3
16
4
L
Kumbhakarna
xWh1tez
Kumbhakarna
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,574
Damage
27,886
30,996
Taken
39,700
20,457
Mitigated
29,441
5,969
Healing
16,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
13,651
4,619
0
7,400
17,754
15,706
525
6,018
11,097
5,427
30,000
L
Zeus
11,142
896
0
1,137
7,669
2,122
0
2,516
5,153
35,105
0
L
Thanatos
TheRealGekii
Thanatos
6,527
1,294
0
3,859
10,610
4,481
0
2,147
8,463
0
18,864
W
Baron Samedi
Vovanhik
Baron Samedi
7,293
386
2,305
2,230
8,059
4,536
469
4,305
3,316
29,274
0
W
6,942
2,898
1,845
2,815
13,887
9,199
366
4,748
8,708
1,708
16,046
L
Kumbhakarna
xWh1tez
Kumbhakarna
4,905
491
0
973
12,717
13,854
0
4,665
8,052
8,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,504
Gold Earned
27,098
103
Minions Killed
115
3
Camps Cleared
7
582,820
Distance Traveled
593,425
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,058
914
50
5
5
218,217
3
L
Zeus
8,014
729
66
6
2
188,367
4
L
Thanatos
7,388
672
30
3
1
202,345
2
W
Baron Samedi
8,441
767
48
4
1
172,041
3
W
Horus
8,599
782
17
2
1
203,167
2
L
Kumbhakarna
9,102
827
7
1
0
192,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role