Player Matchup

Nike
Nike
Lolomoon6
Nike
Level 69
God Stats
4W - 0L
1,855 SR
Queue Stats
197W - 60L
1,788 Elo+
Party 2
Yemoja
Yemoja
PastyPayton
Yemoja
Level 6
God Stats
4W - 3L
1,696 SR
Queue Stats
41W - 19L
1,690 Elo+
Party 2
Sol
Sol
ÐєŻιмα
Sol
Level 160
God Stats
3W - 4L
1,287 SR
Queue Stats
487W - 350L
1,741 Elo+
Party 2
Team Averages
Level 78
1,613 SR
1,739 Elo+

VS

Team Averages
Level 42
1,518 SR
1,436 Elo+
Neith
Neith
Keelin5
Neith
Level 4
God Stats
4W - 8L
1,533 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 1
Odin
Odin
PowerZine
Odin
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 154L
1,360 Elo+
Party 1
Zeus
Zeus
TheTimeIsNow923
Zeus
Level 96
God Stats
9W - 11L
1,520 SR
Queue Stats
132W - 164L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
3 / 3 / 16
7,371
921
6,470
8,083
6,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
10
4 / 1 / 11
7,589
949
3,445
7,632
6,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
13 / 2 / 7
8,887
1,111
12,141
8,412
3,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Keelin5
Neith
8
1 / 8 / 1
5,828
729
2,198
8,162
2,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
9
0 / 5 / 3
5,803
725
3,004
10,011
6,377
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 7 / 1
7,435
929
9,133
7,733
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
20
Kills
5
6
Deaths
20
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
Keelin5
Neith
1
8
1
0.19
W
Nike
3
3
16
3.67
W
Yemoja
4
1
11
9.5
L
Odin
0
5
3
0.3
L
4
7
1
0.64
W
13
2
7
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,056
Damage
14,335
24,127
Taken
25,906
16,489
Mitigated
11,510
9,982
Healing
1,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Keelin5
Neith
2,198
1,203
0
68
8,162
2,762
0
5,607
2,555
0
7,948
W
Nike
6,470
871
459
1,385
8,083
6,752
271
3,067
5,016
4,508
15,266
W
Yemoja
3,445
745
1,895
1,893
7,632
6,134
291
3,303
4,329
11,915
0
L
Odin
3,004
846
0
0
10,011
6,377
0
5,882
4,129
3,206
7,128
L
9,133
364
0
1,234
7,733
2,371
0
4,370
3,363
20,152
0
W
12,141
6,283
0
4,350
8,412
3,603
2,291
4,059
4,353
36,528
3,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,847
Gold Earned
19,066
110
Minions Killed
54
6
Camps Cleared
1
404,532
Distance Traveled
382,848
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,828
729
15
2
0
110,257
0
W
Nike
7,371
921
25
3
2
147,942
1
W
Yemoja
7,589
949
22
3
0
124,659
1
L
Odin
5,803
725
19
2
0
155,954
1
L
Zeus
7,435
929
20
3
1
116,637
0
W
Sol
8,887
1,111
63
8
4
131,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role