Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BastionEL
Ah Muzen Cab
Level 141
God Stats
3W - 3L
1,766 SR
Queue Stats
102W - 52L
1,624 Elo+
Party 2
Horus
Horus
Maximon1214
Horus
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 24L
1,667 Elo+
Party 2
Raijin
Raijin
papirrin_aczn
Raijin
Level 27
God Stats
2W - 1L
1,503 SR
Queue Stats
17W - 10L
1,488 Elo+
Solo
Team Averages
Level 64
1,590 SR
1,593 Elo+

VS

Team Averages
Level 10
1,525 SR
1,358 Elo+
Ra
Ra
Ang3l Baby7420
Ra
Level 16
God Stats
1W - 1L
1,401 SR
Queue Stats
2W - 15L
1,140 Elo+
Party 1
Skadi
Skadi
LifeAsKirb
Skadi
Level 10
God Stats
4W - 3L
1,864 SR
Queue Stats
101W - 71L
1,735 Elo+
Solo
Tsukuyomi
Tsukuyomi
watchtheblock
Tsukuyomi
Level 4
God Stats
0W - 2L
1,310 SR
Queue Stats
0W - 5L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BastionEL
Ah Muzen Cab
13
8 / 6 / 11
10,173
783
15,561
13,184
4,446
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

13
4 / 3 / 12
9,608
739
6,504
11,177
11,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
9 / 4 / 6
10,528
810
8,826
10,627
3,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 5
7,622
586
2,526
11,711
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Skadi
16
10 / 3 / 2
11,342
872
10,499
12,635
4,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
watchtheblock
Tsukuyomi
13
2 / 10 / 9
9,681
745
6,579
11,998
4,010
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
21
Kills
12
13
Deaths
21
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
8
5
0.31
W
Ah Muzen Cab
BastionEL
Ah Muzen Cab
8
6
11
2.25
L
Skadi
10
3
2
3.67
W
4
3
12
3.33
W
9
4
6
3
L
Tsukuyomi
watchtheblock
Tsukuyomi
2
10
9
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,891
Damage
19,604
34,988
Taken
36,344
20,059
Mitigated
11,947
10,578
Healing
2,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,526
172
394
935
11,711
3,535
0
2,216
9,495
10,292
0
W
Ah Muzen Cab
BastionEL
Ah Muzen Cab
15,561
4,574
0
2,361
13,184
4,446
1,668
892
12,172
0
47,804
L
Skadi
10,499
4,131
0
1,239
12,635
4,402
1,207
3,835
8,800
0
40,181
W
6,504
2,850
1,461
4,147
11,177
11,692
256
1,180
9,905
0
19,672
W
8,826
429
0
2,609
10,627
3,921
504
995
9,460
34,633
0
L
Tsukuyomi
watchtheblock
Tsukuyomi
6,579
1,414
0
64
11,998
4,010
498
2,946
9,052
0
17,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,309
Gold Earned
28,645
146
Minions Killed
113
8
Camps Cleared
2
649,023
Distance Traveled
579,890
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,622
586
23
2
0
181,607
1
W
Ah Muzen Cab
10,173
783
56
4
2
208,839
1
L
Skadi
11,342
872
72
6
2
216,839
1
W
Horus
9,608
739
23
2
3
232,618
1
W
Raijin
10,528
810
67
5
3
207,566
0
L
Tsukuyomi
9,681
745
18
1
0
181,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role