Player Matchup

Hun Batz
Hun Batz
ShreddedIettuce
Hun Batz
Level 117
God Stats
10W - 4L
1,708 SR
Queue Stats
83W - 102L
1,420 Elo+
Party 1
Kuzenbo
Kuzenbo
Teclov
Kuzenbo
Level 109
God Stats
6W - 4L
1,621 SR
Queue Stats
124W - 90L
1,637 Elo+
Party 1
Tyr
Tyr
noahp21
Tyr
Level 89
God Stats
31W - 32L
1,507 SR
Queue Stats
77W - 72L
1,448 Elo+
Party 1
Team Averages
Level 105
1,612 SR
1,501 Elo+

VS

Team Averages
Level 107
1,453 SR
1,568 Elo+
Kuzenbo
Kuzenbo
JarlJorgamundr
Kuzenbo
Level 128
God Stats
12W - 8L
1,431 SR
Queue Stats
636W - 488L
1,554 Elo+
Party 2
Horus
Horus
TheOneThatIsMe
Horus
Level 128
God Stats
13W - 13L
1,460 SR
Queue Stats
606W - 459L
1,565 Elo+
Party 2
Danzaburou
Danzaburou
YannMFbruyere
Danzaburou
Level 65
God Stats
11W - 7L
1,467 SR
Queue Stats
104W - 67L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
9
2 / 3 / 2
6,401
640
6,932
11,586
6,354
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kuzenbo
Teclov
Kuzenbo
10
1 / 5 / 4
6,293
629
4,504
10,007
7,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyr
10
1 / 4 / 4
6,330
633
5,566
10,874
3,736
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 7
7,300
730
9,566
8,826
12,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
5 / 1 / 7
8,059
806
10,295
8,388
7,162
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
YannMFbruyere
Danzaburou
11
3 / 3 / 5
7,416
742
7,082
7,605
3,432
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
4
Kills
12
12
Deaths
5
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
Hun Batz
2
3
2
1
L
Kuzenbo
Teclov
Kuzenbo
1
5
4
0.6
W
5
1
7
8.5
W
Danzaburou
YannMFbruyere
Danzaburou
3
3
5
1.83
L
Tyr
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,002
Damage
26,943
32,467
Taken
24,819
17,898
Mitigated
22,836
4,296
Healing
8,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,566
3,219
0
1,020
8,826
12,242
48
1,655
7,171
15,886
0
L
Hun Batz
6,932
1,875
0
800
11,586
6,354
360
3,966
7,148
0
21,783
L
Kuzenbo
Teclov
Kuzenbo
4,504
1,330
293
575
10,007
7,808
129
2,462
7,203
11,164
0
W
10,295
5,356
2,757
3,631
8,388
7,162
89
1,786
6,602
0
17,384
W
Danzaburou
YannMFbruyere
Danzaburou
7,082
3,154
0
685
7,605
3,432
792
1,293
6,312
0
28,448
L
Tyr
5,566
566
0
2,628
10,874
3,736
0
2,446
7,998
0
19,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,024
Gold Earned
22,775
85
Minions Killed
99
2
Camps Cleared
6
518,051
Distance Traveled
523,429
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,300
730
15
2
0
175,277
1
L
Hun Batz
6,401
640
36
4
1
179,178
1
L
Kuzenbo
6,293
629
20
2
0
158,198
1
W
Horus
8,059
806
20
2
2
183,724
2
W
Danzaburou
7,416
742
64
6
4
164,428
0
L
Tyr
6,330
633
29
3
1
180,675
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role