Player Matchup

Discordia
Discordia
 
Discordia
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Cappottero
Heimdallr
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,553 Elo+
Party 3
Awilix
Awilix
Dawelfe
Awilix
Level 8
God Stats
0W - 2L
1,613 SR
Queue Stats
6W - 3L
1,678 Elo+
Solo
Cerberus
Cerberus
Morathras
Cerberus
Level 29
God Stats
8W - 5L
1,562 SR
Queue Stats
157W - 173L
1,473 Elo+
Solo
Yemoja
Yemoja
Patagarru2021
Yemoja
Level 7
God Stats
1W - 2L
1,331 SR
Queue Stats
7W - 7L
1,624 Elo+
Party 3
Team Averages
Level 18
1,501 SR
1,566 Elo+

VS

Team Averages
Level 33
1,563 SR
1,632 Elo+
Bacchus
Bacchus
DYONYSYUS
Bacchus
Level 22
God Stats
8W - 9L
1,508 SR
Queue Stats
10W - 12L
1,437 Elo+
Party 1
Mulan
Mulan
JinFrost7
Mulan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 149L
1,432 Elo+
Solo
Rama
Rama
Keep0nDreaming
Rama
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,548 Elo+
Party 1
Nemesis
Nemesis
octacxnt
Nemesis
Level 98
God Stats
3W - 0L
1,612 SR
Queue Stats
161W - 29L
1,919 Elo+
Party 2
Ullr
Ullr
ЯндексТакс
Ullr
Level 3
God Stats
5W - 1L
1,694 SR
Queue Stats
8W - 3L
1,825 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
7
0 / 7 / 0
4,608
461
1,486
6,705
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Cappottero
Heimdallr
8
3 / 1 / 1
4,925
493
3,137
3,872
1,165
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Dawelfe
Awilix
9
1 / 4 / 0
5,329
533
1,480
7,118
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
Morathras
Cerberus
9
0 / 4 / 1
5,227
523
2,875
8,328
5,204
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
1 / 1 / 3
4,968
497
1,169
4,194
1,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DYONYSYUS
Bacchus
8
0 / 1 / 1
5,096
510
3,087
3,252
2,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
JinFrost7
Mulan
10
3 / 1 / 1
5,939
594
3,845
4,685
2,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 3 / 0
4,847
485
2,452
6,448
1,606
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
octacxnt
Nemesis
12
4 / 0 / 3
6,656
666
3,816
5,280
2,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
9 / 0 / 3
7,370
737
9,195
5,039
1,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
17
17
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
7
0
0
L
Heimdallr
Cappottero
Heimdallr
3
1
1
3.5
W
Bacchus
DYONYSYUS
Bacchus
0
1
1
0.5
L
Awilix
Dawelfe
Awilix
1
4
0
0.25
W
Mulan
JinFrost7
Mulan
3
1
1
3.5
W
1
3
0
0.33
L
Cerberus
Morathras
Cerberus
0
4
1
0.13
L
1
1
3
2.5
W
Nemesis
octacxnt
Nemesis
4
0
3
5.5
W
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,147
Damage
22,395
30,217
Taken
24,704
11,894
Mitigated
10,385
8,070
Healing
6,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
1,486
175
0
1,072
6,705
1,301
0
0
6,705
14,969
0
L
Heimdallr
Cappottero
Heimdallr
3,137
1,314
0
1,148
3,872
1,165
0
1,336
2,536
0
18,365
W
Bacchus
DYONYSYUS
Bacchus
3,087
455
0
605
3,252
2,625
0
305
2,947
12,307
0
L
Awilix
Dawelfe
Awilix
1,480
658
14
1,833
7,118
2,232
0
0
7,034
0
25,472
W
Mulan
JinFrost7
Mulan
3,845
838
0
939
4,685
2,361
178
1,529
3,156
0
22,282
W
2,452
1,999
0
1,749
6,448
1,606
27
945
5,503
0
21,635
L
Cerberus
Morathras
Cerberus
2,875
152
0
2,249
8,328
5,204
0
0
7,938
21,849
0
L
1,169
159
816
938
4,194
1,992
0
1,751
2,443
6,421
0
W
Nemesis
octacxnt
Nemesis
3,816
1,602
0
1,838
5,280
2,078
0
1,141
4,071
0
42,809
W
9,195
3,625
0
1,739
5,039
1,715
1,314
1,619
3,278
0
37,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,057
Gold Earned
29,908
195
Minions Killed
258
0
Camps Cleared
0
888,478
Distance Traveled
964,432
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,608
461
38
4
0
188,729
6
L
Heimdallr
4,925
493
38
4
0
171,733
2
W
Bacchus
5,096
510
24
2
0
178,160
2
L
Awilix
5,329
533
62
6
0
173,202
1
W
Mulan
5,939
594
53
5
0
195,037
2
W
Rama
4,847
485
42
4
0
171,517
1
L
Cerberus
5,227
523
47
5
0
181,066
3
L
Yemoja
4,968
497
10
1
0
173,748
4
W
Nemesis
6,656
666
75
8
0
204,882
5
W
Ullr
7,370
737
64
6
0
214,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role