Player Matchup

Olorun
Olorun
AnyInsainlord
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 48L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Brendo11
Cernunnos
Level 16
God Stats
8W - 7L
1,475 SR
Queue Stats
65W - 48L
1,442 Elo+
Solo
Jormungandr
Jormungandr
IgneousCain18
Jormungandr
Level 15
God Stats
1W - 2L
1,275 SR
Queue Stats
24W - 36L
1,328 Elo+
Solo
Rama
Rama
MJlunatic
Rama
Level 28
God Stats
3W - 3L
1,478 SR
Queue Stats
4W - 4L
1,503 Elo+
Solo
King Arthur
King Arthur
Nick_kech
King Arthur
Level 17
God Stats
22W - 19L
1,469 SR
Queue Stats
185W - 205L
1,346 Elo+
Solo
Team Averages
Level 16
1,439 SR
1,424 Elo+

VS

Team Averages
Level 14
1,544 SR
1,284 Elo+
Ares
Ares
BlendOut99
Ares
Level 17
God Stats
11W - 3L
1,827 SR
Queue Stats
15W - 8L
1,513 Elo+
Solo
Vulcan
Vulcan
Javanni123
Vulcan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,383 Elo+
Solo
Tiamat
Tiamat
MechaDino41
Tiamat
Level 24
God Stats
13W - 8L
1,598 SR
Queue Stats
123W - 131L
1,385 Elo+
Solo
Ra
Ra
jefris1224jah
Ra
Level 4
God Stats
0W - 2L
1,296 SR
Queue Stats
0W - 3L
1,177 Elo+
Solo
Kukulkan
Kukulkan
kmartin1
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
960 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 15
13,496
1,038
29,979
24,477
8,609
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
Brendo11
Cernunnos
20
5 / 0 / 17
13,137
1,011
18,552
11,043
3,995
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
IgneousCain18
Jormungandr
20
3 / 3 / 17
12,721
979
12,838
13,190
16,240
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
20
10 / 2 / 14
13,605
1,047
24,770
13,674
4,377
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

King Arthur
Nick_kech
King Arthur
20
10 / 2 / 13
14,040
1,080
13,804
22,111
20,501
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 6
11,417
878
11,177
19,207
20,059
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
Javanni123
Vulcan
18
5 / 4 / 6
12,468
959
21,214
18,596
9,769
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
18
2 / 7 / 7
12,146
934
16,103
22,473
13,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 14 / 4
11,181
860
6,377
20,971
8,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
kmartin1
Kukulkan
18
0 / 10 / 8
11,204
862
16,037
23,717
11,005
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
43
37
Kills
12
12
Deaths
37
76
Assists
31
Player
Kills
Deaths
Assists
KDA
W
9
5
15
3.3
L
3
2
6
3
W
Cernunnos
Brendo11
Cernunnos
5
0
17
13.5
W
Jormungandr
IgneousCain18
Jormungandr
3
3
17
3.83
L
Vulcan
Javanni123
Vulcan
5
4
6
2
W
Rama
10
2
14
8.5
L
Tiamat
2
7
7
0.79
W
King Arthur
Nick_kech
King Arthur
10
2
13
8.25
L
2
14
4
0.29
L
Kukulkan
kmartin1
Kukulkan
0
10
8
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,943
Damage
70,908
84,495
Taken
104,964
53,722
Mitigated
63,203
19,659
Healing
4,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,979
17,492
1,454
12,112
24,477
8,609
0
22,298
1,865
46,838
0
L
11,177
687
0
0
19,207
20,059
0
10,548
8,659
22,202
0
W
Cernunnos
Brendo11
Cernunnos
18,552
12,594
0
1,718
11,043
3,995
0
9,748
1,123
0
55,350
W
Jormungandr
IgneousCain18
Jormungandr
12,838
2,928
0
0
13,190
16,240
0
8,397
3,057
29,445
0
L
Vulcan
Javanni123
Vulcan
21,214
11,709
0
133
18,596
9,769
0
9,566
9,030
35,039
0
W
Rama
24,770
21,633
0
1,075
13,674
4,377
0
12,177
1,278
0
44,149
L
Tiamat
16,103
537
320
2,432
22,473
13,754
0
8,111
14,362
37,479
0
W
King Arthur
Nick_kech
King Arthur
13,804
914
620
2,680
22,111
20,501
0
17,088
4,725
73
36,468
L
6,377
1,298
214
419
20,971
8,616
0
6,446
14,525
25,486
0
L
Kukulkan
kmartin1
Kukulkan
16,037
2,386
0
493
23,717
11,005
0
8,219
15,498
37,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,999
Gold Earned
58,416
250
Minions Killed
196
4
Camps Cleared
2
1,156,560
Distance Traveled
1,054,728
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,496
1,038
38
3
1
203,327
0
L
Ares
11,417
878
3
0
0
185,771
2
W
Cernunnos
13,137
1,011
86
7
1
222,220
0
W
Jormungandr
12,721
979
32
2
0
200,450
0
L
Vulcan
12,468
959
42
3
0
230,959
0
W
Rama
13,605
1,047
46
4
0
246,248
2
L
Tiamat
12,146
934
64
5
2
244,668
1
W
King Arthur
14,040
1,080
48
4
2
284,315
0
L
Ra
11,181
860
30
2
0
174,930
0
L
Kukulkan
11,204
862
57
4
0
218,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role