Player Matchup

Hercules
Hercules
 
Hercules
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Brutalheavy
Tiamat
Level 128
God Stats
10W - 7L
1,499 SR
Queue Stats
432W - 449L
1,486 Elo+
Solo
Ravana
Ravana
GonkLegend
Ravana
Level 76
God Stats
1W - 1L
1,288 SR
Queue Stats
11W - 17L
1,370 Elo+
Solo
Team Averages
Level 117
1,429 SR
1,452 Elo+

VS

Team Averages
Level 125
1,612 SR
1,444 Elo+
Artemis
Artemis
Mateus22
Artemis
Level 127
God Stats
4W - 5L
1,772 SR
Queue Stats
145W - 171L
1,483 Elo+
Solo
Olorun
Olorun
Villejay
Olorun
Level 147
God Stats
8W - 8L
1,565 SR
Queue Stats
127W - 134L
1,469 Elo+
Solo
Ne Zha
Ne Zha
Vovo_Galudo
Ne Zha
Level 101
God Stats
7W - 8L
1,499 SR
Queue Stats
97W - 128L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
5 / 1 / 10
12,344
686
12,263
26,142
21,124
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
18
7 / 3 / 8
13,167
732
21,626
13,275
9,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
GonkLegend
Ravana
15
4 / 5 / 5
11,799
656
6,219
12,642
4,071
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Mateus22
Artemis
15
5 / 6 / 4
11,488
638
16,770
14,349
4,881
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
Villejay
Olorun
13
1 / 4 / 4
10,249
569
12,163
15,907
6,420
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
15
3 / 6 / 4
10,509
584
8,483
16,758
8,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
16
Kills
9
9
Deaths
16
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
1
10
10
W
Tiamat
7
3
8
3.67
W
Ravana
GonkLegend
Ravana
4
5
5
1.3
L
Artemis
Mateus22
Artemis
5
6
4
1.17
L
Olorun
Villejay
Olorun
1
4
4
0.75
L
Ne Zha
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,108
Damage
37,416
52,059
Taken
47,014
35,003
Mitigated
19,947
19,754
Healing
12,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
12,263
2,529
246
11,104
26,142
21,124
546
6,234
19,396
531
30,561
W
Tiamat
21,626
645
567
6,076
13,275
9,808
803
3,590
9,445
82,895
0
W
Ravana
GonkLegend
Ravana
6,219
409
0
1,761
12,642
4,071
800
3,196
9,233
0
31,759
L
Artemis
Mateus22
Artemis
16,770
5,752
0
1,049
14,349
4,881
50
7,241
7,108
0
50,001
L
Olorun
Villejay
Olorun
12,163
5,706
1,295
6,152
15,907
6,420
736
7,387
8,520
41,878
0
L
Ne Zha
8,483
2,206
0
3,617
16,758
8,646
0
7,655
9,103
0
29,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,310
Gold Earned
32,246
206
Minions Killed
200
9
Camps Cleared
7
1,070,606
Distance Traveled
971,979
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,344
686
29
2
0
353,578
9
W
Tiamat
13,167
732
134
7
7
369,598
4
W
Ravana
11,799
656
43
2
2
347,430
7
L
Artemis
11,488
638
74
4
4
310,741
5
L
Olorun
10,249
569
77
4
3
343,072
7
L
Ne Zha
10,509
584
49
3
0
318,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role