Player Matchup

Neith
Neith
Spartacus7775
Neith
Level 16
God Stats
2W - 2L
1,485 SR
Queue Stats
41W - 37L
1,538 Elo+
Solo
Kukulkan
Kukulkan
Yxknhy
Kukulkan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 83L
1,411 Elo+
Party 1
Zeus
Zeus
bunny855crazy
Zeus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,434 Elo+
Solo
Chaac
Chaac
darkshadows60
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 120L
1,520 Elo+
Solo
Nemesis
Nemesis
xTBH-_-GxdAim
Nemesis
Level 26
God Stats
81W - 48L
1,587 SR
Queue Stats
91W - 61L
1,466 Elo+
Party 1
Team Averages
Level 21
1,514 SR
1,474 Elo+

VS

Team Averages
Level 15
1,640 SR
1,562 Elo+
Medusa
Medusa
Jonhyboyy777
Medusa
Level 28
God Stats
26W - 16L
1,640 SR
Queue Stats
29W - 22L
1,527 Elo+
Solo
Anhur
Anhur
Kiruanoo
Anhur
Level 3
God Stats
2W - 1L
1,690 SR
Queue Stats
2W - 1L
1,705 Elo+
Party 2
Set
Set
Wr5cker
Set
Level 27
God Stats
5W - 3L
1,871 SR
Queue Stats
64W - 73L
1,378 Elo+
Solo
Guan Yu
Guan Yu
XxgamerxXpina
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,494 Elo+
Solo
Nemesis
Nemesis
temp-191793
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 4
9,944
663
6,562
5,315
1,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Yxknhy
Kukulkan
14
3 / 1 / 2
8,704
580
2,943
5,290
2,079
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
7 / 4 / 4
9,273
618
7,418
10,264
2,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
5 / 2 / 5
8,270
551
6,686
7,280
8,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
14
5 / 2 / 6
9,033
602
10,871
10,314
2,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
4 / 6 / 1
7,114
474
5,412
8,095
1,512
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anhur
Kiruanoo
Anhur
10
0 / 9 / 5
6,441
429
5,139
11,250
2,938
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Set
11
1 / 7 / 1
7,265
484
2,664
14,479
4,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
9
0 / 0 / 1
5,794
386
58
4,790
2,210
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
temp-191793
Nemesis
11
4 / 7 / 3
7,615
508
6,656
11,001
3,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
27
Kills
9
9
Deaths
29
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
4
6
1
0.75
L
Anhur
Kiruanoo
Anhur
0
9
5
0.28
W
7
0
4
9
L
Set
1
7
1
0.21
L
Guan Yu
0
0
1
0.5
W
Kukulkan
Yxknhy
Kukulkan
3
1
2
4
W
7
4
4
2.25
W
5
2
5
3.75
L
Nemesis
temp-191793
Nemesis
4
7
3
0.79
W
Nemesis
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,480
Damage
19,929
38,463
Taken
49,615
18,102
Mitigated
14,601
11,244
Healing
9,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
5,412
3,275
0
301
8,095
1,512
126
1,357
6,575
0
21,664
L
Anhur
Kiruanoo
Anhur
5,139
3,313
0
1,940
11,250
2,938
21
3,556
7,518
0
25,520
W
6,562
1,385
0
1,893
5,315
1,786
2,446
0
5,315
0
65,344
L
Set
2,664
915
0
4,867
14,479
4,079
0
1,349
12,681
0
38,040
L
Guan Yu
58
0
89
972
4,790
2,210
0
50
4,700
0
17,436
W
Kukulkan
Yxknhy
Kukulkan
2,943
325
0
125
5,290
2,079
1,835
0
5,290
40,316
0
W
7,418
542
69
2,068
10,264
2,579
752
0
10,264
36,341
0
W
6,686
1,052
0
1,845
7,280
8,675
0
0
7,280
0
29,819
L
Nemesis
temp-191793
Nemesis
6,656
3,072
0
1,679
11,001
3,862
0
3,845
6,993
0
24,767
W
Nemesis
10,871
5,989
0
5,244
10,314
2,983
1,108
0
10,314
0
58,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,224
Gold Earned
34,229
397
Minions Killed
237
0
Camps Cleared
0
1,476,273
Distance Traveled
1,182,269
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,114
474
37
2
0
207,657
0
L
Anhur
6,441
429
42
3
0
225,684
0
W
Neith
9,944
663
120
8
0
274,082
3
L
Set
7,265
484
76
5
0
255,446
0
L
Guan Yu
5,794
386
32
2
0
204,365
1
W
Kukulkan
8,704
580
78
5
0
272,484
2
W
Zeus
9,273
618
66
4
0
275,264
1
W
Chaac
8,270
551
39
3
0
320,349
2
L
Nemesis
7,615
508
50
3
0
289,117
1
W
Nemesis
9,033
602
94
6
0
334,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role